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| author | Sébastien Crozet <sebcrozet@dimforge.com> | 2024-03-17 21:20:18 +0100 |
|---|---|---|
| committer | Sébastien Crozet <sebcrozet@dimforge.com> | 2024-03-17 21:24:28 +0100 |
| commit | ecd308338b189ab569816a38a03e3f8b89669dde (patch) | |
| tree | fa612abff2f23ea6a5ff04c64c07296d9fb065c8 /examples3d/joints3.rs | |
| parent | da92e5c2837b27433286cf0dd9d887fd44dda254 (diff) | |
| download | rapier-bevy-glam.tar.gz rapier-bevy-glam.tar.bz2 rapier-bevy-glam.zip | |
feat: start experimenting with a glam/bevy versionbevy-glam
Diffstat (limited to 'examples3d/joints3.rs')
| -rw-r--r-- | examples3d/joints3.rs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/examples3d/joints3.rs b/examples3d/joints3.rs index 73f48ae..2e0ad25 100644 --- a/examples3d/joints3.rs +++ b/examples3d/joints3.rs @@ -6,7 +6,7 @@ fn create_coupled_joints( colliders: &mut ColliderSet, impulse_joints: &mut ImpulseJointSet, multibody_joints: &mut MultibodyJointSet, - origin: Point<f32>, + origin: Point, use_articulations: bool, ) { let ground = bodies.insert(RigidBodyBuilder::fixed().translation(origin.coords)); @@ -34,7 +34,7 @@ fn create_prismatic_joints( colliders: &mut ColliderSet, impulse_joints: &mut ImpulseJointSet, multibody_joints: &mut MultibodyJointSet, - origin: Point<f32>, + origin: Point, num: usize, use_articulations: bool, ) { @@ -78,7 +78,7 @@ fn create_actuated_prismatic_joints( colliders: &mut ColliderSet, impulse_joints: &mut ImpulseJointSet, multibody_joints: &mut MultibodyJointSet, - origin: Point<f32>, + origin: Point, num: usize, use_articulations: bool, ) { @@ -143,7 +143,7 @@ fn create_revolute_joints( colliders: &mut ColliderSet, impulse_joints: &mut ImpulseJointSet, multibody_joints: &mut MultibodyJointSet, - origin: Point<f32>, + origin: Point, num: usize, use_articulations: bool, ) { @@ -204,7 +204,7 @@ fn create_revolute_joints_with_limits( colliders: &mut ColliderSet, impulse_joints: &mut ImpulseJointSet, multibody_joints: &mut MultibodyJointSet, - origin: Point<f32>, + origin: Point, use_articulations: bool, ) { let ground = bodies.insert(RigidBodyBuilder::fixed().translation(origin.coords)); @@ -275,7 +275,7 @@ fn create_fixed_joints( colliders: &mut ColliderSet, impulse_joints: &mut ImpulseJointSet, multibody_joints: &mut MultibodyJointSet, - origin: Point<f32>, + origin: Point, num: usize, use_articulations: bool, ) { @@ -397,7 +397,7 @@ fn create_spherical_joints_with_limits( colliders: &mut ColliderSet, impulse_joints: &mut ImpulseJointSet, multibody_joints: &mut MultibodyJointSet, - origin: Point<f32>, + origin: Point, use_articulations: bool, ) { let shift = vector![0.0, 0.0, 3.0]; @@ -438,7 +438,7 @@ fn create_actuated_revolute_joints( colliders: &mut ColliderSet, impulse_joints: &mut ImpulseJointSet, multibody_joints: &mut MultibodyJointSet, - origin: Point<f32>, + origin: Point, num: usize, use_articulations: bool, ) { @@ -507,7 +507,7 @@ fn create_actuated_spherical_joints( colliders: &mut ColliderSet, impulse_joints: &mut ImpulseJointSet, multibody_joints: &mut MultibodyJointSet, - origin: Point<f32>, + origin: Point, num: usize, use_articulations: bool, ) { |
