diff options
| author | Sébastien Crozet <sebcrozet@dimforge.com> | 2024-04-14 15:56:47 +0200 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2024-04-30 23:10:46 +0200 |
| commit | 3ad9c5ad3ba58b3cd4f19c07c6c89880908e0878 (patch) | |
| tree | 06d5253a5ced447c9453e4823ce43ffc1541cee5 /benchmarks3d/ccd3.rs | |
| parent | 9c5c14070d0a0b0283f3943c0f95552c395f2b97 (diff) | |
| download | rapier-3ad9c5ad3ba58b3cd4f19c07c6c89880908e0878.tar.gz rapier-3ad9c5ad3ba58b3cd4f19c07c6c89880908e0878.tar.bz2 rapier-3ad9c5ad3ba58b3cd4f19c07c6c89880908e0878.zip | |
feat: add a few more debug demos
Diffstat (limited to 'benchmarks3d/ccd3.rs')
| -rw-r--r-- | benchmarks3d/ccd3.rs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/benchmarks3d/ccd3.rs b/benchmarks3d/ccd3.rs index f642739..4f7b2c1 100644 --- a/benchmarks3d/ccd3.rs +++ b/benchmarks3d/ccd3.rs @@ -56,8 +56,8 @@ pub fn init_world(testbed: &mut Testbed) { 1 => ColliderBuilder::ball(rad), // Rounded cylinders are much more efficient that cylinder, even if the // rounding margin is small. - // 2 => ColliderBuilder::round_cylinder(rad, rad, rad / 10.0), - // 3 => ColliderBuilder::cone(rad, rad), + 2 => ColliderBuilder::round_cylinder(rad, rad, rad / 10.0), + 3 => ColliderBuilder::cone(rad, rad), _ => ColliderBuilder::capsule_y(rad, rad), }; |
