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2024-05-16
Implement named workspaces
Gergely Nagy
2024-05-15
Fix render elements looking off on screenshots
Ivan Molodetskikh
2024-05-15
Implement custom shader for window-open
Ivan Molodetskikh
2024-05-14
Avoid changing the view offset if size didn't change
Ivan Molodetskikh
2024-05-14
Improve interactive resize end edge cases and animations
Ivan Molodetskikh
2024-05-14
Fix interactive resize cancelling
Ivan Molodetskikh
2024-05-14
Refactor column and tile offsets, fix a few issues
Ivan Molodetskikh
2024-05-14
Draw closing windows in the right order
Ivan Molodetskikh
2024-05-12
Implement custom shader for window-close anim
Ivan Molodetskikh
2024-05-12
closing_window: Pass geo size and view rect
Ivan Molodetskikh
2024-05-12
closing_window: Remove starting_alpha/scale
Ivan Molodetskikh
2024-05-11
closing_window: Store textures directly
Ivan Molodetskikh
2024-05-11
Implement Mod+MMB view offset gesture
Ivan Molodetskikh
2024-05-11
Group input-related things in a subfolder
Ivan Molodetskikh
2024-05-11
Update resize commit unconditionally
Ivan Molodetskikh
2024-05-11
Add is_active_in_column
TheZoq2
2024-05-11
Add a reset-window-height action
Ivan Molodetskikh
2024-05-11
Render tiles flush to the right when left-resizing
Ivan Molodetskikh
2024-05-11
Split get resize data from update
Ivan Molodetskikh
2024-05-10
Implement interactive mouse resizing
Ivan Molodetskikh
2024-05-04
Fix blocked-out surfaces on scaled outputs
Ivan Molodetskikh
2024-05-04
Fix rounded corners on blocked-out resizes
Ivan Molodetskikh
2024-05-04
Extract RenderTarget::should_block_out()
Ivan Molodetskikh
2024-05-04
Extract rules out
Ivan Molodetskikh
2024-05-04
Update tile before taking unmap snapshot
Ivan Molodetskikh
2024-05-04
Fix border/focus ring options not applying right away
Ivan Molodetskikh
2024-05-04
Split update_render_elements() from advance_animations()
Ivan Molodetskikh
2024-05-04
shader_element: Store and set location separately
Ivan Molodetskikh
2024-05-03
Make BorderRenderElement scale-agnostic
Ivan Molodetskikh
2024-05-03
shader_element: Store program type instead of shader
Ivan Molodetskikh
2024-05-03
shader_element: Make shader optional
Ivan Molodetskikh
2024-05-03
Reduce unnecessary damage to borders
Ivan Molodetskikh
2024-05-02
Damage window on corner radius changes
Ivan Molodetskikh
2024-05-02
Implement rounded window corners
Ivan Molodetskikh
2024-05-01
Add Tracy span to Tile::render_inner
Ivan Molodetskikh
2024-05-01
Split rendering between popups and window surface
Ivan Molodetskikh
2024-05-01
Add Tracy span to Tile::render
Ivan Molodetskikh
2024-05-01
Move unmap snapshot from Mapped to Tile
Ivan Molodetskikh
2024-04-29
Move shader get out of ResizeRenderElement::new
Ivan Molodetskikh
2024-04-28
Fix fullscreen backdrop rendering below focus ring
Ivan Molodetskikh
2024-04-24
Implement focus-ring window rule
Ivan Molodetskikh
2024-04-24
Implement border window rule
Ivan Molodetskikh
2024-04-21
Implement window-resize custom-shader
Ivan Molodetskikh
2024-04-19
Synchronize column removal anim on consume left/right
Ivan Molodetskikh
2024-04-19
Separate tile X and Y movement animations
Ivan Molodetskikh
2024-04-18
Preserve tile move config on animation restarts
Ivan Molodetskikh
2024-04-17
Sync expel animations
Ivan Molodetskikh
2024-04-17
Use correct animation config for tile removal
Ivan Molodetskikh
2024-04-17
Use movement anim for view anim during movement
Ivan Molodetskikh
2024-04-17
Add view anim functions with config argument
Ivan Molodetskikh
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