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| author | Sébastien Crozet <developer@crozet.re> | 2022-02-20 12:55:00 +0100 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2022-03-20 21:49:16 +0100 |
| commit | fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 (patch) | |
| tree | 45827ac4c754c3670d1ddb2f91fc498515d6b3b8 /benchmarks2d | |
| parent | e740493b980dc9856864ead3206a4fa02aff965f (diff) | |
| download | rapier-fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4.tar.gz rapier-fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4.tar.bz2 rapier-fb20d72ee29de9311a81aec6eb9f02fd2aa35fc4.zip | |
Joint API and joint motors improvements
Diffstat (limited to 'benchmarks2d')
| -rw-r--r-- | benchmarks2d/balls2.rs | 6 | ||||
| -rw-r--r-- | benchmarks2d/boxes2.rs | 20 | ||||
| -rw-r--r-- | benchmarks2d/capsules2.rs | 20 | ||||
| -rw-r--r-- | benchmarks2d/convex_polygons2.rs | 20 | ||||
| -rw-r--r-- | benchmarks2d/heightfield2.rs | 12 | ||||
| -rw-r--r-- | benchmarks2d/joint_ball2.rs | 11 | ||||
| -rw-r--r-- | benchmarks2d/joint_fixed2.rs | 13 | ||||
| -rw-r--r-- | benchmarks2d/joint_prismatic2.rs | 16 | ||||
| -rw-r--r-- | benchmarks2d/pyramid2.rs | 10 |
9 files changed, 52 insertions, 76 deletions
diff --git a/benchmarks2d/balls2.rs b/benchmarks2d/balls2.rs index 168acaf..a560d65 100644 --- a/benchmarks2d/balls2.rs +++ b/benchmarks2d/balls2.rs @@ -48,11 +48,9 @@ pub fn init_world(testbed: &mut Testbed) { }; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new(status) - .translation(vector![x, y]) - .build(); + let rigid_body = RigidBodyBuilder::new(status).translation(vector![x, y]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::ball(rad).build(); + let collider = ColliderBuilder::ball(rad); colliders.insert_with_parent(collider, handle, &mut bodies); } } diff --git a/benchmarks2d/boxes2.rs b/benchmarks2d/boxes2.rs index c3d7445..0da76a9 100644 --- a/benchmarks2d/boxes2.rs +++ b/benchmarks2d/boxes2.rs @@ -15,25 +15,23 @@ pub fn init_world(testbed: &mut Testbed) { */ let ground_size = 25.0; - let rigid_body = RigidBodyBuilder::new_static().build(); + let rigid_body = RigidBodyBuilder::new_static(); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); let rigid_body = RigidBodyBuilder::new_static() .rotation(std::f32::consts::FRAC_PI_2) - .translation(vector![ground_size, ground_size * 2.0]) - .build(); + .translation(vector![ground_size, ground_size * 2.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); let rigid_body = RigidBodyBuilder::new_static() .rotation(std::f32::consts::FRAC_PI_2) - .translation(vector![-ground_size, ground_size * 2.0]) - .build(); + .translation(vector![-ground_size, ground_size * 2.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); /* @@ -52,11 +50,9 @@ pub fn init_world(testbed: &mut Testbed) { let y = j as f32 * shift + centery + 2.0; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x, y]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(rad, rad).build(); + let collider = ColliderBuilder::cuboid(rad, rad); colliders.insert_with_parent(collider, handle, &mut bodies); } } diff --git a/benchmarks2d/capsules2.rs b/benchmarks2d/capsules2.rs index 3bfa6ab..86e1004 100644 --- a/benchmarks2d/capsules2.rs +++ b/benchmarks2d/capsules2.rs @@ -15,25 +15,23 @@ pub fn init_world(testbed: &mut Testbed) { */ let ground_size = 25.0; - let rigid_body = RigidBodyBuilder::new_static().build(); + let rigid_body = RigidBodyBuilder::new_static(); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); let rigid_body = RigidBodyBuilder::new_static() .rotation(std::f32::consts::FRAC_PI_2) - .translation(vector![ground_size, ground_size * 4.0]) - .build(); + .translation(vector![ground_size, ground_size * 4.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 4.0, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size * 4.0, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); let rigid_body = RigidBodyBuilder::new_static() .rotation(std::f32::consts::FRAC_PI_2) - .translation(vector![-ground_size, ground_size * 4.0]) - .build(); + .translation(vector![-ground_size, ground_size * 4.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 4.0, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size * 4.0, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); /* @@ -54,11 +52,9 @@ pub fn init_world(testbed: &mut Testbed) { let y = j as f32 * shifty + centery + 3.0; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x, y]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::capsule_y(rad * 1.5, rad).build(); + let collider = ColliderBuilder::capsule_y(rad * 1.5, rad); colliders.insert_with_parent(collider, handle, &mut bodies); } } diff --git a/benchmarks2d/convex_polygons2.rs b/benchmarks2d/convex_polygons2.rs index 6678460..c340143 100644 --- a/benchmarks2d/convex_polygons2.rs +++ b/benchmarks2d/convex_polygons2.rs @@ -17,25 +17,23 @@ pub fn init_world(testbed: &mut Testbed) { */ let ground_size = 30.0; - let rigid_body = RigidBodyBuilder::new_static().build(); + let rigid_body = RigidBodyBuilder::new_static(); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); let rigid_body = RigidBodyBuilder::new_static() .rotation(std::f32::consts::FRAC_PI_2) - .translation(vector![ground_size, ground_size * 2.0]) - .build(); + .translation(vector![ground_size, ground_size * 2.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); let rigid_body = RigidBodyBuilder::new_static() .rotation(std::f32::consts::FRAC_PI_2) - .translation(vector![-ground_size, ground_size * 2.0]) - .build(); + .translation(vector![-ground_size, ground_size * 2.0]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); + let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2); colliders.insert_with_parent(collider, handle, &mut bodies); /* @@ -57,9 +55,7 @@ pub fn init_world(testbed: &mut Testbed) { let x = i as f32 * shift - centerx; let y = j as f32 * shift * 2.0 + centery + 2.0; - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x, y]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]); let handle = bodies.insert(rigid_body); let mut points = Vec::new(); @@ -69,7 +65,7 @@ pub fn init_world(testbed: &mut Testbed) { points.push(pt * scale); } - let collider = ColliderBuilder::convex_hull(&points).unwrap().build(); + let collider = ColliderBuilder::convex_hull(&points).unwrap(); colliders.insert_with_parent(collider, handle, &mut bodies); } } diff --git a/benchmarks2d/heightfield2.rs b/benchmarks2d/heightfield2.rs index 04c56da..60fc45f 100644 --- a/benchmarks2d/heightfield2.rs +++ b/benchmarks2d/heightfield2.rs @@ -25,9 +25,9 @@ pub fn init_world(testbed: &mut Testbed) { } }); - let rigid_body = RigidBodyBuilder::new_static().build(); + let rigid_body = RigidBodyBuilder::new_static(); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::heightfield(heights, ground_size).build(); + let collider = ColliderBuilder::heightfield(heights, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); /* @@ -46,16 +46,14 @@ pub fn init_world(testbed: &mut Testbed) { let y = j as f32 * shift + centery + 3.0; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x, y]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]); let handle = bodies.insert(rigid_body); if j % 2 == 0 { - let collider = ColliderBuilder::cuboid(rad, rad).build(); + let collider = ColliderBuilder::cuboid(rad, rad); colliders.insert_with_parent(collider, handle, &mut bodies); } else { - let collider = ColliderBuilder::ball(rad).build(); + let collider = ColliderBuilder::ball(rad); colliders.insert_with_parent(collider, handle, &mut bodies); } } diff --git a/benchmarks2d/joint_ball2.rs b/benchmarks2d/joint_ball2.rs index e856556..9d819fc 100644 --- a/benchmarks2d/joint_ball2.rs +++ b/benchmarks2d/joint_ball2.rs @@ -32,17 +32,16 @@ pub fn init_world(testbed: &mut Testbed) { RigidBodyType::Dynamic }; - let rigid_body = RigidBodyBuilder::new(status) - .translation(vector![fk * shift, -fi * shift]) - .build(); + let rigid_body = + RigidBodyBuilder::new(status).translation(vector![fk * shift, -fi * shift]); let child_handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::ball(rad).build(); + let collider = ColliderBuilder::ball(rad); colliders.insert_with_parent(collider, child_handle, &mut bodies); // Vertical joint. if i > 0 { let parent_handle = *body_handles.last().unwrap(); - let joint = RevoluteJoint::new().local_anchor2(point![0.0, shift]); + let joint = RevoluteJointBuilder::new().local_anchor2(point![0.0, shift]); impulse_joints.insert(parent_handle, child_handle, joint); } @@ -50,7 +49,7 @@ pub fn init_world(testbed: &mut Testbed) { if k > 0 { let parent_index = body_handles.len() - numi; let parent_handle = body_handles[parent_index]; - let joint = RevoluteJoint::new().local_anchor2(point![-shift, 0.0]); + let joint = RevoluteJointBuilder::new().local_anchor2(point![-shift, 0.0]); impulse_joints.insert(parent_handle, child_handle, joint); } diff --git a/benchmarks2d/joint_fixed2.rs b/benchmarks2d/joint_fixed2.rs index 690b8cb..f492bd5 100644 --- a/benchmarks2d/joint_fixed2.rs +++ b/benchmarks2d/joint_fixed2.rs @@ -38,17 +38,16 @@ pub fn init_world(testbed: &mut Testbed) { }; let rigid_body = RigidBodyBuilder::new(status) - .translation(vector![x + fk * shift, y - fi * shift]) - .build(); + .translation(vector![x + fk * shift, y - fi * shift]); let child_handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::ball(rad).build(); + let collider = ColliderBuilder::ball(rad); colliders.insert_with_parent(collider, child_handle, &mut bodies); // Vertical joint. if i > 0 { let parent_handle = *body_handles.last().unwrap(); - let joint = - FixedJoint::new().local_frame2(Isometry::translation(0.0, shift)); + let joint = FixedJointBuilder::new() + .local_frame2(Isometry::translation(0.0, shift)); impulse_joints.insert(parent_handle, child_handle, joint); } @@ -56,8 +55,8 @@ pub fn init_world(testbed: &mut Testbed) { if k > 0 { let parent_index = body_handles.len() - num; let parent_handle = body_handles[parent_index]; - let joint = - FixedJoint::new().local_frame2(Isometry::translation(-shift, 0.0)); + let joint = FixedJointBuilder::new() + .local_frame2(Isometry::translation(-shift, 0.0)); impulse_joints.insert(parent_handle, child_handle, joint); } diff --git a/benchmarks2d/joint_prismatic2.rs b/benchmarks2d/joint_prismatic2.rs index 20d423e..65e7fe1 100644 --- a/benchmarks2d/joint_prismatic2.rs +++ b/benchmarks2d/joint_prismatic2.rs @@ -24,21 +24,17 @@ pub fn init_world(testbed: &mut Testbed) { for j in 0..50 { let x = j as f32 * shift * 4.0; - let ground = RigidBodyBuilder::new_static() - .translation(vector![x, y]) - .build(); + let ground = RigidBodyBuilder::new_static().translation(vector![x, y]); let mut curr_parent = bodies.insert(ground); - let collider = ColliderBuilder::cuboid(rad, rad).build(); + let collider = ColliderBuilder::cuboid(rad, rad); colliders.insert_with_parent(collider, curr_parent, &mut bodies); for i in 0..num { let y = y - (i + 1) as f32 * shift; let density = 1.0; - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x, y]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]); let curr_child = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(rad, rad).density(density).build(); + let collider = ColliderBuilder::cuboid(rad, rad).density(density); colliders.insert_with_parent(collider, curr_child, &mut bodies); let axis = if i % 2 == 0 { @@ -47,9 +43,9 @@ pub fn init_world(testbed: &mut Testbed) { UnitVector::new_normalize(vector![-1.0, 1.0]) }; - let prism = PrismaticJoint::new(axis) + let prism = PrismaticJointBuilder::new(axis) .local_anchor2(point![0.0, shift]) - .limit_axis([-1.5, 1.5]); + .limits([-1.5, 1.5]); impulse_joints.insert(curr_parent, curr_child, prism); curr_parent = curr_child; diff --git a/benchmarks2d/pyramid2.rs b/benchmarks2d/pyramid2.rs index 61636b9..7453344 100644 --- a/benchmarks2d/pyramid2.rs +++ b/benchmarks2d/pyramid2.rs @@ -16,9 +16,9 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 100.0; let ground_thickness = 1.0; - let rigid_body = RigidBodyBuilder::new_static().build(); + let rigid_body = RigidBodyBuilder::new_static(); let ground_handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, ground_thickness).build(); + let collider = ColliderBuilder::cuboid(ground_size, ground_thickness); colliders.insert_with_parent(collider, ground_handle, &mut bodies); /* @@ -39,11 +39,9 @@ pub fn init_world(testbed: &mut Testbed) { let y = fi * shift + centery; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(vector![x, y]) - .build(); + let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]); let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(rad, rad).build(); + let collider = ColliderBuilder::cuboid(rad, rad); colliders.insert_with_parent(collider, handle, &mut bodies); } } |
