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authorSébastien Crozet <developer@crozet.re>2024-05-25 23:17:15 +0200
committerSébastien Crozet <sebastien@crozet.re>2024-06-09 12:09:58 +0200
commit5c44d936f7449e7925b124681cfbfd64cb031123 (patch)
treec78b64c703f5d9cf26230015eee85b316b706ba7 /crates
parent0446d4457fae2021de6f18207825374dfa0ceb8d (diff)
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feat: add urdf example
Diffstat (limited to 'crates')
-rw-r--r--crates/rapier-urdf/Cargo.toml3
-rw-r--r--crates/rapier-urdf/src/lib.rs126
2 files changed, 96 insertions, 33 deletions
diff --git a/crates/rapier-urdf/Cargo.toml b/crates/rapier-urdf/Cargo.toml
index a3d9d8e..73957b1 100644
--- a/crates/rapier-urdf/Cargo.toml
+++ b/crates/rapier-urdf/Cargo.toml
@@ -7,5 +7,6 @@ description = "Load urdf files into rapier"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
+bitflags = "2"
urdf-rs = "0.8"
-rapier3d = { version = "0.19", path = "../rapier3d" } \ No newline at end of file
+rapier3d = { version = "0.19", path = "../rapier3d" } \ No newline at end of file
diff --git a/crates/rapier-urdf/src/lib.rs b/crates/rapier-urdf/src/lib.rs
index 4be9bf5..1376fdf 100644
--- a/crates/rapier-urdf/src/lib.rs
+++ b/crates/rapier-urdf/src/lib.rs
@@ -2,9 +2,9 @@ use rapier3d::{
dynamics::{
GenericJoint, GenericJointBuilder, ImpulseJointHandle, ImpulseJointSet, JointAxesMask,
JointAxis, MassProperties, MultibodyJointHandle, MultibodyJointSet, RigidBody,
- RigidBodyBuilder, RigidBodyHandle, RigidBodySet,
+ RigidBodyBuilder, RigidBodyHandle, RigidBodySet, RigidBodyType,
},
- geometry::{Collider, ColliderBuilder, ColliderHandle, ColliderSet},
+ geometry::{Collider, ColliderBuilder, ColliderHandle, ColliderSet, SharedShape},
math::{Isometry, Point, Vector},
na,
};
@@ -14,6 +14,31 @@ use urdf_rs::{Collision, Geometry, Inertial, Joint, JointType, Pose, Robot, Urdf
pub type LinkId = usize;
+#[derive(Clone, Debug)]
+pub struct UrdfLoaderOptions {
+ pub create_colliders_from_collision_shapes: bool,
+ pub create_colliders_from_visual_shapes: bool,
+ pub apply_imported_mass_props: bool,
+ pub enable_joint_collisions: bool,
+ pub make_roots_fixed: bool,
+ pub collider_blueprint: ColliderBuilder,
+ pub rigid_body_blueprint: RigidBodyBuilder,
+}
+
+impl Default for UrdfLoaderOptions {
+ fn default() -> Self {
+ Self {
+ create_colliders_from_collision_shapes: true,
+ create_colliders_from_visual_shapes: false,
+ apply_imported_mass_props: true,
+ enable_joint_collisions: false,
+ make_roots_fixed: false,
+ collider_blueprint: ColliderBuilder::ball(0.0).density(0.0),
+ rigid_body_blueprint: RigidBodyBuilder::dynamic(),
+ }
+ }
+}
+
/// An urdf link loaded as a rapier [`RigidBody`] and its [`Collider`]s.
#[derive(Clone)]
pub struct RapierLink {
@@ -64,31 +89,48 @@ pub struct RapierRobotHandles<JointHandle> {
}
impl RapierRobot {
- pub fn from_file(path: impl AsRef<Path>) -> urdf_rs::Result<(Self, Robot)> {
+ pub fn from_file(
+ path: impl AsRef<Path>,
+ options: UrdfLoaderOptions,
+ ) -> urdf_rs::Result<(Self, Robot)> {
let robot = urdf_rs::read_file(path)?;
- Ok((Self::from_robot(&robot), robot))
+ Ok((Self::from_robot(&robot, options), robot))
}
- pub fn from_str(str: &str) -> urdf_rs::Result<(Self, Robot)> {
+ pub fn from_str(str: &str, options: UrdfLoaderOptions) -> urdf_rs::Result<(Self, Robot)> {
let robot = urdf_rs::read_from_string(str)?;
- Ok((Self::from_robot(&robot), robot))
+ Ok((Self::from_robot(&robot, options), robot))
}
- pub fn from_robot(robot: &Robot) -> Self {
+ pub fn from_robot(robot: &Robot, options: UrdfLoaderOptions) -> Self {
let mut name_to_link_id = HashMap::new();
+ println!("Num links: {}", robot.links.len());
+ println!("Robot: {:?}", robot);
- let links: Vec<_> = robot
+ let mut link_is_root = vec![true; robot.links.len()];
+ let mut links: Vec<_> = robot
.links
.iter()
.enumerate()
.map(|(id, link)| {
name_to_link_id.insert(&link.name, id);
- let colliders: Vec<_> = link
- .collision
- .iter()
- .map(|co| urdf_to_collider(co))
- .collect();
- let body = urdf_to_rigid_body(&link.inertial);
+ println!("Num collisions: {}", link.collision.len());
+ let mut colliders = vec![];
+ if options.create_colliders_from_collision_shapes {
+ colliders.extend(
+ link.collision
+ .iter()
+ .map(|co| urdf_to_collider(&options, &co.geometry, &co.origin)),
+ )
+ }
+ if options.create_colliders_from_visual_shapes {
+ colliders.extend(
+ link.visual
+ .iter()
+ .map(|vis| urdf_to_collider(&options, &vis.geometry, &vis.origin)),
+ )
+ }
+ let body = urdf_to_rigid_body(&options, &link.inertial);
RapierLink { body, colliders }
})
.collect();
@@ -98,7 +140,9 @@ impl RapierRobot {
.map(|joint| {
let link1 = name_to_link_id[&joint.parent.link];
let link2 = name_to_link_id[&joint.child.link];
- let joint = urdf_to_joint(joint);
+ let joint = urdf_to_joint(&options, joint);
+ link_is_root[link2] = false;
+
RapierJoint {
joint,
link1,
@@ -106,6 +150,15 @@ impl RapierRobot {
}
})
.collect();
+ println!("{:?}", name_to_link_id);
+
+ if options.make_roots_fixed {
+ for (link, is_root) in links.iter_mut().zip(link_is_root.into_iter()) {
+ if is_root {
+ link.body.set_body_type(RigidBodyType::Fixed, true)
+ }
+ }
+ }
Self { links, joints }
}
@@ -184,10 +237,14 @@ impl RapierRobot {
}
}
-fn urdf_to_rigid_body(inertial: &Inertial) -> RigidBody {
- RigidBodyBuilder::dynamic()
- .position(urdf_to_isometry(&inertial.origin))
- .additional_mass_properties(MassProperties::with_inertia_matrix(
+fn urdf_to_rigid_body(options: &UrdfLoaderOptions, inertial: &Inertial) -> RigidBody {
+ let mut builder = options
+ .rigid_body_blueprint
+ .clone()
+ .position(urdf_to_isometry(&inertial.origin));
+
+ if options.apply_imported_mass_props {
+ builder = builder.additional_mass_properties(MassProperties::with_inertia_matrix(
Point::origin(),
inertial.mass.value as f32,
na::Matrix3::new(
@@ -202,30 +259,34 @@ fn urdf_to_rigid_body(inertial: &Inertial) -> RigidBody {
inertial.inertia.izz as f32,
),
))
- .build()
+ }
+
+ builder.build()
}
-fn urdf_to_collider(co: &Collision) -> Collider {
- let builder = match &co.geometry {
- Geometry::Box { size } => ColliderBuilder::cuboid(
+fn urdf_to_collider(options: &UrdfLoaderOptions, geometry: &Geometry, origin: &Pose) -> Collider {
+ let mut builder = options.collider_blueprint.clone();
+ let shape = match &geometry {
+ Geometry::Box { size } => SharedShape::cuboid(
size[0] as f32 / 2.0,
size[1] as f32 / 2.0,
size[2] as f32 / 2.0,
),
Geometry::Cylinder { radius, length } => {
- ColliderBuilder::cylinder(*length as f32 / 2.0, *radius as f32)
+ SharedShape::cylinder(*length as f32 / 2.0, *radius as f32)
}
Geometry::Capsule { radius, length } => {
- ColliderBuilder::capsule_y(*length as f32 / 2.0, *radius as f32)
+ SharedShape::capsule_y(*length as f32 / 2.0, *radius as f32)
}
- Geometry::Sphere { radius } => ColliderBuilder::ball(*radius as f32),
+ Geometry::Sphere { radius } => SharedShape::ball(*radius as f32),
Geometry::Mesh { filename, scale } => todo!(),
};
- builder
- .position(urdf_to_isometry(&co.origin))
- .density(0.0)
- .build()
+ builder.shape = shape;
+
+ println!("Collider: {:?}", builder);
+
+ builder.position(urdf_to_isometry(origin)).build()
}
fn urdf_to_isometry(pose: &Pose) -> Isometry<f32> {
@@ -239,7 +300,7 @@ fn urdf_to_isometry(pose: &Pose) -> Isometry<f32> {
)
}
-fn urdf_to_joint(joint: &Joint) -> GenericJoint {
+fn urdf_to_joint(options: &UrdfLoaderOptions, joint: &Joint) -> GenericJoint {
let locked_axes = match joint.joint_type {
JointType::Fixed => JointAxesMask::LOCKED_FIXED_AXES,
JointType::Continuous | JointType::Revolute => JointAxesMask::LOCKED_REVOLUTE_AXES,
@@ -258,7 +319,8 @@ fn urdf_to_joint(joint: &Joint) -> GenericJoint {
let mut builder = GenericJointBuilder::new(locked_axes)
.local_axis1(joint_to_parent * joint_axis)
.local_axis2(joint_axis)
- .local_anchor1(joint_to_parent.translation.vector.into());
+ .local_anchor1(joint_to_parent.translation.vector.into())
+ .contacts_enabled(options.enable_joint_collisions);
match joint.joint_type {
JointType::Revolute | JointType::Prismatic => {