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closing_window.rs
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2024-11-25
Refactor animation timing to use lazy clocks
Ivan Molodetskikh
2024-11-25
Refactor animations to take explicit current time
Ivan Molodetskikh
2024-08-23
Implement window close transaction
Ivan Molodetskikh
2024-06-18
Fix blurry rounded corners on high scales
Ivan Molodetskikh
2024-06-18
Refactor layout to fractional-logical
Ivan Molodetskikh
2024-06-10
Implement our own TextureBuffer/RenderElement
Ivan Molodetskikh
2024-05-12
Implement custom shader for window-close anim
Ivan Molodetskikh
2024-05-12
closing_window: Pass geo size and view rect
Ivan Molodetskikh
2024-05-12
closing_window: Remove starting_alpha/scale
Ivan Molodetskikh
2024-05-11
closing_window: Store textures directly
Ivan Molodetskikh
2024-05-04
Extract RenderTarget::should_block_out()
Ivan Molodetskikh
2024-04-13
Unify Animation- and RenderSnapshot
Ivan Molodetskikh
2024-04-12
Add render_to_encompassing_texture()
Ivan Molodetskikh
2024-04-10
Use clamped animations where it makes sense
Ivan Molodetskikh
2024-04-10
Reimplement window closing anim in an efficient way
Ivan Molodetskikh
2024-04-09
Implement window closing animations
Ivan Molodetskikh