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authorSébastien Crozet <developer@crozet.re>2022-02-20 12:55:00 +0100
committerSébastien Crozet <sebastien@crozet.re>2022-03-20 21:49:16 +0100
commitfb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 (patch)
tree45827ac4c754c3670d1ddb2f91fc498515d6b3b8 /examples3d/debug_prismatic3.rs
parente740493b980dc9856864ead3206a4fa02aff965f (diff)
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Joint API and joint motors improvements
Diffstat (limited to 'examples3d/debug_prismatic3.rs')
-rw-r--r--examples3d/debug_prismatic3.rs56
1 files changed, 21 insertions, 35 deletions
diff --git a/examples3d/debug_prismatic3.rs b/examples3d/debug_prismatic3.rs
index 15176f3..9f93237 100644
--- a/examples3d/debug_prismatic3.rs
+++ b/examples3d/debug_prismatic3.rs
@@ -7,16 +7,12 @@ fn prismatic_repro(
impulse_joints: &mut ImpulseJointSet,
box_center: Point<f32>,
) {
- let box_rb = bodies.insert(
- RigidBodyBuilder::new_dynamic()
- .translation(vector![box_center.x, box_center.y, box_center.z])
- .build(),
- );
- colliders.insert_with_parent(
- ColliderBuilder::cuboid(1.0, 0.25, 1.0).build(),
- box_rb,
- bodies,
- );
+ let box_rb = bodies.insert(RigidBodyBuilder::new_dynamic().translation(vector![
+ box_center.x,
+ box_center.y,
+ box_center.z
+ ]));
+ colliders.insert_with_parent(ColliderBuilder::cuboid(1.0, 0.25, 1.0), box_rb, bodies);
let wheel_y = -1.0;
let wheel_positions = vec![
@@ -28,36 +24,28 @@ fn prismatic_repro(
for pos in wheel_positions {
let wheel_pos_in_world = box_center + pos;
- let wheel_rb = bodies.insert(
- RigidBodyBuilder::new_dynamic()
- .translation(vector![
- wheel_pos_in_world.x,
- wheel_pos_in_world.y,
- wheel_pos_in_world.z
- ])
- .build(),
- );
- colliders.insert_with_parent(ColliderBuilder::ball(0.5).build(), wheel_rb, bodies);
+ let wheel_rb = bodies.insert(RigidBodyBuilder::new_dynamic().translation(vector![
+ wheel_pos_in_world.x,
+ wheel_pos_in_world.y,
+ wheel_pos_in_world.z
+ ]));
+ colliders.insert_with_parent(ColliderBuilder::ball(0.5), wheel_rb, bodies);
let (stiffness, damping) = (0.05, 0.2);
- let prismatic = PrismaticJoint::new(Vector::y_axis())
+ let prismatic = PrismaticJointBuilder::new(Vector::y_axis())
.local_anchor1(point![pos.x, pos.y, pos.z])
.motor_position(0.0, stiffness, damping);
impulse_joints.insert(box_rb, wheel_rb, prismatic);
}
// put a small box under one of the wheels
- let gravel = bodies.insert(
- RigidBodyBuilder::new_dynamic()
- .translation(vector![box_center.x + 1.0, box_center.y - 2.4, -1.0])
- .build(),
- );
- colliders.insert_with_parent(
- ColliderBuilder::cuboid(0.5, 0.1, 0.5).build(),
- gravel,
- bodies,
- );
+ let gravel = bodies.insert(RigidBodyBuilder::new_dynamic().translation(vector![
+ box_center.x + 1.0,
+ box_center.y - 2.4,
+ -1.0
+ ]));
+ colliders.insert_with_parent(ColliderBuilder::cuboid(0.5, 0.1, 0.5), gravel, bodies);
}
pub fn init_world(testbed: &mut Testbed) {
@@ -75,11 +63,9 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 50.0;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(vector![0.0, -ground_height, 0.0])
- .build();
+ let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size);
colliders.insert_with_parent(collider, handle, &mut bodies);
prismatic_repro(