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| author | Sébastien Crozet <developer@crozet.re> | 2022-10-30 17:47:54 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-30 17:47:54 +0100 |
| commit | 506f911fe0b1783cb8fff92bbd9cc05927fa8bc7 (patch) | |
| tree | 3bd1bb7973186046c518f7e3b0d97f2c57b29428 /CHANGELOG.md | |
| parent | 6b9762694673d42671d58d9e2178b9c94fc39053 (diff) | |
| parent | 58606f433a750b588ce185e21c854997145b09c5 (diff) | |
| download | rapier-0.16.0.tar.gz rapier-0.16.0.tar.bz2 rapier-0.16.0.zip | |
Merge pull request #411 from dimforge/v0.16v0.16.0
Release v0.16.0
Diffstat (limited to 'CHANGELOG.md')
| -rw-r--r-- | CHANGELOG.md | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 746f6f2..4d3e9e5 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,18 @@ +## v0.16.0 (30 Oct. 2022) +### Added +- Implement `Copy` for `CharacterCollision`. +- Implement conversion (`From` trait) between `Group` and `u32`. +- Add `ColliderBuilder::trimesh_with_flags` to build a triangle mesh with specific flags controlling + its initialization. + +### Modified +- Rename `AABB` to `Aabb` to comply with Rust’s style guide. +- Switch to `parry 0.11`. + +### Fix +- Fix internal edges of 3D triangle meshes or 3D heightfields generating invalid contacts preventing + balls from moving straight. + ## v0.15.0 (02 Oct. 2022) ### Added - Add a **kinematic character** controller implementation. See the `control` module. The character controller currently |
