aboutsummaryrefslogtreecommitdiff
path: root/examples3d/primitives3.rs
diff options
context:
space:
mode:
authorCrozet Sébastien <developer@crozet.re>2020-10-19 16:51:40 +0200
committerCrozet Sébastien <developer@crozet.re>2020-10-19 16:52:08 +0200
commit947c4813c9666fd8215743de298fe17780fa3ef2 (patch)
tree52bd4c5415797a98809d3e948c4a4d9aa94a1b5a /examples3d/primitives3.rs
parentfaf3e7e0f7f2b528da99343f9a3f8ce2b8fa6876 (diff)
downloadrapier-947c4813c9666fd8215743de298fe17780fa3ef2.tar.gz
rapier-947c4813c9666fd8215743de298fe17780fa3ef2.tar.bz2
rapier-947c4813c9666fd8215743de298fe17780fa3ef2.zip
Complete the pfm/pfm contact generator.
Diffstat (limited to 'examples3d/primitives3.rs')
-rw-r--r--examples3d/primitives3.rs25
1 files changed, 13 insertions, 12 deletions
diff --git a/examples3d/primitives3.rs b/examples3d/primitives3.rs
index cf678b9..c3fa799 100644
--- a/examples3d/primitives3.rs
+++ b/examples3d/primitives3.rs
@@ -1,4 +1,4 @@
-use na::Point3;
+use na::{Point3, Vector3};
use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
use rapier3d::geometry::{ColliderBuilder, ColliderSet};
use rapier_testbed3d::Testbed;
@@ -15,7 +15,7 @@ pub fn init_world(testbed: &mut Testbed) {
* Ground
*/
let ground_size = 100.1;
- let ground_height = 0.1;
+ let ground_height = 2.1;
let rigid_body = RigidBodyBuilder::new_static()
.translation(0.0, -ground_height, 0.0)
@@ -30,29 +30,30 @@ pub fn init_world(testbed: &mut Testbed) {
let num = 8;
let rad = 1.0;
- let shift = rad * 2.0 + rad;
- let centerx = shift * (num / 2) as f32;
- let centery = shift / 2.0;
- let centerz = shift * (num / 2) as f32;
+ let shiftx = rad * 2.0 + rad;
+ let shifty = rad * 2.0 + rad;
+ let shiftz = rad * 2.0 + rad;
+ let centerx = shiftx * (num / 2) as f32;
+ let centery = shifty / 2.0;
+ let centerz = shiftz * (num / 2) as f32;
let mut offset = -(num as f32) * (rad * 2.0 + rad) * 0.5;
for j in 0usize..20 {
for i in 0..num {
for k in 0usize..num {
- let x = i as f32 * shift - centerx + offset;
- let y = j as f32 * shift + centery + 3.0;
- let z = k as f32 * shift - centerz + offset;
+ let x = i as f32 * shiftx - centerx + offset;
+ let y = j as f32 * shifty + centery + 3.0;
+ let z = k as f32 * shiftz - centerz + offset;
// Build the rigid body.
let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build();
let handle = bodies.insert(rigid_body);
- let collider = match j % 2 {
+ let collider = match j % 3 {
0 => ColliderBuilder::cuboid(rad, rad, rad).build(),
1 => ColliderBuilder::ball(rad).build(),
- // 2 => ColliderBuilder::capsule_y(rad, rad).build(),
- _ => unreachable!(),
+ _ => ColliderBuilder::cylinder(rad, rad).build(),
};
colliders.insert(collider, handle, &mut bodies);