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authorCrozet Sébastien <developer@crozet.re>2020-10-10 12:15:43 +0200
committerCrozet Sébastien <developer@crozet.re>2020-10-10 12:15:43 +0200
commit76118d6885a0aa6420b4a5a13271e8087bde3a42 (patch)
treebe35b444b30ff9fc783b421fa521423bb642282c /examples3d/debug_boxes3.rs
parent6b1cd9cd404bd1da6aec94527e58dcd483a50c67 (diff)
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WQuadtree: fix stack overflow caused by more than 4 AABB with the same center.
Diffstat (limited to 'examples3d/debug_boxes3.rs')
-rw-r--r--examples3d/debug_boxes3.rs32
1 files changed, 18 insertions, 14 deletions
diff --git a/examples3d/debug_boxes3.rs b/examples3d/debug_boxes3.rs
index 7237fd9..919cdd6 100644
--- a/examples3d/debug_boxes3.rs
+++ b/examples3d/debug_boxes3.rs
@@ -17,22 +17,26 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 100.1;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(0.0, -ground_height, 0.0)
- .build();
- let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
- colliders.insert(collider, handle, &mut bodies);
+ for _ in 0..6 {
+ let rigid_body = RigidBodyBuilder::new_static()
+ .translation(0.0, -ground_height, 0.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
// Build the dynamic box rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(1.1, 0.0, 0.0)
- .rotation(Vector3::new(0.8, 0.2, 0.1))
- .can_sleep(false)
- .build();
- let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(2.0, 0.1, 1.0).build();
- colliders.insert(collider, handle, &mut bodies);
+ for _ in 0..6 {
+ let rigid_body = RigidBodyBuilder::new_dynamic()
+ .translation(1.1, 0.0, 0.0)
+ .rotation(Vector3::new(0.8, 0.2, 0.1))
+ .can_sleep(false)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(2.0, 0.1, 1.0).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
/*
* Set up the testbed.