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| author | Ivan Molodetskikh <yalterz@gmail.com> | 2025-08-22 17:40:54 +0300 |
|---|---|---|
| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2025-08-22 17:41:52 +0300 |
| commit | 58290516c7061deeedab39184853f47b727a5561 (patch) | |
| tree | 7695da766b6454b30d30dd03df11b049708c903e | |
| parent | 210d5e90fe00ae9add5d841e1752b7f8c4a639a7 (diff) | |
| download | niri-58290516c7061deeedab39184853f47b727a5561.tar.gz niri-58290516c7061deeedab39184853f47b727a5561.tar.bz2 niri-58290516c7061deeedab39184853f47b727a5561.zip | |
wiki/Animation-Timing: Add two nbsps
The 170 Hz one was at the exact breaking point for me.
| -rw-r--r-- | docs/wiki/Development:-Animation-Timing.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/wiki/Development:-Animation-Timing.md b/docs/wiki/Development:-Animation-Timing.md index e9d5f373..6788ac42 100644 --- a/docs/wiki/Development:-Animation-Timing.md +++ b/docs/wiki/Development:-Animation-Timing.md @@ -1,7 +1,7 @@ > *Time, Dr. Freeman? Is it really that... time again?* A compositor deals with one or more monitors on mostly fixed refresh cycles. -For example, a 170 Hz monitor can draw a frame every ~5.88 ms. +For example, a 170 Hz monitor can draw a frame every ~5.88 ms. Most of the time, the compositor doesn't actually redraw the monitor: when nothing changes on screen (e.g. you're reading a document and aren't moving your cursor), it would be wasteful to wake up the GPU to composite the same image. During an animation however, screen contents do change every frame. |
