| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-05-04 | Extract RenderTarget::should_block_out() | Ivan Molodetskikh | |
| 2024-04-13 | Unify Animation- and RenderSnapshot | Ivan Molodetskikh | |
| 2024-04-12 | Add render_to_encompassing_texture() | Ivan Molodetskikh | |
| 2024-04-10 | Use clamped animations where it makes sense | Ivan Molodetskikh | |
| 2024-04-10 | Reimplement window closing anim in an efficient way | Ivan Molodetskikh | |
| - Keep a root surface cache to be accessible in surface destroyed() - Only snapshot during / right before closing, rather than every frame - Store textures rather than elements to handle scale and alpha properly | |||
| 2024-04-09 | Implement window closing animations | Ivan Molodetskikh | |
