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authorSébastien Crozet <developer@crozet.re>2022-02-20 12:55:00 +0100
committerSébastien Crozet <sebastien@crozet.re>2022-03-20 21:49:16 +0100
commitfb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 (patch)
tree45827ac4c754c3670d1ddb2f91fc498515d6b3b8 /examples2d
parente740493b980dc9856864ead3206a4fa02aff965f (diff)
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Joint API and joint motors improvements
Diffstat (limited to 'examples2d')
-rw-r--r--examples2d/add_remove2.rs12
-rw-r--r--examples2d/ccd2.rs27
-rw-r--r--examples2d/collision_groups2.rs20
-rw-r--r--examples2d/convex_polygons2.rs20
-rw-r--r--examples2d/damping2.rs5
-rw-r--r--examples2d/debug_box_ball2.rs10
-rw-r--r--examples2d/drum2.rs12
-rw-r--r--examples2d/heightfield2.rs12
-rw-r--r--examples2d/joints2.rs11
-rw-r--r--examples2d/locked_rotations2.rs16
-rw-r--r--examples2d/one_way_platforms2.rs14
-rw-r--r--examples2d/platform2.rs22
-rw-r--r--examples2d/polyline2.rs12
-rw-r--r--examples2d/pyramid2.rs10
-rw-r--r--examples2d/restitution2.rs15
-rw-r--r--examples2d/sensor2.rs21
-rw-r--r--examples2d/trimesh2.rs20
17 files changed, 98 insertions, 161 deletions
diff --git a/examples2d/add_remove2.rs b/examples2d/add_remove2.rs
index 0919da9..dfc96d9 100644
--- a/examples2d/add_remove2.rs
+++ b/examples2d/add_remove2.rs
@@ -14,11 +14,9 @@ pub fn init_world(testbed: &mut Testbed) {
let platform_handles = positions
.into_iter()
.map(|pos| {
- let rigid_body = RigidBodyBuilder::new_kinematic_position_based()
- .translation(pos)
- .build();
+ let rigid_body = RigidBodyBuilder::new_kinematic_position_based().translation(pos);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad * 10.0, rad).build();
+ let collider = ColliderBuilder::cuboid(rad * 10.0, rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
handle
})
@@ -35,11 +33,9 @@ pub fn init_world(testbed: &mut Testbed) {
if state.timestep_id % 10 == 0 {
let x = rand::random::<f32>() * 10.0 - 5.0;
let y = rand::random::<f32>() * 10.0 + 10.0;
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = physics.bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
physics
.colliders
.insert_with_parent(collider, handle, &mut physics.bodies);
diff --git a/examples2d/ccd2.rs b/examples2d/ccd2.rs
index 808c2e5..0e64713 100644
--- a/examples2d/ccd2.rs
+++ b/examples2d/ccd2.rs
@@ -16,27 +16,24 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 25.0;
let ground_thickness = 0.1;
- let rigid_body = RigidBodyBuilder::new_static().ccd_enabled(true).build();
+ let rigid_body = RigidBodyBuilder::new_static().ccd_enabled(true);
let ground_handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_thickness).build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_thickness);
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
- let collider = ColliderBuilder::cuboid(ground_thickness, ground_size)
- .translation(vector![-3.0, 0.0])
- .build();
+ let collider =
+ ColliderBuilder::cuboid(ground_thickness, ground_size).translation(vector![-3.0, 0.0]);
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
- let collider = ColliderBuilder::cuboid(ground_thickness, ground_size)
- .translation(vector![6.0, 0.0])
- .build();
+ let collider =
+ ColliderBuilder::cuboid(ground_thickness, ground_size).translation(vector![6.0, 0.0]);
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
let collider = ColliderBuilder::cuboid(ground_thickness, ground_size)
.translation(vector![2.5, 0.0])
.sensor(true)
- .active_events(ActiveEvents::INTERSECTION_EVENTS)
- .build();
+ .active_events(ActiveEvents::INTERSECTION_EVENTS);
let sensor_handle = colliders.insert_with_parent(collider, ground_handle, &mut bodies);
/*
@@ -72,19 +69,18 @@ pub fn init_world(testbed: &mut Testbed) {
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(vector![x, y])
.linvel(vector![100.0, -10.0])
- .ccd_enabled(true)
- .build();
+ .ccd_enabled(true);
let handle = bodies.insert(rigid_body);
// for part in &compound_parts {
// let collider = ColliderBuilder::new(part.1.clone())
// .position_wrt_parent(part.0)
- // .build();
+ // ;
// colliders.insert_with_parent(collider, handle, &mut bodies);
// }
- let collider = ColliderBuilder::new(compound_shape.clone()).build();
- // let collider = ColliderBuilder::cuboid(radx, rady).build();
+ let collider = ColliderBuilder::new(compound_shape.clone());
+ // let collider = ColliderBuilder::cuboid(radx, rady);
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
@@ -114,6 +110,7 @@ pub fn init_world(testbed: &mut Testbed) {
if parent_handle1 != ground_handle && prox.collider1 != sensor_handle {
graphics.set_body_color(parent_handle1, color);
}
+
if parent_handle2 != ground_handle && prox.collider2 != sensor_handle {
graphics.set_body_color(parent_handle2, color);
}
diff --git a/examples2d/collision_groups2.rs b/examples2d/collision_groups2.rs
index 110c32a..9c9cd30 100644
--- a/examples2d/collision_groups2.rs
+++ b/examples2d/collision_groups2.rs
@@ -16,11 +16,9 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 5.0;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(vector![0.0, -ground_height])
- .build();
+ let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height]);
let floor_handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height).build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height);
colliders.insert_with_parent(collider, floor_handle, &mut bodies);
/*
@@ -34,8 +32,7 @@ pub fn init_world(testbed: &mut Testbed) {
*/
let green_floor = ColliderBuilder::cuboid(1.0, 0.1)
.translation(vector![0.0, 1.0])
- .collision_groups(GREEN_GROUP)
- .build();
+ .collision_groups(GREEN_GROUP);
let green_collider_handle =
colliders.insert_with_parent(green_floor, floor_handle, &mut bodies);
@@ -46,8 +43,7 @@ pub fn init_world(testbed: &mut Testbed) {
*/
let blue_floor = ColliderBuilder::cuboid(1.0, 0.1)
.translation(vector![0.0, 2.0])
- .collision_groups(BLUE_GROUP)
- .build();
+ .collision_groups(BLUE_GROUP);
let blue_collider_handle = colliders.insert_with_parent(blue_floor, floor_handle, &mut bodies);
testbed.set_initial_collider_color(blue_collider_handle, [0.0, 0.0, 1.0]);
@@ -74,13 +70,9 @@ pub fn init_world(testbed: &mut Testbed) {
(BLUE_GROUP, [0.0, 0.0, 1.0])
};
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad)
- .collision_groups(group)
- .build();
+ let collider = ColliderBuilder::cuboid(rad, rad).collision_groups(group);
colliders.insert_with_parent(collider, handle, &mut bodies);
testbed.set_initial_body_color(handle, color);
diff --git a/examples2d/convex_polygons2.rs b/examples2d/convex_polygons2.rs
index 060e0c5..b3139c4 100644
--- a/examples2d/convex_polygons2.rs
+++ b/examples2d/convex_polygons2.rs
@@ -17,25 +17,23 @@ pub fn init_world(testbed: &mut Testbed) {
*/
let ground_size = 30.0;
- let rigid_body = RigidBodyBuilder::new_static().build();
+ let rigid_body = RigidBodyBuilder::new_static();
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, 1.2).build();
+ let collider = ColliderBuilder::cuboid(ground_size, 1.2);
colliders.insert_with_parent(collider, handle, &mut bodies);
let rigid_body = RigidBodyBuilder::new_static()
.rotation(std::f32::consts::FRAC_PI_2)
- .translation(vector![ground_size, ground_size * 2.0])
- .build();
+ .translation(vector![ground_size, ground_size * 2.0]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build();
+ let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2);
colliders.insert_with_parent(collider, handle, &mut bodies);
let rigid_body = RigidBodyBuilder::new_static()
.rotation(std::f32::consts::FRAC_PI_2)
- .translation(vector![-ground_size, ground_size * 2.0])
- .build();
+ .translation(vector![-ground_size, ground_size * 2.0]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build();
+ let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
@@ -57,9 +55,7 @@ pub fn init_world(testbed: &mut Testbed) {
let x = i as f32 * shift - centerx;
let y = j as f32 * shift * 2.0 + centery + 2.0;
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = bodies.insert(rigid_body);
let mut points = Vec::new();
@@ -69,7 +65,7 @@ pub fn init_world(testbed: &mut Testbed) {
points.push(pt * scale);
}
- let collider = ColliderBuilder::convex_hull(&points).unwrap().build();
+ let collider = ColliderBuilder::convex_hull(&points).unwrap();
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
diff --git a/examples2d/damping2.rs b/examples2d/damping2.rs
index 481fee2..689190c 100644
--- a/examples2d/damping2.rs
+++ b/examples2d/damping2.rs
@@ -27,12 +27,11 @@ pub fn init_world(testbed: &mut Testbed) {
.linvel(vector![x * 10.0, y * 10.0])
.angvel(100.0)
.linear_damping((i + 1) as f32 * subdiv * 10.0)
- .angular_damping((num - i) as f32 * subdiv * 10.0)
- .build();
+ .angular_damping((num - i) as f32 * subdiv * 10.0);
let rb_handle = bodies.insert(rb);
// Build the collider.
- let co = ColliderBuilder::cuboid(rad, rad).build();
+ let co = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(co, rb_handle, &mut bodies);
}
diff --git a/examples2d/debug_box_ball2.rs b/examples2d/debug_box_ball2.rs
index 8f15b7a..e071c61 100644
--- a/examples2d/debug_box_ball2.rs
+++ b/examples2d/debug_box_ball2.rs
@@ -16,19 +16,17 @@ pub fn init_world(testbed: &mut Testbed) {
let rad = 1.0;
let rigid_body = RigidBodyBuilder::new_static()
.translation(vector![0.0, -rad])
- .rotation(std::f32::consts::PI / 4.0)
- .build();
+ .rotation(std::f32::consts::PI / 4.0);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
// Build the dynamic box rigid body.
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(vector![0.0, 3.0 * rad])
- .can_sleep(false)
- .build();
+ .can_sleep(false);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::ball(rad).build();
+ let collider = ColliderBuilder::ball(rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
diff --git a/examples2d/drum2.rs b/examples2d/drum2.rs
index 9bc8a37..57c891f 100644
--- a/examples2d/drum2.rs
+++ b/examples2d/drum2.rs
@@ -26,11 +26,9 @@ pub fn init_world(testbed: &mut Testbed) {
let y = j as f32 * shift - centery;
// Build the rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
@@ -38,7 +36,7 @@ pub fn init_world(testbed: &mut Testbed) {
/*
* Setup a velocity-based kinematic rigid body.
*/
- let platform_body = RigidBodyBuilder::new_kinematic_velocity_based().build();
+ let platform_body = RigidBodyBuilder::new_kinematic_velocity_based();
let velocity_based_platform_handle = bodies.insert(platform_body);
let sides = [
@@ -55,11 +53,11 @@ pub fn init_world(testbed: &mut Testbed) {
];
for (hx, hy, pos) in sides {
- let collider = ColliderBuilder::cuboid(hx, hy).translation(pos).build();
+ let collider = ColliderBuilder::cuboid(hx, hy).translation(pos);
colliders.insert_with_parent(collider, velocity_based_platform_handle, &mut bodies);
}
for (r, pos) in balls {
- let collider = ColliderBuilder::ball(r).translation(pos).build();
+ let collider = ColliderBuilder::ball(r).translation(pos);
colliders.insert_with_parent(collider, velocity_based_platform_handle, &mut bodies);
}
diff --git a/examples2d/heightfield2.rs b/examples2d/heightfield2.rs
index 09c604d..65ad76c 100644
--- a/examples2d/heightfield2.rs
+++ b/examples2d/heightfield2.rs
@@ -25,9 +25,9 @@ pub fn init_world(testbed: &mut Testbed) {
}
});
- let rigid_body = RigidBodyBuilder::new_static().build();
+ let rigid_body = RigidBodyBuilder::new_static();
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::heightfield(heights, ground_size).build();
+ let collider = ColliderBuilder::heightfield(heights, ground_size);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
@@ -46,16 +46,14 @@ pub fn init_world(testbed: &mut Testbed) {
let y = j as f32 * shift + centery + 3.0;
// Build the rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = bodies.insert(rigid_body);
if j % 2 == 0 {
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
} else {
- let collider = ColliderBuilder::ball(rad).build();
+ let collider = ColliderBuilder::ball(rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
diff --git a/examples2d/joints2.rs b/examples2d/joints2.rs
index 91d86cd..7a7119e 100644
--- a/examples2d/joints2.rs
+++ b/examples2d/joints2.rs
@@ -35,17 +35,16 @@ pub fn init_world(testbed: &mut Testbed) {
RigidBodyType::Dynamic
};
- let rigid_body = RigidBodyBuilder::new(status)
- .translation(vector![fk * shift, -fi * shift])
- .build();
+ let rigid_body =
+ RigidBodyBuilder::new(status).translation(vector![fk * shift, -fi * shift]);
let child_handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::ball(rad).build();
+ let collider = ColliderBuilder::ball(rad);
colliders.insert_with_parent(collider, child_handle, &mut bodies);
// Vertical joint.
if i > 0 {
let parent_handle = *body_handles.last().unwrap();
- let joint = RevoluteJoint::new().local_anchor2(point![0.0, shift]);
+ let joint = RevoluteJointBuilder::new().local_anchor2(point![0.0, shift]);
impulse_joints.insert(parent_handle, child_handle, joint);
}
@@ -53,7 +52,7 @@ pub fn init_world(testbed: &mut Testbed) {
if k > 0 {
let parent_index = body_handles.len() - numi;
let parent_handle = body_handles[parent_index];
- let joint = RevoluteJoint::new().local_anchor2(point![-shift, 0.0]);
+ let joint = RevoluteJointBuilder::new().local_anchor2(point![-shift, 0.0]);
impulse_joints.insert(parent_handle, child_handle, joint);
}
diff --git a/examples2d/locked_rotations2.rs b/examples2d/locked_rotations2.rs
index 32c528f..c9d74be 100644
--- a/examples2d/locked_rotations2.rs
+++ b/examples2d/locked_rotations2.rs
@@ -19,11 +19,9 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 5.0;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(vector![0.0, -ground_height])
- .build();
+ let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height).build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
@@ -31,10 +29,9 @@ pub fn init_world(testbed: &mut Testbed) {
*/
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(vector![0.0, 3.0])
- .lock_translations()
- .build();
+ .lock_translations();
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(2.0, 0.6).build();
+ let collider = ColliderBuilder::cuboid(2.0, 0.6);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
@@ -43,10 +40,9 @@ pub fn init_world(testbed: &mut Testbed) {
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(vector![0.0, 5.0])
.rotation(1.0)
- .lock_rotations()
- .build();
+ .lock_rotations();
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::capsule_y(0.6, 0.4).build();
+ let collider = ColliderBuilder::capsule_y(0.6, 0.4);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
diff --git a/examples2d/one_way_platforms2.rs b/examples2d/one_way_platforms2.rs
index 2bed57d..dae3f39 100644
--- a/examples2d/one_way_platforms2.rs
+++ b/examples2d/one_way_platforms2.rs
@@ -68,18 +68,16 @@ pub fn init_world(testbed: &mut Testbed) {
/*
* Ground
*/
- let rigid_body = RigidBodyBuilder::new_static().build();
+ let rigid_body = RigidBodyBuilder::new_static();
let handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(25.0, 0.5)
.translation(vector![30.0, 2.0])
- .active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS)
- .build();
+ .active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS);
let platform1 = colliders.insert_with_parent(collider, handle, &mut bodies);
let collider = ColliderBuilder::cuboid(25.0, 0.5)
.translation(vector![-30.0, -2.0])
- .active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS)
- .build();
+ .active_hooks(ActiveHooks::MODIFY_SOLVER_CONTACTS);
let platform2 = colliders.insert_with_parent(collider, handle, &mut bodies);
/*
@@ -97,10 +95,8 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.add_callback(move |graphics, physics, _, run_state| {
if run_state.timestep_id % 50 == 0 && physics.bodies.len() <= 7 {
// Spawn a new cube.
- let collider = ColliderBuilder::cuboid(1.5, 2.0).build();
- let body = RigidBodyBuilder::new_dynamic()
- .translation(vector![20.0, 10.0])
- .build();
+ let collider = ColliderBuilder::cuboid(1.5, 2.0);
+ let body = RigidBodyBuilder::new_dynamic().translation(vector![20.0, 10.0]);
let handle = physics.bodies.insert(body);
physics
.colliders
diff --git a/examples2d/platform2.rs b/examples2d/platform2.rs
index a737e34..325e7ce 100644
--- a/examples2d/platform2.rs
+++ b/examples2d/platform2.rs
@@ -16,11 +16,9 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 10.0;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(vector![0.0, -ground_height])
- .build();
+ let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height).build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
@@ -39,11 +37,9 @@ pub fn init_world(testbed: &mut Testbed) {
let y = j as f32 * shift + centery;
// Build the rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
@@ -52,20 +48,18 @@ pub fn init_world(testbed: &mut Testbed) {
* Setup a position-based kinematic rigid body.
*/
let platform_body = RigidBodyBuilder::new_kinematic_velocity_based()
- .translation(vector![-10.0 * rad, 1.5 + 0.8])
- .build();
+ .translation(vector![-10.0 * rad, 1.5 + 0.8]);
let velocity_based_platform_handle = bodies.insert(platform_body);
- let collider = ColliderBuilder::cuboid(rad * 10.0, rad).build();
+ let collider = ColliderBuilder::cuboid(rad * 10.0, rad);
colliders.insert_with_parent(collider, velocity_based_platform_handle, &mut bodies);
/*
* Setup a velocity-based kinematic rigid body.
*/
let platform_body = RigidBodyBuilder::new_kinematic_position_based()
- .translation(vector![-10.0 * rad, 2.0 + 1.5 + 0.8])
- .build();
+ .translation(vector![-10.0 * rad, 2.0 + 1.5 + 0.8]);
let position_based_platform_handle = bodies.insert(platform_body);
- let collider = ColliderBuilder::cuboid(rad * 10.0, rad).build();
+ let collider = ColliderBuilder::cuboid(rad * 10.0, rad);
colliders.insert_with_parent(collider, position_based_platform_handle, &mut bodies);
/*
diff --git a/examples2d/polyline2.rs b/examples2d/polyline2.rs
index 2cde60c..35253e0 100644
--- a/examples2d/polyline2.rs
+++ b/examples2d/polyline2.rs
@@ -27,9 +27,9 @@ pub fn init_world(testbed: &mut Testbed) {
}
points.push(point![ground_size / 2.0, 40.0]);
- let rigid_body = RigidBodyBuilder::new_static().build();
+ let rigid_body = RigidBodyBuilder::new_static();
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::polyline(points, None).build();
+ let collider = ColliderBuilder::polyline(points, None);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
@@ -48,16 +48,14 @@ pub fn init_world(testbed: &mut Testbed) {
let y = j as f32 * shift + centery + 3.0;
// Build the rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = bodies.insert(rigid_body);
if j % 2 == 0 {
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
} else {
- let collider = ColliderBuilder::ball(rad).build();
+ let collider = ColliderBuilder::ball(rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
diff --git a/examples2d/pyramid2.rs b/examples2d/pyramid2.rs
index 04a7953..1f1440c 100644
--- a/examples2d/pyramid2.rs
+++ b/examples2d/pyramid2.rs
@@ -16,9 +16,9 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 10.0;
let ground_thickness = 1.0;
- let rigid_body = RigidBodyBuilder::new_static().build();
+ let rigid_body = RigidBodyBuilder::new_static();
let ground_handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_thickness).build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_thickness);
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
/*
@@ -39,11 +39,9 @@ pub fn init_world(testbed: &mut Testbed) {
let y = fi * shift + centery;
// Build the rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
diff --git a/examples2d/restitution2.rs b/examples2d/restitution2.rs
index 2650ec2..428c6c4 100644
--- a/examples2d/restitution2.rs
+++ b/examples2d/restitution2.rs
@@ -16,13 +16,9 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 20.;
let ground_height = 1.0;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(vector![0.0, -ground_height])
- .build();
+ let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height)
- .restitution(1.0)
- .build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height).restitution(1.0);
colliders.insert_with_parent(collider, handle, &mut bodies);
let num = 10;
@@ -32,12 +28,9 @@ pub fn init_world(testbed: &mut Testbed) {
for i in 0..=num {
let x = (i as f32) - num as f32 / 2.0;
let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x * 2.0, 10.0 * (j as f32 + 1.0)])
- .build();
+ .translation(vector![x * 2.0, 10.0 * (j as f32 + 1.0)]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::ball(rad)
- .restitution((i as f32) / (num as f32))
- .build();
+ let collider = ColliderBuilder::ball(rad).restitution((i as f32) / (num as f32));
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
diff --git a/examples2d/sensor2.rs b/examples2d/sensor2.rs
index 9ef5a6b..edd8933 100644
--- a/examples2d/sensor2.rs
+++ b/examples2d/sensor2.rs
@@ -16,11 +16,9 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 200.1;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(vector![0.0, -ground_height])
- .build();
+ let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height]);
let ground_handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height).build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height);
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
/*
@@ -37,11 +35,9 @@ pub fn init_world(testbed: &mut Testbed) {
let y = 3.0;
// Build the rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, handle, &mut bodies);
testbed.set_initial_body_color(handle, [0.5, 0.5, 1.0]);
@@ -52,14 +48,12 @@ pub fn init_world(testbed: &mut Testbed) {
*/
// Rigid body so that the sensor can move.
- let sensor = RigidBodyBuilder::new_dynamic()
- .translation(vector![0.0, 10.0])
- .build();
+ let sensor = RigidBodyBuilder::new_dynamic().translation(vector![0.0, 10.0]);
let sensor_handle = bodies.insert(sensor);
// Solid cube attached to the sensor which
// other colliders can touch.
- let collider = ColliderBuilder::cuboid(rad, rad).build();
+ let collider = ColliderBuilder::cuboid(rad, rad);
colliders.insert_with_parent(collider, sensor_handle, &mut bodies);
// We create a collider desc without density because we don't
@@ -67,8 +61,7 @@ pub fn init_world(testbed: &mut Testbed) {
let sensor_collider = ColliderBuilder::ball(rad * 5.0)
.density(0.0)
.sensor(true)
- .active_events(ActiveEvents::INTERSECTION_EVENTS)
- .build();
+ .active_events(ActiveEvents::INTERSECTION_EVENTS);
colliders.insert_with_parent(sensor_collider, sensor_handle, &mut bodies);
testbed.set_initial_body_color(sensor_handle, [0.5, 1.0, 1.0]);
diff --git a/examples2d/trimesh2.rs b/examples2d/trimesh2.rs
index 1474b77..debecf9 100644
--- a/examples2d/trimesh2.rs
+++ b/examples2d/trimesh2.rs
@@ -21,25 +21,23 @@ pub fn init_world(testbed: &mut Testbed) {
*/
let ground_size = 25.0;
- let rigid_body = RigidBodyBuilder::new_static().build();
+ let rigid_body = RigidBodyBuilder::new_static();
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, 1.2).build();
+ let collider = ColliderBuilder::cuboid(ground_size, 1.2);
colliders.insert_with_parent(collider, handle, &mut bodies);
let rigid_body = RigidBodyBuilder::new_static()
.rotation(std::f32::consts::FRAC_PI_2)
- .translation(vector![ground_size, ground_size])
- .build();
+ .translation(vector![ground_size, ground_size]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, 1.2).build();
+ let collider = ColliderBuilder::cuboid(ground_size, 1.2);
colliders.insert_with_parent(collider, handle, &mut bodies);
let rigid_body = RigidBodyBuilder::new_static()
.rotation(std::f32::consts::FRAC_PI_2)
- .translation(vector![-ground_size, ground_size])
- .build();
+ .translation(vector![-ground_size, ground_size]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, 1.2).build();
+ let collider = ColliderBuilder::cuboid(ground_size, 1.2);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
@@ -86,12 +84,10 @@ pub fn init_world(testbed: &mut Testbed) {
.collect();
for k in 0..5 {
- let collider =
- ColliderBuilder::trimesh(vertices.clone(), indices.clone()).build();
+ let collider = ColliderBuilder::trimesh(vertices.clone(), indices.clone());
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(vector![ith as f32 * 8.0 - 20.0, 20.0 + k as f32 * 11.0])
- .rotation(angle)
- .build();
+ .rotation(angle);
let handle = bodies.insert(rigid_body);
collider