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authorSébastien Crozet <sebcrozet@dimforge.com>2024-03-17 21:20:18 +0100
committerSébastien Crozet <sebcrozet@dimforge.com>2024-03-17 21:24:28 +0100
commitecd308338b189ab569816a38a03e3f8b89669dde (patch)
treefa612abff2f23ea6a5ff04c64c07296d9fb065c8 /examples3d/joints3.rs
parentda92e5c2837b27433286cf0dd9d887fd44dda254 (diff)
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feat: start experimenting with a glam/bevy versionbevy-glam
Diffstat (limited to 'examples3d/joints3.rs')
-rw-r--r--examples3d/joints3.rs18
1 files changed, 9 insertions, 9 deletions
diff --git a/examples3d/joints3.rs b/examples3d/joints3.rs
index 73f48ae..2e0ad25 100644
--- a/examples3d/joints3.rs
+++ b/examples3d/joints3.rs
@@ -6,7 +6,7 @@ fn create_coupled_joints(
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
- origin: Point<f32>,
+ origin: Point,
use_articulations: bool,
) {
let ground = bodies.insert(RigidBodyBuilder::fixed().translation(origin.coords));
@@ -34,7 +34,7 @@ fn create_prismatic_joints(
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
- origin: Point<f32>,
+ origin: Point,
num: usize,
use_articulations: bool,
) {
@@ -78,7 +78,7 @@ fn create_actuated_prismatic_joints(
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
- origin: Point<f32>,
+ origin: Point,
num: usize,
use_articulations: bool,
) {
@@ -143,7 +143,7 @@ fn create_revolute_joints(
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
- origin: Point<f32>,
+ origin: Point,
num: usize,
use_articulations: bool,
) {
@@ -204,7 +204,7 @@ fn create_revolute_joints_with_limits(
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
- origin: Point<f32>,
+ origin: Point,
use_articulations: bool,
) {
let ground = bodies.insert(RigidBodyBuilder::fixed().translation(origin.coords));
@@ -275,7 +275,7 @@ fn create_fixed_joints(
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
- origin: Point<f32>,
+ origin: Point,
num: usize,
use_articulations: bool,
) {
@@ -397,7 +397,7 @@ fn create_spherical_joints_with_limits(
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
- origin: Point<f32>,
+ origin: Point,
use_articulations: bool,
) {
let shift = vector![0.0, 0.0, 3.0];
@@ -438,7 +438,7 @@ fn create_actuated_revolute_joints(
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
- origin: Point<f32>,
+ origin: Point,
num: usize,
use_articulations: bool,
) {
@@ -507,7 +507,7 @@ fn create_actuated_spherical_joints(
colliders: &mut ColliderSet,
impulse_joints: &mut ImpulseJointSet,
multibody_joints: &mut MultibodyJointSet,
- origin: Point<f32>,
+ origin: Point,
num: usize,
use_articulations: bool,
) {