Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-28 | another fix | EmeraldMerchant | |
= make the assuming eman boss if data is undefined thing keep scanning thru all entities until it finds one, instead of only scanning the ones that just joined world | |||
2022-06-28 | small fix | EmeraldMerchant | |
+ automatically assume closest (<5 blocks) boss as your boss if module didnt find a boss + delete eman boss data if you already picked others' boss and your boss spawned | |||
2022-06-28 | small changes | EmeraldMerchant | |
+ clears out emanBoss data when player's boss spawned, just in case it hides summons + changed the for() to forEach() cuz it doesnt work on mini spawned from mini (flickering .isDead from the old mini thats killed on the new mini that spawned cuz less frequency ig) | |||
2022-06-27 | added the things u added | EmeraldMerchant | |
2022-06-27 | summon features update | EmeraldMerchant | |
I'll send u changelog later | |||
2022-06-26 | + clear slayer waypoint after slayer kill | Soopyboo32 | |
2022-06-26 | + disable enderman teleportation | Soopyboo32 | |
2022-06-25 | + finish performance thing (mostly) | Soopyboo32 | |
+ optimisations for slayer hide 0hp nametags | |||
2022-06-25 | fixed a step | EmeraldMerchant | |
^ | |||
2022-06-25 | Reduce lag | EmeraldMerchant | |
moved some functions to 3fps step to reduce lag | |||
2022-06-24 | added a check to reduce lag | EmeraldMerchant | |
^ | |||
2022-06-23 | small fixes | EmeraldMerchant | |
- rewrote the lore for boss kill time option to make it meaningful - fixed "ChatLib" that was "Chatlib" | |||
2022-06-23 | small fix | EmeraldMerchant | |
- separated boss spawn + kill time and kill time - recolored kill time to make it fit with the other messages | |||
2022-06-23 | small fix | EmeraldMerchant | |
- made boss kill time actually works | |||
2022-06-23 | finished todo | EmeraldMerchant | |
- added a setting to toggle boss spawn + kill time - introduce boss kill time | |||
2022-06-23 | removed logging | EmeraldMerchant | |
^ | |||
2022-06-23 | fixed a issue for miniboss array | EmeraldMerchant | |
- fixed one of the parts using entity instead of mcentity | |||
2022-06-23 | fixes and update | EmeraldMerchant | |
- fixed the issued issue using map() instead - added option to choose which sound to play (2 options) for beacon dinkdonk - added option to make beacon only dink once | |||
2022-06-23 | small fix | EmeraldMerchant | |
- added an filter so that it only pushes new miniboss into minibossEntity array instead of pushing duplicated ones into it every single tick | |||
2022-06-23 | small fix | EmeraldMerchant | |
- added 2s delay to 2 functions so it actually re-show summons 2s after boss (not immediately re-show when boss is dead) | |||
2022-06-23 | a little update to the previous one | EmeraldMerchant | |
- make draw box around miniboss scan minibosses for not just first spawned (so that some minibosses doesnt just stay there w/o box around if u lagged or reloaded) | |||
2022-06-22 | few updates | EmeraldMerchant | |
- fix a bug that it sometimes hides summons after reload until u killed ur next boss (we do a lil trolling) - added miniboss ping (on screen and sound ping separated) - added box around miniboss (not thru wall ofc) | |||
2022-06-21 | asd | Soopyboo32 | |
2022-06-21 | some fixes | EmeraldMerchant | |
- removed extra testing codes - fix slayer features straight up doesnt work if hypixel api or soopy server is down | |||
2022-06-20 | + Change default keybind for diana guess warp to CHAR_NONE | Soopyboo32 | |
2022-06-19 | fix that m to M | EmeraldMerchant | |
- m + M | |||
2022-06-19 | fixes although it still doesnt work properly | jakeQT | |
= just fixes | |||
2022-06-19 | a | jakeQT | |
make it to use delay utils | |||
2022-06-19 | added something else than 1st commit | jakeQT | |
+ support all enderman bosses (incase 1st one doesnt work) | |||
2022-06-19 | some things | jakeQT | |
+ hide summons when boss hp <= 3m ~ 3s after boss is dead | |||
2022-06-11 | + small bugfixes | Soopyboo32 | |
2022-06-11 | Yep im smort | jakeQT | |
just ignore the 1st request | |||
2022-06-08 | + fix rounding issues on slayer exp displays | Soopyboo32 | |
2022-06-08 | Make eman hype hits number parsing more lenient | Soopyboo32 | |
2022-06-07 | + fix slayer exp getting multiplied by 1.25 every boss | Soopyboo32 | |
2022-06-04 | add Aatrox Slayer XP Buff to slayer exp tracker | Soopyboo32 | |
2022-06-04 | Capitilise slayer exp type on slayer exp hud element | Soopyboo32 | |
2022-06-03 | + fix there being multiple of the same hud element in the edit gui locations ↵ | Soopyboo32 | |
button sometimes | |||
2022-06-03 | fix voidgloom seraph heads showin other bosses' heads sometimes | Soopyboo32 | |
2022-06-02 | asd fix fix | Soopyboo32 | |
2022-06-02 | fix enderman beacon alert alerting for beacons across the map | Soopyboo32 | |
2022-06-02 | fixes | Soopyboo32 | |
2022-06-02 | + change colors of current slayer exp overlay to match rest of gui elements | Soopyboo32 | |
2022-06-02 | + shorten some text in hyp hits left setting input so its slightly more readable | Soopyboo32 | |
2022-06-02 | Update index.js | jakeQT | |
+ slayer xp display - fixed a spelling mistake (i think) | |||
2022-05-29 | more forge side rendering changes | Soopyboo32 | |
2022-05-29 | first part of supporting java side rendering | Soopyboo32 | |
2022-05-19 | smol changes | Soopyboo32 | |
2022-05-18 | changes + update | jakeQT | |
- fix a line of sentense's grammer - added thunderlord level input box - added "show hits left when t4 below x M hp" input box (supporting dae axe swapping feature) - fixed the hits left thingy showing all the time | |||
2022-05-18 | ad | Soopyboo32 | |