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author | rom <romangraef@gmail.com> | 2021-04-26 23:56:42 +0200 |
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committer | rom <romangraef@gmail.com> | 2021-04-26 23:56:56 +0200 |
commit | a7b42bd030efaaa70769cda2e368a42b7ead4942 (patch) | |
tree | d7fe8e31c3827bcbb89a85289ee3983d60d76f95 /components | |
parent | 6b07fc93cea108bcbcce1cbab7c70721f2dcb85a (diff) | |
download | ldjam48-a7b42bd030efaaa70769cda2e368a42b7ead4942.tar.gz ldjam48-a7b42bd030efaaa70769cda2e368a42b7ead4942.tar.bz2 ldjam48-a7b42bd030efaaa70769cda2e368a42b7ead4942.zip |
pause & puzzle solver
Diffstat (limited to 'components')
-rw-r--r-- | components/Level.gd | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/components/Level.gd b/components/Level.gd index ad48336..49886cd 100644 --- a/components/Level.gd +++ b/components/Level.gd @@ -11,9 +11,11 @@ func start(): running = true func lose_heart(): + BackgroundMusic.lose_heart_sound() emit_signal("lost_heart", false) func lose_all_hearts(): + BackgroundMusic.lose_heart_sound() emit_signal("lost_heart", true) func finish_level(): |