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| author | Crozet Sébastien <developer@crozet.re> | 2021-05-25 11:00:13 +0200 |
|---|---|---|
| committer | Crozet Sébastien <developer@crozet.re> | 2021-05-25 11:00:13 +0200 |
| commit | 1bef66fea941307a7305ddaebdb0abe3d0cb281f (patch) | |
| tree | 450bc3cd2fd611f91cb7d7809edcc4260f043b0b /benchmarks3d/ccd3.rs | |
| parent | 47139323e01f978a94ed7aa2c33bbf63b00f4c30 (diff) | |
| download | rapier-1bef66fea941307a7305ddaebdb0abe3d0cb281f.tar.gz rapier-1bef66fea941307a7305ddaebdb0abe3d0cb281f.tar.bz2 rapier-1bef66fea941307a7305ddaebdb0abe3d0cb281f.zip | |
Add prelude + use vectors for setting linvel/translation in builders
Diffstat (limited to 'benchmarks3d/ccd3.rs')
| -rw-r--r-- | benchmarks3d/ccd3.rs | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/benchmarks3d/ccd3.rs b/benchmarks3d/ccd3.rs index a496648..987aba6 100644 --- a/benchmarks3d/ccd3.rs +++ b/benchmarks3d/ccd3.rs @@ -1,6 +1,4 @@ -use na::Point3; -use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier3d::geometry::{ColliderBuilder, ColliderSet}; +use rapier3d::prelude::*; use rapier_testbed3d::Testbed; pub fn init_world(testbed: &mut Testbed) { @@ -18,11 +16,11 @@ pub fn init_world(testbed: &mut Testbed) { let ground_height = 0.1; let rigid_body = RigidBodyBuilder::new_static() - .translation(0.0, -ground_height, 0.0) + .translation(vector![0.0, -ground_height, 0.0]) .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); /* * Create the cubes @@ -49,8 +47,8 @@ pub fn init_world(testbed: &mut Testbed) { // Build the rigid body. let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(x, y, z) - .linvel(0.0, -1000.0, 0.0) + .translation(vector![x, y, z]) + .linvel(vector![0.0, -1000.0, 0.0]) .ccd_enabled(true) .build(); let handle = bodies.insert(rigid_body); @@ -65,7 +63,7 @@ pub fn init_world(testbed: &mut Testbed) { _ => ColliderBuilder::capsule_y(rad, rad), }; - colliders.insert(collider.build(), handle, &mut bodies); + colliders.insert_with_parent(collider.build(), handle, &mut bodies); } } @@ -76,5 +74,5 @@ pub fn init_world(testbed: &mut Testbed) { * Set up the testbed. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point3::new(100.0, 100.0, 100.0), Point3::origin()); + testbed.look_at(point![100.0, 100.0, 100.0], Point::origin()); } |
