diff options
| author | Sébastien Crozet <sebcrozet@dimforge.com> | 2024-06-09 10:57:37 +0200 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2024-06-09 12:09:58 +0200 |
| commit | edaa36ac7e702f419faab4ff1b9af858fc84177f (patch) | |
| tree | 059a92ef66db3f4769146ef20b64b3dcbb649129 | |
| parent | cfddaa3c46e58f59d551e3dc7fc5d4380b322789 (diff) | |
| download | rapier-edaa36ac7e702f419faab4ff1b9af858fc84177f.tar.gz rapier-edaa36ac7e702f419faab4ff1b9af858fc84177f.tar.bz2 rapier-edaa36ac7e702f419faab4ff1b9af858fc84177f.zip | |
chore: add more comments
41 files changed, 897 insertions, 202 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 9a60209..eb6a330 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,9 +2,9 @@ This release introduces two new crates: -- `rapier-urdf` for loading URDF files into rapier3d. This will load the rigid-bodies, +- `rapier3d-urdf` for loading URDF files into rapier3d. This will load the rigid-bodies, colliders, and joints. -- `rapier-stl` for loading an STL file as a collision shape. +- `rapier3d-stl` for loading an STL file as a collision shape. ### Added @@ -1,6 +1,6 @@ [workspace] members = ["crates/rapier2d", "crates/rapier2d-f64", "crates/rapier_testbed2d", "crates/rapier_testbed2d-f64", "examples2d", "benchmarks2d", - "crates/rapier3d", "crates/rapier3d-f64", "crates/rapier_testbed3d", "crates/rapier_testbed3d-f64", "examples3d", "examples3d-f64", "benchmarks3d", "crates/rapier-urdf", "crates/rapier-stl"] + "crates/rapier3d", "crates/rapier3d-f64", "crates/rapier_testbed3d", "crates/rapier_testbed3d-f64", "examples3d", "examples3d-f64", "benchmarks3d", "crates/rapier3d-urdf", "crates/rapier3d-stl"] resolver = "2" [patch.crates-io] @@ -40,12 +40,6 @@ are `rapier2d`, `rapier3d`, `rapier2d-f64`, and `rapier3d-f64`. They are written programming language, by the [Dimforge](https://dimforge.com) organization. It is forever free and open-source! -## Roadmap - -We update our roadmap at the beginning of each year. Our 2021 roadmap can be seen -[there](https://www.dimforge.com/blog/2021/01/01/physics-simulation-with-rapier-2021-roadmap/#rapier-roadmap-for-2021). -We regularly give updates about our progress on [our blog](https://www.dimforge.com/blog). - ## Getting started The easiest way to get started with Rapier is to: diff --git a/benchmarks2d/Cargo.toml b/benchmarks2d/Cargo.toml index bbab4d9..0d64704 100644 --- a/benchmarks2d/Cargo.toml +++ b/benchmarks2d/Cargo.toml @@ -1,19 +1,19 @@ [package] -name = "rapier-benchmarks-2d" +name = "rapier-benchmarks-2d" version = "0.1.0" -authors = [ "Sébastien Crozet <developer@crozet.re>" ] +authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"] edition = "2021" [features] -parallel = [ "rapier2d/parallel", "rapier_testbed2d/parallel" ] -simd-stable = [ "rapier2d/simd-stable" ] -simd-nightly = [ "rapier2d/simd-nightly" ] -other-backends = [ "rapier_testbed2d/other-backends" ] -enhanced-determinism = [ "rapier2d/enhanced-determinism" ] +parallel = ["rapier2d/parallel", "rapier_testbed2d/parallel"] +simd-stable = ["rapier2d/simd-stable"] +simd-nightly = ["rapier2d/simd-nightly"] +other-backends = ["rapier_testbed2d/other-backends"] +enhanced-determinism = ["rapier2d/enhanced-determinism"] [dependencies] -rand = "0.8" -Inflector = "0.11" +rand = "0.8" +Inflector = "0.11" [dependencies.rapier_testbed2d] path = "../crates/rapier_testbed2d" diff --git a/benchmarks3d/Cargo.toml b/benchmarks3d/Cargo.toml index 76d1911..f264543 100644 --- a/benchmarks3d/Cargo.toml +++ b/benchmarks3d/Cargo.toml @@ -1,19 +1,19 @@ [package] -name = "rapier-benchmarks-3d" +name = "rapier-benchmarks-3d" version = "0.1.0" -authors = [ "Sébastien Crozet <developer@crozet.re>" ] +authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"] edition = "2021" [features] -parallel = [ "rapier3d/parallel", "rapier_testbed3d/parallel" ] -simd-stable = [ "rapier3d/simd-stable" ] -simd-nightly = [ "rapier3d/simd-nightly" ] -other-backends = [ "rapier_testbed3d/other-backends" ] -enhanced-determinism = [ "rapier3d/enhanced-determinism" ] +parallel = ["rapier3d/parallel", "rapier_testbed3d/parallel"] +simd-stable = ["rapier3d/simd-stable"] +simd-nightly = ["rapier3d/simd-nightly"] +other-backends = ["rapier_testbed3d/other-backends"] +enhanced-determinism = ["rapier3d/enhanced-determinism"] [dependencies] -rand = "0.8" -Inflector = "0.11" +rand = "0.8" +Inflector = "0.11" [dependencies.rapier_testbed3d] path = "../crates/rapier_testbed3d" diff --git a/crates/rapier-stl/Cargo.toml b/crates/rapier-stl/Cargo.toml deleted file mode 100644 index f533170..0000000 --- a/crates/rapier-stl/Cargo.toml +++ /dev/null @@ -1,10 +0,0 @@ -[package] -name = "rapier-stl" -version = "0.1.0" -edition = "2021" - -[dependencies] -thiserror = "1.0.61" -stl_io = "0.7" - -rapier3d = { versions = "0.19", path = "../rapier3d" } diff --git a/crates/rapier-stl/src/lib.rs b/crates/rapier-stl/src/lib.rs deleted file mode 100644 index 87fafec..0000000 --- a/crates/rapier-stl/src/lib.rs +++ /dev/null @@ -1,72 +0,0 @@ -use rapier3d::geometry::{ - Collider, ColliderBuilder, Cuboid, MeshConverter, MeshConverterError, SharedShape, TriMesh, -}; -use rapier3d::math::{Isometry, Point, Real, Vector}; -use rapier3d::parry::bounding_volume; -use std::fs::File; -use std::io::{BufReader, Read, Seek}; -use std::path::Path; -use stl_io::IndexedMesh; - -#[derive(thiserror::Error, Debug)] -pub enum StlLoaderError { - #[error(transparent)] - MeshConverter(#[from] MeshConverterError), - #[error(transparent)] - Io(#[from] std::io::Error), -} - -/// The result of loading a shape from an stl mesh. -pub struct StlShape { - /// The shape loaded from the file and converted by the [`MeshConverter`]. - pub shape: SharedShape, - /// The shape’s pose. - pub pose: Isometry<Real>, - /// The raw mesh read from the stl file. - pub raw_mesh: IndexedMesh, -} - -pub fn load_from_path( - file_path: impl AsRef<Path>, - converter: MeshConverter, - scale: Vector<Real>, -) -> Result<StlShape, StlLoaderError> { - let mut reader = BufReader::new(File::open(file_path)?); - load_from_reader(&mut reader, converter, scale) -} - -pub fn load_from_reader<R: Read + Seek>( - read: &mut R, - converter: MeshConverter, - scale: Vector<Real>, -) -> Result<StlShape, StlLoaderError> { - let stl_mesh = stl_io::read_stl(read)?; - Ok(load_from_raw_mesh(stl_mesh, converter, scale)?) -} - -pub fn load_from_raw_mesh( - raw_mesh: IndexedMesh, - converter: MeshConverter, - scale: Vector<Real>, -) -> Result<StlShape, MeshConverterError> { - let mut vertices: Vec<_> = raw_mesh - .vertices - .iter() - .map(|xyz| Point::new(xyz[0] as Real, xyz[1] as Real, xyz[2] as Real)) - .collect(); - vertices - .iter_mut() - .for_each(|pt| pt.coords.component_mul_assign(&scale)); - let indices: Vec<_> = raw_mesh - .faces - .iter() - .map(|f| f.vertices.map(|i| i as u32)) - .collect(); - let (shape, pose) = converter.convert(vertices, indices)?; - - Ok(StlShape { - shape, - pose, - raw_mesh, - }) -} diff --git a/crates/rapier-urdf/Cargo.toml b/crates/rapier-urdf/Cargo.toml deleted file mode 100644 index 6837950..0000000 --- a/crates/rapier-urdf/Cargo.toml +++ /dev/null @@ -1,17 +0,0 @@ -[package] -name = "rapier-urdf" -version = "0.1.0" -edition = "2021" - -[features] -stl = ["rapier-stl"] - -[dependencies] -log = "0.4" -anyhow = "1" -bitflags = "2" -# NOTE: we are not using the (more recent) urdf-rs crate because of https://github.com/openrr/urdf-rs/issues/94 -xurdf = "0.2" - -rapier3d = { versions = "0.19", path = "../rapier3d" } -rapier-stl = { version = "0.1.0", path = "../rapier-stl", optional = true } diff --git a/crates/rapier2d-f64/Cargo.toml b/crates/rapier2d-f64/Cargo.toml index 79046bb..059f52d 100644 --- a/crates/rapier2d-f64/Cargo.toml +++ b/crates/rapier2d-f64/Cargo.toml @@ -1,7 +1,7 @@ [package] name = "rapier2d-f64" version = "0.19.0" -authors = ["Sébastien Crozet <developer@crozet.re>"] +authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"] description = "2-dimensional physics engine in Rust." documentation = "https://docs.rs/rapier2d" homepage = "https://rapier.rs" diff --git a/crates/rapier2d/Cargo.toml b/crates/rapier2d/Cargo.toml index f0474c8..d270c9d 100644 --- a/crates/rapier2d/Cargo.toml +++ b/crates/rapier2d/Cargo.toml @@ -1,7 +1,7 @@ [package] name = "rapier2d" version = "0.19.0" -authors = ["Sébastien Crozet <developer@crozet.re>"] +authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"] description = "2-dimensional physics engine in Rust." documentation = "https://docs.rs/rapier2d" homepage = "https://rapier.rs" diff --git a/crates/rapier3d-f64/Cargo.toml b/crates/rapier3d-f64/Cargo.toml index 95f0d66..98a87a9 100644 --- a/crates/rapier3d-f64/Cargo.toml +++ b/crates/rapier3d-f64/Cargo.toml @@ -1,7 +1,7 @@ [package] name = "rapier3d-f64" version = "0.19.0" -authors = ["Sébastien Crozet <developer@crozet.re>"] +authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"] description = "3-dimensional physics engine in Rust." documentation = "https://docs.rs/rapier3d" homepage = "https://rapier.rs" diff --git a/crates/rapier3d-stl/CHANGELOG.md b/crates/rapier3d-stl/CHANGELOG.md new file mode 100644 index 0000000..bb3ffa3 --- /dev/null +++ b/crates/rapier3d-stl/CHANGELOG.md @@ -0,0 +1,9 @@ +## Unreleased + +This is the initial release of the `rapier3d-stl` crate. + +### Added + +- Add `load_from_path` for creating a shape from a stl file. +- Add `load_from_reader` for creating a shape from an object implementing `Read`. +- Add `load_from_raw_mesh` for creating a shape from an already loaded `IndexedMesh`. diff --git a/crates/rapier3d-stl/Cargo.toml b/crates/rapier3d-stl/Cargo.toml new file mode 100644 index 0000000..dc5bd0e --- /dev/null +++ b/crates/rapier3d-stl/Cargo.toml @@ -0,0 +1,19 @@ +[package] +name = "rapier3d-stl" +version = "0.1.0" +authors = ["Sébastien Crozet <sebcrozet@dimforge.com>"] +description = "STL file loader for the 3D rapier physics engine." +documentation = "https://docs.rs/rapier3d-stl" +homepage = "https://rapier.rs" +repository = "https://github.com/dimforge/rapier" +readme = "README.md" +categories = ["science", "game-development", "mathematics", "simulation", "wasm"] +keywords = ["physics", "joints", "multibody", "robotics", "urdf"] +license = "Apache-2.0" +edition = "2021" + +[dependencies] +thiserror = "1.0.61" +stl_io = "0.7" + +rapier3d = { version = "0.19", path = "../rapier3d" } diff --git a/crates/rapier3d-stl/LICENSE b/crates/rapier3d-stl/LICENSE new file mode 100644 index 0000000..97f4383 --- /dev/null +++ b/crates/rapier3d-stl/LICENSE @@ -0,0 +1,201 @@ + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. Definitions. + + "License" shall mean the terms and conditions for use, reproduction, + and distribution as defined by Sections 1 through 9 of this document. + + "Licensor" shall mean the copyright owner or entity authorized by + the copyright owner that is granting the License. + + "Legal Entity" shall mean the union of the acting entity and all + other entities that control, are controlled by, or are under common + control with that entity. For the purposes of this definition, + "control" means (i) the power, direct or indirect, to cause the + direction or management of such entity, whether by contract or + otherwise, or (ii) ownership of fifty percent (50%) or more of the + outstanding shares, or (iii) beneficial ownership of such entity. + + "You" (or "Your") shall mean an individual or Legal Entity + exercising permissions granted by this License. + + "Source" form shall mean the preferred form for making modifications, + including but not limited to software source code, documentation + source, and configuration files. + + "Object" form shall mean any form resulting from mechanical + transformation or translation of a Source form, including but + not limited to compiled object code, generated documentation, + and conversions to other media types. + + "Work" shall mean the work of authorship, whether in Source or + Object form, made available under the License, as indicated by a + copyright notice that is included in or attached to the work + (an example is provided in the Appendix below). + + "Derivative Works" shall mean any work, whether in Source or Object + form, that is based on (or derived from) the Work and for which the + editorial revisions, annotations, elaborations, or other modifications + represent, as a whole, an original work of authorship. For the purposes + of this License, Derivative Works shall not include works that remain + separable from, or merely link (or bind by name) to the interfaces of, + the Work and Derivative Works thereof. + + "Contribution" shall mean any work of authorship, including + the original version of the Work and any modifications or additions + to that Work or Derivative Works thereof, that is intentionally + submitted to Licensor for inclusion in the Work by the copyright owner + or by an individual or Legal Entity authorized to submit on behalf of + the copyright owner. For the purposes of this definition, "submitted" + means any form of electronic, verbal, or written communication sent + to the Licensor or its representatives, including but not limited to + communication on electronic mailing lists, source code control systems, + and issue tracking systems that are managed by, or on behalf of, the + Licensor for the purpose of discussing and improving the Work, but + excluding communication that is conspicuously marked or otherwise + designated in writing by the copyright owner as "Not a Contribution." + + "Contributor" shall mean Licensor and any individual or Legal Entity + on behalf of whom a Contribution has been received by Licensor and + subsequently incorporated within the Work. + + 2. Grant of Copyright License. Subject to the terms and conditions of + this License, each Contributor hereby grants to You a perpetual, + worldwide, non-exclusive, no-charge, royalty-free, irrevocable + copyright license to reproduce, prepare Derivative Works of, + publicly display, publicly perform, sublicense, and distribute the + Work and such Derivative Works in Source or Object form. + + 3. Grant of Patent License. Subject to the terms and conditions of + this License, each Contributor hereby grants to You a perpetual, + worldwide, non-exclusive, no-charge, royalty-free, irrevocable + (except as stated in this section) patent license to make, have made, + use, offer to sell, sell, import, and otherwise transfer the Work, + where such license applies only to those patent claims licensable + by such Contributor that are necessarily infringed by their + Contribution(s) alone or by combination of their Contribution(s) + with the Work to which such Contribution(s) was submitted. If You + institute patent litigation against any entity (including a + cross-claim or counterclaim in a lawsuit) alleging that the Work + or a Contribution incorporated within the Work constitutes direct + or contributory patent infringement, then any patent licenses + granted to You under this License for that Work shall terminate + as of the date such litigation is filed. + + 4. Redistribution. You may reproduce and distribute copies of the + Work or Derivative Works thereof in any medium, with or without + modifications, and in Source or Object form, provided that You + meet the following conditions: + + (a) You must give any other recipients of the Work or + Derivative Works a copy of this License; and + + (b) You must cause any modified files to carry prominent notices + stating that You changed the files; and + + (c) You must retain, in the Source form of any Derivative Works + that You distribute, all copyright, patent, trademark, and + attribution notices from the Source form of the Work, + excluding those notices that do not pertain to any part of + the Derivative Works; and + + (d) If the Work includes a "NOTICE" text file as part of its + distribution, then any Derivative Works that You distribute must + include a readable copy of the attribution notices contained + within such NOTICE file, excluding those notices that do not + pertain to any part of the Derivative Works, in at least one + of the following places: within a NOTICE text file distributed + as part of the Derivative Works; within the Source form or + documentation, if provided along with the Derivative Works; or, + within a display generated by the Derivative Works, if and + wherever such third-party notices normally appear. The contents + of the NOTICE file are for informational purposes only and + do not modify the License. You may add Your own attribution + notices within Derivative Works that You distribute, alongside + or as an addendum to the NOTICE text from the Work, provided + that such additional attribution notices cannot be construed + as modifying the License. + + You may add Your own copyright statement to Your modifications and + may provide additional or different license terms and conditions + for use, reproduction, or distribution of Your modifications, or + for any such Derivative Works as a whole, provided Your use, + reproduction, and distribution of the Work otherwise complies with + the conditions stated in this License. + + 5. Submission of Contributions. Unless You explicitly state otherwise, + any Contribution intentionally submitted for inclusion in the Work + by You to the Licensor shall be under the terms and conditions of + this License, without any additional terms or conditions. + Notwithstanding the above, nothing herein shall supersede or modify + the terms of any separate license agreement you may have executed + with Licensor regarding such Contributions. + + 6. Trademarks. This License does not grant permission to use the trade + names, trademarks, service marks, or product names of the Licensor, + except as required for reasonable and customary use in describing the + origin of the Work and reproducing the content of the NOTICE file. + + 7. Disclaimer of Warranty. Unless required by applicable law or + agreed to in writing, Licensor provides the Work (and each + Contributor provides its Contributions) on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or + implied, including, without limitation, any warranties or conditions + of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A + PARTICULAR PURPOSE. You are solely responsible for determining the + appropriateness of using or redistributing the Work and assume any + risks associated with Your exercise of permissions under this License. + + 8. Limitation of Liability. In no event and under no legal theory, + whether in tort (including negligence), contract, or otherwise, + unless required by applicable law (such as deliberate and grossly + negligent acts) or agreed to in writing, shall any Contributor be + liable to You for damages, including any direct, indirect, special, + incidental, or consequential damages of any character arising as a + result of this License or out of the use or inability to use the + Work (including but not limited to damages for loss of goodwill, + work stoppage, computer failure or malfunction, or any and all + other commercial damages or losses), even if such Contributor + has been advised of the possibility of such damages. + + 9. Accepting Warranty or Additional Liability. While redistributing + the Work or Derivative Works thereof, You may choose to offer, + and charge a fee for, acceptance of support, warranty, indemnity, + or other liability obligations and/or rights consistent with this + License. However, in accepting such obligations, You may act only + on Your own behalf and on Your sole responsibility, not on behalf + of any other Contributor, and only if You agree to indemnify, + defend, and hold each Contributor harmless for any liability + incurred by, or claims asserted against, such Contributor by reason + of your accepting any such warranty or additional liability. + + END OF TERMS AND CONDITIONS + + APPENDIX: How to apply the Apache License to your work. + + To apply the Apache License to your work, attach the following + boilerplate notice, with the fields enclosed by brackets "[]" + replaced with your own identifying information. (Don't include + the brackets!) The text should be enclosed in the appropriate + comment syntax for the file format. We also recommend that a + file or class name and description of purpose be included on the + same "printed page" as the copyright notice for easier + identification within third-party archives. + + Copyright 2020 Sébastien Crozet + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, software + distributed under the License is distributed on an "AS IS" BASIS, + WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + See the License for the specific language governing permissions and + limitations under the License. diff --git a/crates/rapier3d-stl/README.md b/crates/rapier3d-stl/README.md new file mode 100644 index 0000000..98d61a0 --- /dev/null +++ b/crates/rapier3d-stl/README.md @@ -0,0 +1,18 @@ +## STL loader for the Rapier physics engine + +Rapier is a set of 2D and 3D physics engines for games, animation, and robotics. The `rapier3d-stl` +crate lets you create a shape compatible with `rapier3d` and `parry3d` (the underlying collision-detection +library) from an STL file. + +## Resources and discussions + +- [Dimforge](https://dimforge.com): See all the open-source projects we are working on! Follow our announcements + on our [blog](https://www.dimforge.com/blog). +- [User guide](https://www.rapier.rs/docs/): Learn to use Rapier in your project by reading the official User Guides. +- [Discord](https://discord.gg/vt9DJSW): Come chat with us, get help, suggest features, on Discord! +- [NPM packages](https://www.npmjs.com/search?q=%40dimforge): Check out our NPM packages for Rapier, if you need to + use it with JavaScript/Typescript. + +Please make sure to familiarize yourself with our [Code of Conduct](CODE_OF_CONDUCT.md) +and our [Contribution Guidelines](CONTRIBUTING.md) before contributing or participating in +discussions with the community. diff --git a/crates/rapier3d-stl/src/lib.rs b/crates/rapier3d-stl/src/lib.rs new file mode 100644 index 0000000..0273bc0 --- /dev/null +++ b/crates/rapier3d-stl/src/lib.rs @@ -0,0 +1,110 @@ +//! ## STL loader for the Rapier physics engine +//! +//! Rapier is a set of 2D and 3D physics engines for games, animation, and robotics. The `rapier3d-stl` +//! crate lets you create a shape compatible with `rapier3d` and `parry3d` (the underlying collision-detection +//! library) from an STL file. + +#![warn(missing_docs)] + +use rapier3d::geometry::{MeshConverter, MeshConverterError, SharedShape}; +use rapier3d::math::{Isometry, Point, Real, Vector}; +use std::fs::File; +use std::io::{BufReader, Read, Seek}; +use std::path::Path; +use stl_io::IndexedMesh; + +/// Error while loading an STL file. +#[derive(thiserror::Error, Debug)] +pub enum StlLoaderError { + /// An error triggered by rapier’s [`MeshConverter`]. + #[error(transparent)] + MeshConverter(#[from] MeshConverterError), + /// A generic IO error. + #[error(transparent)] + Io(#[from] std::io::Error), +} + +/// The result of loading a shape from an stl mesh. +pub struct StlShape { + /// The shape loaded from the file and converted by the [`MeshConverter`]. + pub shape: SharedShape, + /// The shape’s pose. + pub pose: Isometry<Real>, + /// The raw mesh read from the stl file without any modification. + pub raw_mesh: IndexedMesh, +} + +/// Loads an STL file as a shape from a file. +/// +/// # Parameters +/// - `file_path`: the STL file’s path. +/// - `converter`: controls how the shape is computed from the STL content. In particular, it lets +/// you specify if the computed [`StlShape::shape`] is a triangle mesh, its convex hull, +/// bounding box, etc. +/// - `scale`: the scaling factor applied to the geometry input to the `converter`. This scale will +/// affect at the geometric level the [`StlShape::shape`]. Note that raw mesh value stored +/// in [`StlShape::raw_mesh`] remains unscaled. +pub fn load_from_path( + file_path: impl AsRef<Path>, + converter: MeshConverter, + scale: Vector<Real>, +) -> Result<StlShape, StlLoaderError> { + let mut reader = BufReader::new(File::open(file_path)?); + load_from_reader(&mut reader, converter, scale) +} + +/// Loads an STL file as a shape from an arbitrary reader. +/// +/// # Parameters +/// - `reader`: the reader. +/// - `converter`: controls how the shape is computed from the STL content. In particular, it lets +/// you specify if the computed [`StlShape::shape`] is a triangle mesh, its convex hull, +/// bounding box, etc. +/// - `scale`: the scaling factor applied to the geometry input to the `converter`. This scale will +/// affect at the geometric level the [`StlShape::shape`]. Note that raw mesh value stored +/// in [`StlShape::raw_mesh`] remains unscaled. +pub fn load_from_reader<R: Read + Seek>( + read: &mut |
