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| author | David <solarfl4re@users.noreply.github.com> | 2025-02-16 08:11:11 -0900 |
|---|---|---|
| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2025-02-16 09:16:59 -0800 |
| commit | 05e0e44a778ffa1bf843067610fd49347a0e6e34 (patch) | |
| tree | 9849c21be6c976999296ea9d9f1efb8c4d9ad15d | |
| parent | 108e88e211e783cc480fc3ae3fc84ddf9956d977 (diff) | |
| download | niri-05e0e44a778ffa1bf843067610fd49347a0e6e34.tar.gz niri-05e0e44a778ffa1bf843067610fd49347a0e6e34.tar.bz2 niri-05e0e44a778ffa1bf843067610fd49347a0e6e34.zip | |
Fix link in Application-Issues.md
| -rw-r--r-- | wiki/Application-Issues.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/wiki/Application-Issues.md b/wiki/Application-Issues.md index 4ace5736..80993a72 100644 --- a/wiki/Application-Issues.md +++ b/wiki/Application-Issues.md @@ -42,7 +42,7 @@ gamescope -f -w 1920 -h 1080 -W 1920 -H 1080 --force-grab-cursor --backend sdl - This command will run *<game>* in 1080p fullscreen—make sure to replace the width and height values to match your desired resolution. `--force-grab-cursor` forces gamescope to use relative mouse movement which prevents the cursor from escaping the game's window on multi-monitor setups. -Note that `--backend sdl` is currently also required as gamescope's default Wayland backend doesn't lock the cursor properly (possibly related to [https://github.com/ValveSoftware/gamescope/issues/1711]). +Note that `--backend sdl` is currently also required as gamescope's default Wayland backend doesn't lock the cursor properly (possibly related to https://github.com/ValveSoftware/gamescope/issues/1711). Steam users should use gamescope through a game's [launch options](https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955) by replacing the game executable with `%command%`. Other game launchers such as [Lutris](https://lutris.net/) have their own ways of setting gamescope options. |
