diff options
| author | Sébastien Crozet <developer@crozet.re> | 2022-03-19 16:23:09 +0100 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2022-03-20 21:49:16 +0100 |
| commit | a9e3441ecd64d50b478ab5370fabe187ec9a5c39 (patch) | |
| tree | 92b2e4ee3d3599a446f15551cc74e8e71b9c6150 /benchmarks3d | |
| parent | db6a8c526d939a125485c89cfb6e540422fe6b4b (diff) | |
| download | rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.tar.gz rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.tar.bz2 rapier-a9e3441ecd64d50b478ab5370fabe187ec9a5c39.zip | |
Rename rigid-body `static` to `fixed`
Diffstat (limited to 'benchmarks3d')
| -rw-r--r-- | benchmarks3d/balls3.rs | 2 | ||||
| -rw-r--r-- | benchmarks3d/boxes3.rs | 4 | ||||
| -rw-r--r-- | benchmarks3d/capsules3.rs | 4 | ||||
| -rw-r--r-- | benchmarks3d/ccd3.rs | 4 | ||||
| -rw-r--r-- | benchmarks3d/compound3.rs | 4 | ||||
| -rw-r--r-- | benchmarks3d/convex_polyhedron3.rs | 4 | ||||
| -rw-r--r-- | benchmarks3d/heightfield3.rs | 4 | ||||
| -rw-r--r-- | benchmarks3d/joint_ball3.rs | 2 | ||||
| -rw-r--r-- | benchmarks3d/joint_fixed3.rs | 2 | ||||
| -rw-r--r-- | benchmarks3d/joint_prismatic3.rs | 4 | ||||
| -rw-r--r-- | benchmarks3d/joint_revolute3.rs | 4 | ||||
| -rw-r--r-- | benchmarks3d/keva3.rs | 6 | ||||
| -rw-r--r-- | benchmarks3d/pyramid3.rs | 4 | ||||
| -rw-r--r-- | benchmarks3d/stacks3.rs | 8 | ||||
| -rw-r--r-- | benchmarks3d/trimesh3.rs | 4 |
15 files changed, 30 insertions, 30 deletions
diff --git a/benchmarks3d/balls3.rs b/benchmarks3d/balls3.rs index 4ccf594..7d76dcf 100644 --- a/benchmarks3d/balls3.rs +++ b/benchmarks3d/balls3.rs @@ -29,7 +29,7 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shift - centerz; let status = if j == 0 { - RigidBodyType::Static + RigidBodyType::Fixed } else { RigidBodyType::Dynamic }; diff --git a/benchmarks3d/boxes3.rs b/benchmarks3d/boxes3.rs index e816a63..0981395 100644 --- a/benchmarks3d/boxes3.rs +++ b/benchmarks3d/boxes3.rs @@ -16,7 +16,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 200.1; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); @@ -42,7 +42,7 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shift - centerz + offset; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad, rad); colliders.insert_with_parent(collider, handle, &mut bodies); diff --git a/benchmarks3d/capsules3.rs b/benchmarks3d/capsules3.rs index ec00e2d..041715e 100644 --- a/benchmarks3d/capsules3.rs +++ b/benchmarks3d/capsules3.rs @@ -16,7 +16,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 200.1; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); @@ -43,7 +43,7 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shift - centerz + offset; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::capsule_y(rad, rad); colliders.insert_with_parent(collider, handle, &mut bodies); diff --git a/benchmarks3d/ccd3.rs b/benchmarks3d/ccd3.rs index ed137a2..f642739 100644 --- a/benchmarks3d/ccd3.rs +++ b/benchmarks3d/ccd3.rs @@ -16,7 +16,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 100.1; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); @@ -45,7 +45,7 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shiftz - centerz + offset; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic() + let rigid_body = RigidBodyBuilder::dynamic() .translation(vector![x, y, z]) .linvel(vector![0.0, -1000.0, 0.0]) .ccd_enabled(true); diff --git a/benchmarks3d/compound3.rs b/benchmarks3d/compound3.rs index 04e8c78..9be2cc5 100644 --- a/benchmarks3d/compound3.rs +++ b/benchmarks3d/compound3.rs @@ -16,7 +16,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 200.1; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); @@ -42,7 +42,7 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shift * 2.0 - centerz + offset; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider1 = ColliderBuilder::cuboid(rad * 10.0, rad, rad); let collider2 = ColliderBuilder::cuboid(rad, rad * 10.0, rad).translation(vector![ diff --git a/benchmarks3d/convex_polyhedron3.rs b/benchmarks3d/convex_polyhedron3.rs index 5d9f363..f95c350 100644 --- a/benchmarks3d/convex_polyhedron3.rs +++ b/benchmarks3d/convex_polyhedron3.rs @@ -18,7 +18,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 200.1; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); @@ -55,7 +55,7 @@ pub fn init_world(testbed: &mut Testbed) { } // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::round_convex_hull(&points, border_rad).unwrap(); colliders.insert_with_parent(collider, handle, &mut bodies); diff --git a/benchmarks3d/heightfield3.rs b/benchmarks3d/heightfield3.rs index 6bf6fc0..5c392a2 100644 --- a/benchmarks3d/heightfield3.rs +++ b/benchmarks3d/heightfield3.rs @@ -31,7 +31,7 @@ pub fn init_world(testbed: &mut Testbed) { } }); - let rigid_body = RigidBodyBuilder::new_static(); + let rigid_body = RigidBodyBuilder::fixed(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::heightfield(heights, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); @@ -55,7 +55,7 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shift - centerz; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); if j % 2 == 0 { diff --git a/benchmarks3d/joint_ball3.rs b/benchmarks3d/joint_ball3.rs index 4b509af..f137c69 100644 --- a/benchmarks3d/joint_ball3.rs +++ b/benchmarks3d/joint_ball3.rs @@ -22,7 +22,7 @@ pub fn init_world(testbed: &mut Testbed) { let fi = i as f32; let status = if i == 0 && (k % 4 == 0 || k == num - 1) { - RigidBodyType::Static + RigidBodyType::Fixed } else { RigidBodyType::Dynamic }; diff --git a/benchmarks3d/joint_fixed3.rs b/benchmarks3d/joint_fixed3.rs index 5fdba9c..b15515c 100644 --- a/benchmarks3d/joint_fixed3.rs +++ b/benchmarks3d/joint_fixed3.rs @@ -35,7 +35,7 @@ pub fn init_world(testbed: &mut Testbed) { // a joint between these. let status = if i == 0 && (k % 4 == 0 && k != num - 2 || k == num - 1) { - RigidBodyType::Static + RigidBodyType::Fixed } else { RigidBodyType::Dynamic }; diff --git a/benchmarks3d/joint_prismatic3.rs b/benchmarks3d/joint_prismatic3.rs index faa5f93..a97dc56 100644 --- a/benchmarks3d/joint_prismatic3.rs +++ b/benchmarks3d/joint_prismatic3.rs @@ -23,7 +23,7 @@ pub fn init_world(testbed: &mut Testbed) { for j in 0..50 { let x = j as f32 * shift * 4.0; - let ground = RigidBodyBuilder::new_static().translation(vector![x, y, z]); + let ground = RigidBodyBuilder::fixed().translation(vector![x, y, z]); let mut curr_parent = bodies.insert(ground); let collider = ColliderBuilder::cuboid(rad, rad, rad); colliders.insert_with_parent(collider, curr_parent, &mut bodies); @@ -31,7 +31,7 @@ pub fn init_world(testbed: &mut Testbed) { for i in 0..num { let z = z + (i + 1) as f32 * shift; let density = 1.0; - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let curr_child = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad, rad).density(density); colliders.insert_with_parent(collider, curr_child, &mut bodies); diff --git a/benchmarks3d/joint_revolute3.rs b/benchmarks3d/joint_revolute3.rs index aa1be50..779248a 100644 --- a/benchmarks3d/joint_revolute3.rs +++ b/benchmarks3d/joint_revolute3.rs @@ -20,7 +20,7 @@ pub fn init_world(testbed: &mut Testbed) { for j in 0..50 { let x = j as f32 * shift * 4.0; - let ground = RigidBodyBuilder::new_static().translation(vector![x, y, 0.0]); + let ground = RigidBodyBuilder::fixed().translation(vector![x, y, 0.0]); let mut curr_parent = bodies.insert(ground); let collider = ColliderBuilder::cuboid(rad, rad, rad); colliders.insert_with_parent(collider, curr_parent, &mut bodies); @@ -38,7 +38,7 @@ pub fn init_world(testbed: &mut Testbed) { let mut handles = [curr_parent; 4]; for k in 0..4 { let density = 1.0; - let rigid_body = RigidBodyBuilder::new_dynamic().position(positions[k]); + let rigid_body = RigidBodyBuilder::dynamic().position(positions[k]); handles[k] = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad, rad).density(density); colliders.insert_with_parent(collider, handles[k], &mut bodies); diff --git a/benchmarks3d/keva3.rs b/benchmarks3d/keva3.rs index 30e5246..ecd6e77 100644 --- a/benchmarks3d/keva3.rs +++ b/benchmarks3d/keva3.rs @@ -38,7 +38,7 @@ pub fn build_block( }; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![ + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![ x + dim.x + shift.x, y + dim.y + shift.y, z + dim.z + shift.z @@ -59,7 +59,7 @@ pub fn build_block( for i in 0..(block_width / (dim.x as f32 * 2.0)) as usize { for j in 0..(block_width / (dim.z as f32 * 2.0)) as usize { // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![ + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![ i as f32 * dim.x * 2.0 + dim.x + shift.x, dim.y + shift.y + block_height, j as f32 * dim.z * 2.0 + dim.z + shift.z @@ -88,7 +88,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 50.0; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); diff --git a/benchmarks3d/pyramid3.rs b/benchmarks3d/pyramid3.rs index 572db45..fbbce31 100644 --- a/benchmarks3d/pyramid3.rs +++ b/benchmarks3d/pyramid3.rs @@ -22,7 +22,7 @@ fn create_pyramid( - stack_height as f32 * half_extents.z; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let rigid_body_handle = bodies.insert(rigid_body); let collider = @@ -48,7 +48,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 50.0; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let ground_handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, ground_handle, &mut bodies); diff --git a/benchmarks3d/stacks3.rs b/benchmarks3d/stacks3.rs index ff67917..15fa17c 100644 --- a/benchmarks3d/stacks3.rs +++ b/benchmarks3d/stacks3.rs @@ -23,7 +23,7 @@ fn create_tower_circle( * Translation::new(0.0, y, radius); // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().position(pos); + let rigid_body = RigidBodyBuilder::dynamic().position(pos); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z); colliders.insert_with_parent(collider, handle, bodies); @@ -49,7 +49,7 @@ fn create_wall( - stack_height as f32 * half_extents.z; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z); colliders.insert_with_parent(collider, handle, bodies); @@ -79,7 +79,7 @@ fn create_pyramid( - stack_height as f32 * half_extents.z; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(half_extents.x, half_extents.y, half_extents.z); @@ -104,7 +104,7 @@ pub fn init_world(testbed: &mut Testbed) { let ground_size = 200.0; let ground_height = 0.1; - let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]); + let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size); colliders.insert_with_parent(collider, handle, &mut bodies); diff --git a/benchmarks3d/trimesh3.rs b/benchmarks3d/trimesh3.rs index e9d73ee..ea5aaaa 100644 --- a/benchmarks3d/trimesh3.rs +++ b/benchmarks3d/trimesh3.rs @@ -36,7 +36,7 @@ pub fn init_world(testbed: &mut Testbed) { let heightfield = HeightField::new(heights, ground_size); let (vertices, indices) = heightfield.to_trimesh(); - let rigid_body = RigidBodyBuilder::new_static(); + let rigid_body = RigidBodyBuilder::fixed(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::trimesh(vertices, indices); colliders.insert_with_parent(collider, handle, &mut bodies); @@ -60,7 +60,7 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shift - centerz; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]); + let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]); let handle = bodies.insert(rigid_body); if j % 2 == 0 { |
