| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-08-23 | Implement window close transaction | Ivan Molodetskikh |
| 2024-06-18 | Fix blurry rounded corners on high scales | Ivan Molodetskikh |
| 2024-06-18 | Refactor layout to fractional-logical | Ivan Molodetskikh |
| 2024-06-10 | Implement our own TextureBuffer/RenderElement | Ivan Molodetskikh |
| 2024-05-12 | Implement custom shader for window-close anim | Ivan Molodetskikh |
| 2024-05-12 | closing_window: Pass geo size and view rect | Ivan Molodetskikh |
| 2024-05-12 | closing_window: Remove starting_alpha/scale | Ivan Molodetskikh |
| 2024-05-11 | closing_window: Store textures directly | Ivan Molodetskikh |
| 2024-05-04 | Extract RenderTarget::should_block_out() | Ivan Molodetskikh |
| 2024-04-13 | Unify Animation- and RenderSnapshot | Ivan Molodetskikh |
| 2024-04-12 | Add render_to_encompassing_texture() | Ivan Molodetskikh |
| 2024-04-10 | Use clamped animations where it makes sense | Ivan Molodetskikh |
| 2024-04-10 | Reimplement window closing anim in an efficient way | Ivan Molodetskikh |
| 2024-04-09 | Implement window closing animations | Ivan Molodetskikh |
