diff options
| author | Sébastien Crozet <developer@crozet.re> | 2021-01-29 14:42:32 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-29 14:42:32 +0100 |
| commit | 7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c (patch) | |
| tree | 3781b9d7c92a6a8111573ba4cae1c5d41435950e /benchmarks2d/convex_polygons2.rs | |
| parent | e6fc8f67faf3e37afe38d683cbd930d457f289be (diff) | |
| parent | 825f33efaec4ce6a8903751e836a0ea9c466ff92 (diff) | |
| download | rapier-7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c.tar.gz rapier-7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c.tar.bz2 rapier-7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c.zip | |
Merge pull request #79 from dimforge/split_geom
Move most of the geometric code to another crate.
Diffstat (limited to 'benchmarks2d/convex_polygons2.rs')
| -rw-r--r-- | benchmarks2d/convex_polygons2.rs | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/benchmarks2d/convex_polygons2.rs b/benchmarks2d/convex_polygons2.rs new file mode 100644 index 0000000..f5a6da9 --- /dev/null +++ b/benchmarks2d/convex_polygons2.rs @@ -0,0 +1,86 @@ +use na::Point2; +use rand::distributions::{Distribution, Standard}; +use rand::{rngs::StdRng, SeedableRng}; +use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; +use rapier2d::geometry::{ColliderBuilder, ColliderSet}; +use rapier_testbed2d::Testbed; + +pub fn init_world(testbed: &mut Testbed) { + /* + * World + */ + let mut bodies = RigidBodySet::new(); + let mut colliders = ColliderSet::new(); + let joints = JointSet::new(); + + /* + * Ground + */ + let ground_size = 30.0; + + let rigid_body = RigidBodyBuilder::new_static().build(); + let handle = bodies.insert(rigid_body); + let collider = ColliderBuilder::cuboid(ground_size, 1.2).build(); + colliders.insert(collider, handle, &mut bodies); + + let rigid_body = RigidBodyBuilder::new_static() + .rotation(std::f32::consts::FRAC_PI_2) + .translation(ground_size, ground_size * 2.0) + .build(); + let handle = bodies.insert(rigid_body); + let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); + colliders.insert(collider, handle, &mut bodies); + + let rigid_body = RigidBodyBuilder::new_static() + .rotation(std::f32::consts::FRAC_PI_2) + .translation(-ground_size, ground_size * 2.0) + .build(); + let handle = bodies.insert(rigid_body); + let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); + colliders.insert(collider, handle, &mut bodies); + + /* + * Create the convex polygons + */ + let num = 26; + let scale = 2.0; + let border_rad = 0.0; + + let shift = border_rad * 2.0 + scale; + let centerx = shift * (num as f32) / 2.0; + let centery = shift / 2.0; + + let mut rng = StdRng::seed_from_u64(0); + let distribution = Standard; + + for i in 0..num { + for j in 0usize..num * 5 { + let x = i as f32 * shift - centerx; + let y = j as f32 * shift * 2.0 + centery + 2.0; + + let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build(); + let handle = bodies.insert(rigid_body); + + let mut points = Vec::new(); + + for _ in 0..10 { + let pt: Point2<f32> = distribution.sample(&mut rng); + points.push(pt * scale); + } + + let collider = ColliderBuilder::convex_hull(&points).unwrap().build(); + colliders.insert(collider, handle, &mut bodies); + } + } + + /* + * Set up the testbed. + */ + testbed.set_world(bodies, colliders, joints); + testbed.look_at(Point2::new(0.0, 50.0), 10.0); +} + +fn main() { + let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]); + testbed.run() +} |
