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authorSébastien Crozet <developer@crozet.re>2022-10-02 19:08:07 +0200
committerGitHub <noreply@github.com>2022-10-02 19:08:07 +0200
commitc755109ec963116f246abf02041735c8c4320ceb (patch)
tree09bc63fe9ef31990f43feb3fcac36864f1665595 /examples2d/all_examples2.rs
parenta1802323285622e0626cd69c7ea3b3ca60638b2e (diff)
parentf7bec3c49cf6ca24d2878a9dcd20656d26de5cc7 (diff)
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Merge pull request #394 from dimforge/character-controller
Add a character controller implementation
Diffstat (limited to 'examples2d/all_examples2.rs')
-rw-r--r--examples2d/all_examples2.rs2
1 files changed, 2 insertions, 0 deletions
diff --git a/examples2d/all_examples2.rs b/examples2d/all_examples2.rs
index 3a97d39..aa3782b 100644
--- a/examples2d/all_examples2.rs
+++ b/examples2d/all_examples2.rs
@@ -10,6 +10,7 @@ use std::cmp::Ordering;
mod add_remove2;
mod ccd2;
+mod character_controller2;
mod collision_groups2;
mod convex_polygons2;
mod damping2;
@@ -61,6 +62,7 @@ pub fn main() {
let mut builders: Vec<(_, fn(&mut Testbed))> = vec![
("Add remove", add_remove2::init_world),
("CCD", ccd2::init_world),
+ ("Character controller", character_controller2::init_world),
("Collision groups", collision_groups2::init_world),
("Convex polygons", convex_polygons2::init_world),
("Damping", damping2::init_world),