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authorCrozet Sébastien <developer@crozet.re>2020-09-28 10:19:49 +0200
committerCrozet Sébastien <developer@crozet.re>2020-09-28 10:24:42 +0200
commite7466e2f6923d24e987a34f8ebaf839346af8d4e (patch)
treefa25c9c94bf4cd18a84f1a8c2bea327cd875af5f /benchmarks2d
parent0829ed10ac33bd3697fe2f92dd6b8f55df1094b4 (diff)
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Move 2D benchmarks into their own directory/crate.
Diffstat (limited to 'benchmarks2d')
-rw-r--r--benchmarks2d/Cargo.toml27
-rw-r--r--benchmarks2d/all_benchmarks2.rs82
-rw-r--r--benchmarks2d/balls2.rs68
-rw-r--r--benchmarks2d/boxes2.rs73
-rw-r--r--benchmarks2d/capsules2.rs74
-rw-r--r--benchmarks2d/heightfield2.rs72
-rw-r--r--benchmarks2d/joint_ball2.rs72
-rw-r--r--benchmarks2d/joint_fixed2.rs85
-rw-r--r--benchmarks2d/joint_prismatic2.rs69
-rw-r--r--benchmarks2d/pyramid2.rs60
10 files changed, 682 insertions, 0 deletions
diff --git a/benchmarks2d/Cargo.toml b/benchmarks2d/Cargo.toml
new file mode 100644
index 0000000..b1ee8db
--- /dev/null
+++ b/benchmarks2d/Cargo.toml
@@ -0,0 +1,27 @@
+[package]
+name = "rapier-benchmarks-2d"
+version = "0.1.0"
+authors = [ "Sébastien Crozet <developer@crozet.re>" ]
+edition = "2018"
+
+[features]
+parallel = [ "rapier2d/parallel", "rapier_testbed2d/parallel" ]
+simd-stable = [ "rapier2d/simd-stable" ]
+simd-nightly = [ "rapier2d/simd-nightly" ]
+other-backends = [ "rapier_testbed2d/other-backends" ]
+enhanced-determinism = [ "rapier2d/enhanced-determinism" ]
+
+[dependencies]
+rand = "0.7"
+Inflector = "0.11"
+nalgebra = "0.22"
+
+[dependencies.rapier_testbed2d]
+path = "../build/rapier_testbed2d"
+
+[dependencies.rapier2d]
+path = "../build/rapier2d"
+
+[[bin]]
+name = "all_benchmarks2"
+path = "./all_benchmarks2.rs" \ No newline at end of file
diff --git a/benchmarks2d/all_benchmarks2.rs b/benchmarks2d/all_benchmarks2.rs
new file mode 100644
index 0000000..9a7a607
--- /dev/null
+++ b/benchmarks2d/all_benchmarks2.rs
@@ -0,0 +1,82 @@
+#![allow(dead_code)]
+
+extern crate nalgebra as na;
+
+#[cfg(target_arch = "wasm32")]
+use wasm_bindgen::prelude::*;
+
+use inflector::Inflector;
+
+use rapier_testbed2d::Testbed;
+use std::cmp::Ordering;
+
+mod balls2;
+mod boxes2;
+mod capsules2;
+mod heightfield2;
+mod joint_ball2;
+mod joint_fixed2;
+mod joint_prismatic2;
+mod pyramid2;
+
+fn demo_name_from_command_line() -> Option<String> {
+ let mut args = std::env::args();
+
+ while let Some(arg) = args.next() {
+ if &arg[..] == "--example" {
+ return args.next();
+ }
+ }
+
+ None
+}
+
+#[cfg(any(target_arch = "wasm32", target_arch = "asmjs"))]
+fn demo_name_from_url() -> Option<String> {
+ None
+ // let window = stdweb::web::window();
+ // let hash = window.location()?.search().ok()?;
+ // Some(hash[1..].to_string())
+}
+
+#[cfg(not(any(target_arch = "wasm32", target_arch = "asmjs")))]
+fn demo_name_from_url() -> Option<String> {
+ None
+}
+
+#[cfg_attr(target_arch = "wasm32", wasm_bindgen(start))]
+pub fn main() {
+ let demo = demo_name_from_command_line()
+ .or_else(|| demo_name_from_url())
+ .unwrap_or(String::new())
+ .to_camel_case();
+
+ let mut builders: Vec<(_, fn(&mut Testbed))> = vec![
+ ("Balls", balls2::init_world),
+ ("Boxes", boxes2::init_world),
+ ("Capsules", capsules2::init_world),
+ ("Heightfield", heightfield2::init_world),
+ ("Pyramid", pyramid2::init_world),
+ ("(Stress test) joint ball", joint_ball2::init_world),
+ ("(Stress test) joint fixed", joint_fixed2::init_world),
+ (
+ "(Stress test) joint prismatic",
+ joint_prismatic2::init_world,
+ ),
+ ];
+
+ // Lexicographic sort, with stress tests moved at the end of the list.
+ builders.sort_by(|a, b| match (a.0.starts_with("("), b.0.starts_with("(")) {
+ (true, true) | (false, false) => a.0.cmp(b.0),
+ (true, false) => Ordering::Greater,
+ (false, true) => Ordering::Less,
+ });
+
+ let i = builders
+ .iter()
+ .position(|builder| builder.0.to_camel_case().as_str() == demo.as_str())
+ .unwrap_or(0);
+ let testbed = Testbed::from_builders(i, builders);
+
+ testbed.run()
+}
diff --git a/benchmarks2d/balls2.rs b/benchmarks2d/balls2.rs
new file mode 100644
index 0000000..6791505
--- /dev/null
+++ b/benchmarks2d/balls2.rs
@@ -0,0 +1,68 @@
+use na::Point2;
+use rapier2d::dynamics::{BodyStatus, JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let joints = JointSet::new();
+ /*
+ * Ground
+ */
+ let _ground_size = 25.0;
+
+ /*
+ let ground_shape = ShapeHandle::new(Cuboid::new(Vector2::new(ground_size, 1.0)));
+
+ let ground_handle = bodies.insert(Ground::new());
+ let co = ColliderDesc::new(ground_shape)
+ .translation(-Vector2::y())
+ .build(BodyPartHandle(ground_handle, 0));
+ colliders.insert(co);
+ */
+
+ /*
+ * Create the balls
+ */
+ let num = 50;
+ let rad = 1.0;
+
+ let shiftx = rad * 2.5;
+ let shifty = rad * 2.0;
+ let centerx = shiftx * (num as f32) / 2.0;
+ let centery = shifty / 2.0;
+
+ for i in 0..num {
+ for j in 0usize..num * 5 {
+ let x = i as f32 * shiftx - centerx;
+ let y = j as f32 * shifty + centery;
+
+ let status = if j == 0 {
+ BodyStatus::Static
+ } else {
+ BodyStatus::Dynamic
+ };
+
+ // Build the rigid body.
+ let rigid_body = RigidBodyBuilder::new(status).translation(x, y).build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::ball(rad).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(0.0, 2.5), 5.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]);
+ testbed.run()
+}
diff --git a/benchmarks2d/boxes2.rs b/benchmarks2d/boxes2.rs
new file mode 100644
index 0000000..4fb9bf3
--- /dev/null
+++ b/benchmarks2d/boxes2.rs
@@ -0,0 +1,73 @@
+use na::Point2;
+use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let joints = JointSet::new();
+
+ /*
+ * Ground
+ */
+ let ground_size = 25.0;
+
+ let rigid_body = RigidBodyBuilder::new_static().build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size, 1.2).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ let rigid_body = RigidBodyBuilder::new_static()
+ .rotation(std::f32::consts::FRAC_PI_2)
+ .translation(ground_size, ground_size * 2.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ let rigid_body = RigidBodyBuilder::new_static()
+ .rotation(std::f32::consts::FRAC_PI_2)
+ .translation(-ground_size, ground_size * 2.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ /*
+ * Create the cubes
+ */
+ let num = 26;
+ let rad = 0.5;
+
+ let shift = rad * 2.0;
+ let centerx = shift * (num as f32) / 2.0;
+ let centery = shift / 2.0;
+
+ for i in 0..num {
+ for j in 0usize..num * 5 {
+ let x = i as f32 * shift - centerx;
+ let y = j as f32 * shift + centery + 2.0;
+
+ // Build the rigid body.
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(rad, rad).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(0.0, 50.0), 10.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]);
+ testbed.run()
+}
diff --git a/benchmarks2d/capsules2.rs b/benchmarks2d/capsules2.rs
new file mode 100644
index 0000000..76633bc
--- /dev/null
+++ b/benchmarks2d/capsules2.rs
@@ -0,0 +1,74 @@
+use na::Point2;
+use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let joints = JointSet::new();
+
+ /*
+ * Ground
+ */
+ let ground_size = 25.0;
+
+ let rigid_body = RigidBodyBuilder::new_static().build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size, 1.2).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ let rigid_body = RigidBodyBuilder::new_static()
+ .rotation(std::f32::consts::FRAC_PI_2)
+ .translation(ground_size, ground_size * 4.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size * 4.0, 1.2).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ let rigid_body = RigidBodyBuilder::new_static()
+ .rotation(std::f32::consts::FRAC_PI_2)
+ .translation(-ground_size, ground_size * 4.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size * 4.0, 1.2).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ /*
+ * Create the cubes
+ */
+ let num = 26;
+ let rad = 0.5;
+
+ let shift = rad * 2.0;
+ let shifty = rad * 5.0;
+ let centerx = shift * (num as f32) / 2.0;
+ let centery = shift / 2.0;
+
+ for i in 0..num {
+ for j in 0usize..num * 5 {
+ let x = i as f32 * shift - centerx;
+ let y = j as f32 * shifty + centery + 3.0;
+
+ // Build the rigid body.
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::capsule_y(rad * 1.5, rad).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(0.0, 50.0), 10.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]);
+ testbed.run()
+}
diff --git a/benchmarks2d/heightfield2.rs b/benchmarks2d/heightfield2.rs
new file mode 100644
index 0000000..95fed6c
--- /dev/null
+++ b/benchmarks2d/heightfield2.rs
@@ -0,0 +1,72 @@
+use na::{DVector, Point2, Vector2};
+use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let joints = JointSet::new();
+
+ /*
+ * Ground
+ */
+ let ground_size = Vector2::new(50.0, 1.0);
+ let nsubdivs = 2000;
+
+ let heights = DVector::from_fn(nsubdivs + 1, |i, _| {
+ if i == 0 || i == nsubdivs {
+ 80.0
+ } else {
+ (i as f32 * ground_size.x / (nsubdivs as f32)).cos() * 2.0
+ }
+ });
+
+ let rigid_body = RigidBodyBuilder::new_static().build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::heightfield(heights, ground_size).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ /*
+ * Create the cubes
+ */
+ let num = 26;
+ let rad = 0.5;
+
+ let shift = rad * 2.0;
+ let centerx = shift * (num / 2) as f32;
+ let centery = shift / 2.0;
+
+ for i in 0..num {
+ for j in 0usize..num * 5 {
+ let x = i as f32 * shift - centerx;
+ let y = j as f32 * shift + centery + 3.0;
+
+ // Build the rigid body.
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build();
+ let handle = bodies.insert(rigid_body);
+
+ if j % 2 == 0 {
+ let collider = ColliderBuilder::cuboid(rad, rad).build();
+ colliders.insert(collider, handle, &mut bodies);
+ } else {
+ let collider = ColliderBuilder::ball(rad).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(0.0, 50.0), 10.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Heightfield", init_world)]);
+ testbed.run()
+}
diff --git a/benchmarks2d/joint_ball2.rs b/benchmarks2d/joint_ball2.rs
new file mode 100644
index 0000000..ecfdc47
--- /dev/null
+++ b/benchmarks2d/joint_ball2.rs
@@ -0,0 +1,72 @@
+use na::Point2;
+use rapier2d::dynamics::{BallJoint, BodyStatus, JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let mut joints = JointSet::new();
+
+ /*
+ * Create the balls
+ */
+ // Build the rigid body.
+ let rad = 0.4;
+ let numi = 100; // Num vertical nodes.
+ let numk = 100; // Num horizontal nodes.
+ let shift = 1.0;
+
+ let mut body_handles = Vec::new();
+
+ for k in 0..numk {
+ for i in 0..numi {
+ let fk = k as f32;
+ let fi = i as f32;
+
+ let status = if k >= numk / 2 - 3 && k <= numk / 2 + 3 && i == 0 {
+ BodyStatus::Static
+ } else {
+ BodyStatus::Dynamic
+ };
+
+ let rigid_body = RigidBodyBuilder::new(status)
+ .translation(fk * shift, -fi * shift)
+ .build();
+ let child_handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::ball(rad).build();
+ colliders.insert(collider, child_handle, &mut bodies);
+
+ // Vertical joint.
+ if i > 0 {
+ let parent_handle = *body_handles.last().unwrap();
+ let joint = BallJoint::new(Point2::origin(), Point2::new(0.0, shift));
+ joints.insert(&mut bodies, parent_handle, child_handle, joint);
+ }
+
+ // Horizontal joint.
+ if k > 0 {
+ let parent_index = body_handles.len() - numi;
+ let parent_handle = body_handles[parent_index];
+ let joint = BallJoint::new(Point2::origin(), Point2::new(-shift, 0.0));
+ joints.insert(&mut bodies, parent_handle, child_handle, joint);
+ }
+
+ body_handles.push(child_handle);
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(numk as f32 * rad, numi as f32 * -rad), 5.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]);
+ testbed.run()
+}
diff --git a/benchmarks2d/joint_fixed2.rs b/benchmarks2d/joint_fixed2.rs
new file mode 100644
index 0000000..32a219e
--- /dev/null
+++ b/benchmarks2d/joint_fixed2.rs
@@ -0,0 +1,85 @@
+use na::{Isometry2, Point2};
+use rapier2d::dynamics::{BodyStatus, FixedJoint, JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let mut joints = JointSet::new();
+
+ /*
+ * Create the balls
+ */
+ // Build the rigid body.
+ let rad = 0.4;
+ let num = 30; // Num vertical nodes.
+ let shift = 1.0;
+
+ let mut body_handles = Vec::new();
+
+ for xx in 0..4 {
+ let x = xx as f32 * shift * (num as f32 + 2.0);
+
+ for yy in 0..4 {
+ let y = yy as f32 * shift * (num as f32 + 4.0);
+
+ for k in 0..num {
+ for i in 0..num {
+ let fk = k as f32;
+ let fi = i as f32;
+
+ let status = if k == 0 {
+ BodyStatus::Static
+ } else {
+ BodyStatus::Dynamic
+ };
+
+ let rigid_body = RigidBodyBuilder::new(status)
+ .translation(x + fk * shift, y - fi * shift)
+ .build();
+ let child_handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::ball(rad).build();
+ colliders.insert(collider, child_handle, &mut bodies);
+
+ // Vertical joint.
+ if i > 0 {
+ let parent_handle = *body_handles.last().unwrap();
+ let joint = FixedJoint::new(
+ Isometry2::identity(),
+ Isometry2::translation(0.0, shift),
+ );
+ joints.insert(&mut bodies, parent_handle, child_handle, joint);
+ }
+
+ // Horizontal joint.
+ if k > 0 {
+ let parent_index = body_handles.len() - num;
+ let parent_handle = body_handles[parent_index];
+ let joint = FixedJoint::new(
+ Isometry2::identity(),
+ Isometry2::translation(-shift, 0.0),
+ );
+ joints.insert(&mut bodies, parent_handle, child_handle, joint);
+ }
+
+ body_handles.push(child_handle);
+ }
+ }
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(50.0, 50.0), 5.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]);
+ testbed.run()
+}
diff --git a/benchmarks2d/joint_prismatic2.rs b/benchmarks2d/joint_prismatic2.rs
new file mode 100644
index 0000000..91ef48e
--- /dev/null
+++ b/benchmarks2d/joint_prismatic2.rs
@@ -0,0 +1,69 @@
+use na::{Point2, Unit, Vector2};
+use rapier2d::dynamics::{JointSet, PrismaticJoint, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let mut joints = JointSet::new();
+
+ /*
+ * Create the balls
+ */
+ // Build the rigid body.
+ let rad = 0.4;
+ let num = 10;
+ let shift = 1.0;
+
+ for l in 0..25 {
+ let y = l as f32 * shift * (num as f32 + 2.0) * 2.0;
+
+ for j in 0..50 {
+ let x = j as f32 * shift * 4.0;
+
+ let ground = RigidBodyBuilder::new_static().translation(x, y).build();
+ let mut curr_parent = bodies.insert(ground);
+ let collider = ColliderBuilder::cuboid(rad, rad).build();
+ colliders.insert(collider, curr_parent, &mut bodies);
+
+ for i in 0..num {
+ let y = y - (i + 1) as f32 * shift;
+ let density = 1.0;
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build();
+ let curr_child = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(rad, rad).density(density).build();
+ colliders.insert(collider, curr_child, &mut bodies);
+
+ let axis = if i % 2 == 0 {
+ Unit::new_normalize(Vector2::new(1.0, 1.0))
+ } else {
+ Unit::new_normalize(Vector2::new(-1.0, 1.0))
+ };
+
+ let mut prism =
+ PrismaticJoint::new(Point2::origin(), axis, Point2::new(0.0, shift), axis);
+ prism.limits_enabled = true;
+ prism.limits[0] = -1.5;
+ prism.limits[1] = 1.5;
+ joints.insert(&mut bodies, curr_parent, curr_child, prism);
+
+ curr_parent = curr_child;
+ }
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(80.0, 80.0), 15.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]);
+ testbed.run()
+}
diff --git a/benchmarks2d/pyramid2.rs b/benchmarks2d/pyramid2.rs
new file mode 100644
index 0000000..e6a715b
--- /dev/null
+++ b/benchmarks2d/pyramid2.rs
@@ -0,0 +1,60 @@
+use na::Point2;
+use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let joints = JointSet::new();
+
+ /*
+ * Ground
+ */
+ let ground_size = 100.0;
+ let ground_thickness = 1.0;
+
+ let rigid_body = RigidBodyBuilder::new_static().build();
+ let ground_handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size, ground_thickness).build();
+ colliders.insert(collider, ground_handle, &mut bodies);
+
+ /*
+ * Create the cubes
+ */
+ let num = 100;
+ let rad = 0.5;
+
+ let shift = rad * 2.0;
+ let centerx = shift * (num as f32) / 2.0;
+ let centery = shift / 2.0 + ground_thickness + rad * 1.5;
+
+ for i in 0usize..num {
+ for j in i..num {
+ let fj = j as f32;
+ let fi = i as f32;
+ let x = (fi * shift / 2.0) + (fj - fi) * shift - centerx;
+ let y = fi * shift + centery;
+
+ // Build the rigid body.
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(rad, rad).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(0.0, 2.5), 5.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]);
+ testbed.run()
+}