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| author | Ivan Molodetskikh <yalterz@gmail.com> | 2025-01-04 10:14:51 +0300 |
|---|---|---|
| committer | Ivan Molodetskikh <yalterz@gmail.com> | 2025-01-04 11:22:56 +0300 |
| commit | a2f9d132a088e399fb1f292d84d3d3862127f02e (patch) | |
| tree | 0e04941d8ae35be9362c53f8d41177cc71e24214 /src/render_helpers/shader_element.rs | |
| parent | 1973b97cc2a51d697add3d9ad7210a4e6eba9183 (diff) | |
| download | niri-a2f9d132a088e399fb1f292d84d3d3862127f02e.tar.gz niri-a2f9d132a088e399fb1f292d84d3d3862127f02e.tar.bz2 niri-a2f9d132a088e399fb1f292d84d3d3862127f02e.zip | |
Migrate to new Rectangle functions
Diffstat (limited to 'src/render_helpers/shader_element.rs')
| -rw-r--r-- | src/render_helpers/shader_element.rs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render_helpers/shader_element.rs b/src/render_helpers/shader_element.rs index e683154e..4f5163d9 100644 --- a/src/render_helpers/shader_element.rs +++ b/src/render_helpers/shader_element.rs @@ -193,7 +193,7 @@ impl ShaderRenderElement { program, id: Id::new(), commit_counter: CommitCounter::default(), - area: Rectangle::from_loc_and_size((0., 0.), size), + area: Rectangle::from_size(size), opaque_regions: opaque_regions.unwrap_or_default(), scale, alpha, @@ -255,7 +255,7 @@ impl Element for ShaderRenderElement { } fn src(&self) -> Rectangle<f64, Buffer> { - Rectangle::from_loc_and_size((0., 0.), (1., 1.)) + Rectangle::from_size(Size::from((1., 1.))) } fn geometry(&self, scale: Scale<f64>) -> Rectangle<i32, Physical> { @@ -314,7 +314,7 @@ impl RenderElement<GlesRenderer> for ShaderRenderElement { (dest_size.to_point() - rect_constrained_loc).to_size(), ); - let rect = Rectangle::from_loc_and_size(rect_constrained_loc, rect_clamped_size); + let rect = Rectangle::new(rect_constrained_loc, rect_clamped_size); [ rect.loc.x as f32, rect.loc.y as f32, @@ -334,7 +334,7 @@ impl RenderElement<GlesRenderer> for ShaderRenderElement { (dest_size.to_point() - rect_constrained_loc).to_size(), ); - let rect = Rectangle::from_loc_and_size(rect_constrained_loc, rect_clamped_size); + let rect = Rectangle::new(rect_constrained_loc, rect_clamped_size); // Add the 4 f32s per damage rectangle for each of the 6 vertices. (0..6).flat_map(move |_| { [ |
