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authorSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2021-11-17 17:07:49 +0800
committerSoopyboo32 <49228220+Soopyboo32@users.noreply.github.com>2021-11-17 17:07:49 +0800
commitf9085b19e0bc3d4bc28fc13a5603a31a91ee7c20 (patch)
treeddc15e284c7e800bef0321ac5c7f0a028f56409b /features/dungeonSolvers
parent84c0f2e026ebfa9017dacc1f8bfde9647315392a (diff)
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- unload all modules on game unload event
- make all chatlib chats use soopyv2 prefix
Diffstat (limited to 'features/dungeonSolvers')
-rw-r--r--features/dungeonSolvers/index.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/features/dungeonSolvers/index.js b/features/dungeonSolvers/index.js
index 5ca1ed5..954c4b8 100644
--- a/features/dungeonSolvers/index.js
+++ b/features/dungeonSolvers/index.js
@@ -97,7 +97,7 @@ class DungeonSolvers extends Feature {
}
if (this.lividData.sayLividColors2.length === 9) {
if(this.lividFindChat.getValue()){
- ChatLib.chat("Correct livid is: " + this.lividData.lividColor[lividName] + lividName)
+ ChatLib.chat(this.FeatureManager.messagePrefix + "Correct livid is: " + this.lividData.lividColor[lividName] + lividName)
}
this.lividData.correctLividColor = lividName
}