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| author | Sébastien Crozet <developer@crozet.re> | 2023-03-26 15:45:06 +0200 |
|---|---|---|
| committer | Sébastien Crozet <developer@crozet.re> | 2023-03-26 15:45:06 +0200 |
| commit | b767640e71d127e34c6ae631b932bcdcb02f12d6 (patch) | |
| tree | 8b4f7566241b38818e9c6cb6a26b3568b392a07b | |
| parent | 7cca67752328018d3b19aa7e7e6e75f91d2779b0 (diff) | |
| download | rapier-b767640e71d127e34c6ae631b932bcdcb02f12d6.tar.gz rapier-b767640e71d127e34c6ae631b932bcdcb02f12d6.tar.bz2 rapier-b767640e71d127e34c6ae631b932bcdcb02f12d6.zip | |
Update Changelog
| -rw-r--r-- | CHANGELOG.md | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index f5d4283..21e9f9a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,14 @@ +## Unlereased +### Added +- Add `SphericalJoint::local_frame1/2`, `::set_local_frame1/2`, and `SphericalJointBuilder::local_frame1/2` to set both + the joint’s anchor and reference orientation. +- Add `EffectiveCharacterMovement::is_sliding_down_slope` to indicate if the character controlled by the kinematic + character controller is sliding on a slope that is too steep. +- Add `Wheel::side_friction_stiffness` to customize the side friction applied to the vehicle controller’s wheel. + +### Modified +- Make `Wheel::friction_slip` public to customize the front friction applied to the vehicle controller’s wheels. + ## v0.17.2 (26 Feb. 2023) ### Fix - Fix issue with convex polyhedron jitter due to missing contacts. |
