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authorSébastien Crozet <sebcrozet@dimforge.com>2024-07-06 18:27:36 +0200
committerSébastien Crozet <sebastien@crozet.re>2024-07-07 15:22:55 +0200
commitde82bea9c04139d4c0f97cc79de02069a37b9ef1 (patch)
treec0ca9a5619d17057bde1d7b21f14091308b2368f
parent9e699e0315c0dfbbb2792215474f3b26aee44c3c (diff)
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chore: update changelog
-rw-r--r--CHANGELOG.md9
1 files changed, 8 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 0cfe853..f0026e5 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,7 +1,14 @@
## Unreleased
+### Fix
+
+- Fix crash when removing a multibody joint, or a rigid-body with a multipody-joint attached to it.
+- Fix crash when inserting multibody joints in an arbitrary order (instead of incrementally from root to leaf).
+
### Added
-- Implement rotation gizmo for Ball 2D shape (as radius line) in Debug renderer if `DebugRenderMode::COLLIDER_SHAPES` enabled
+
+- Implement rotation gizmo for Ball 2D shape (as radius line) in Debug renderer if `DebugRenderMode::COLLIDER_SHAPES`
+ enabled
## v0.21.0 (23 June 2024)