aboutsummaryrefslogtreecommitdiff
path: root/examples2d
diff options
context:
space:
mode:
authorSébastien Crozet <sebcrozet@dimforge.com>2024-04-14 15:56:47 +0200
committerSébastien Crozet <sebastien@crozet.re>2024-04-30 23:10:46 +0200
commit3ad9c5ad3ba58b3cd4f19c07c6c89880908e0878 (patch)
tree06d5253a5ced447c9453e4823ce43ffc1541cee5 /examples2d
parent9c5c14070d0a0b0283f3943c0f95552c395f2b97 (diff)
downloadrapier-3ad9c5ad3ba58b3cd4f19c07c6c89880908e0878.tar.gz
rapier-3ad9c5ad3ba58b3cd4f19c07c6c89880908e0878.tar.bz2
rapier-3ad9c5ad3ba58b3cd4f19c07c6c89880908e0878.zip
feat: add a few more debug demos
Diffstat (limited to 'examples2d')
-rw-r--r--examples2d/all_examples2.rs2
-rw-r--r--examples2d/debug_total_overlap2.rs28
2 files changed, 30 insertions, 0 deletions
diff --git a/examples2d/all_examples2.rs b/examples2d/all_examples2.rs
index 4cdbf98..6eff54f 100644
--- a/examples2d/all_examples2.rs
+++ b/examples2d/all_examples2.rs
@@ -15,6 +15,7 @@ mod collision_groups2;
mod convex_polygons2;
mod damping2;
mod debug_box_ball2;
+mod debug_total_overlap2;
mod drum2;
mod heightfield2;
mod joint_motor_position2;
@@ -82,6 +83,7 @@ pub fn main() {
("Trimesh", trimesh2::init_world),
("Joint motor position", joint_motor_position2::init_world),
("(Debug) box ball", debug_box_ball2::init_world),
+ ("(Debug) total overlap", debug_total_overlap2::init_world),
];
// Lexicographic sort, with stress tests moved at the end of the list.
diff --git a/examples2d/debug_total_overlap2.rs b/examples2d/debug_total_overlap2.rs
new file mode 100644
index 0000000..b61ad67
--- /dev/null
+++ b/examples2d/debug_total_overlap2.rs
@@ -0,0 +1,28 @@
+use rapier2d::prelude::*;
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let impulse_joints = ImpulseJointSet::new();
+ let multibody_joints = MultibodyJointSet::new();
+
+ // Build many balls, all spawned at the same point.
+ let rad = 0.5;
+
+ for _ in 0..100 {
+ let rigid_body = RigidBodyBuilder::dynamic();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(rad, rad);
+ colliders.insert_with_parent(collider, handle, &mut bodies);
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
+ testbed.look_at(point![0.0, 0.0], 50.0);
+}