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| author | rezural <rezural@protonmail.com> | 2021-01-02 16:45:55 +1100 |
|---|---|---|
| committer | rezural <rezural@protonmail.com> | 2021-01-02 16:46:52 +1100 |
| commit | 34e79e9afc21ff0202d8a0338d0e8e038402a159 (patch) | |
| tree | 8d1486aa5de2488caa265f658dcb3ab10d7c7b11 /examples3d | |
| parent | ed76291fbfdc93290754cb0be500775fb9c5f48c (diff) | |
| download | rapier-34e79e9afc21ff0202d8a0338d0e8e038402a159.tar.gz rapier-34e79e9afc21ff0202d8a0338d0e8e038402a159.tar.bz2 rapier-34e79e9afc21ff0202d8a0338d0e8e038402a159.zip | |
unify callbacks with & without graphics & window
Diffstat (limited to 'examples3d')
| -rw-r--r-- | examples3d/debug_add_remove_collider3.rs | 10 | ||||
| -rw-r--r-- | examples3d/debug_dynamic_collider_add3.rs | 19 | ||||
| -rw-r--r-- | examples3d/debug_rollback3.rs | 2 | ||||
| -rw-r--r-- | examples3d/fountain3.rs | 15 | ||||
| -rw-r--r-- | examples3d/platform3.rs | 40 | ||||
| -rw-r--r-- | examples3d/sensor3.rs | 42 |
6 files changed, 74 insertions, 54 deletions
diff --git a/examples3d/debug_add_remove_collider3.rs b/examples3d/debug_add_remove_collider3.rs index 437a27d..8a3d672 100644 --- a/examples3d/debug_add_remove_collider3.rs +++ b/examples3d/debug_add_remove_collider3.rs @@ -34,7 +34,7 @@ pub fn init_world(testbed: &mut Testbed) { let collider = ColliderBuilder::ball(ball_rad).density(100.0).build(); colliders.insert(collider, ball_handle, &mut bodies); - testbed.harness_mut().add_callback(move |physics, _, _| { + testbed.add_callback(move |window, graphics, physics, _, _| { // Remove then re-add the ground collider. let coll = physics .colliders @@ -45,7 +45,13 @@ pub fn init_world(testbed: &mut Testbed) { .insert(coll, ground_handle, &mut physics.bodies); // TODO: need a way to access graphics & window - // graphics.add_collider(window, ground_collider_handle, &physics.colliders); + if graphics.is_some() { + graphics.unwrap().add_collider( + window.unwrap(), + ground_collider_handle, + &physics.colliders, + ); + } }); /* diff --git a/examples3d/debug_dynamic_collider_add3.rs b/examples3d/debug_dynamic_collider_add3.rs index 92ae209..cefe030 100644 --- a/examples3d/debug_dynamic_collider_add3.rs +++ b/examples3d/debug_dynamic_collider_add3.rs @@ -45,7 +45,7 @@ pub fn init_world(testbed: &mut Testbed) { let mut extra_colliders = Vec::new(); let snapped_frame = 51; - testbed.harness_mut().add_callback(move |physics, _, _| { + testbed.add_callback(move |window, graphics, physics, _, _| { step += 1; // Add a bigger ball collider @@ -56,8 +56,14 @@ pub fn init_world(testbed: &mut Testbed) { physics .colliders .insert(collider, ball_handle, &mut physics.bodies); - // TODO: need a way to access graphics & window - // graphics.add_collider(window, new_ball_collider_handle, &physics.colliders); + + if graphics.is_some() { + graphics.unwrap().add_collider( + window.unwrap(), + new_ball_collider_handle, + &physics.colliders, + ); + } extra_colliders.push(new_ball_collider_handle); // Snap the ball velocity or restore it. @@ -97,8 +103,11 @@ pub fn init_world(testbed: &mut Testbed) { .colliders .insert(coll, ground_handle, &mut physics.bodies); - // TODO: need a way to access graphics & window - // graphics.add_collider(window, new_ground_collider_handle, &physics.colliders); + //FIXME: This causes an error + // if graphics.is_some() { + // graphics.unwrap().add_collider(window.unwrap(), new_ground_collider_handle, &physics.colliders); + // } + extra_colliders.push(new_ground_collider_handle); }); diff --git a/examples3d/debug_rollback3.rs b/examples3d/debug_rollback3.rs index aa0b0ff..27b27cf 100644 --- a/examples3d/debug_rollback3.rs +++ b/examples3d/debug_rollback3.rs @@ -44,7 +44,7 @@ pub fn init_world(testbed: &mut Testbed) { let mut step = 0; let snapped_frame = 51; - testbed.harness_mut().add_callback(move |physics, _, _| { + testbed.add_callback(move |_, _, physics, _, _| { step += 1; // Snap the ball velocity or restore it. diff --git a/examples3d/fountain3.rs b/examples3d/fountain3.rs index 0909a0c..e42f71a 100644 --- a/examples3d/fountain3.rs +++ b/examples3d/fountain3.rs @@ -26,7 +26,7 @@ pub fn init_world(testbed: &mut Testbed) { let mut k = 0; // Callback that will be executed on the main loop to handle proximities. - testbed.harness_mut().add_callback(move |physics, _, _| { + testbed.add_callback(move |window, graphics, physics, _, _| { k += 1; let rigid_body = RigidBodyBuilder::new_dynamic() .translation(0.0, 10.0, 0.0) @@ -41,8 +41,12 @@ pub fn init_world(testbed: &mut Testbed) { physics .colliders .insert(collider, handle, &mut physics.bodies); - // TODO: need a way to access graphics & window - // graphics.add(window, handle, &physics.bodies, &physics.colliders); + + if graphics.is_some() { + graphics + .unwrap() + .add(window.unwrap(), handle, &physics.bodies, &physics.colliders); + } if physics.bodies.len() > MAX_NUMBER_OF_BODIES { let mut to_remove: Vec<_> = physics @@ -69,8 +73,9 @@ pub fn init_world(testbed: &mut Testbed) { .narrow_phase .maintain(&mut physics.colliders, &mut physics.bodies); - // TODO: need a way to access graphics & window - // graphics.remove_body_nodes(window, *handle); + // if graphics.is_some() { + // graphics.unwrap().remove_body_nodes(window.unwrap(), *handle); + // } } } }); diff --git a/examples3d/platform3.rs b/examples3d/platform3.rs index 944adae..7b5c986 100644 --- a/examples3d/platform3.rs +++ b/examples3d/platform3.rs @@ -65,31 +65,29 @@ pub fn init_world(testbed: &mut Testbed) { * Setup a callback to control the platform. */ let mut count = 0; - testbed - .harness_mut() - .add_callback(move |physics, _, run_state| { - count += 1; - if count % 100 > 50 { - return; - } - - if let Some(platform) = physics.bodies.get_mut(platform_handle) { - let mut next_pos = *platform.position(); + testbed.add_callback(move |_, _, physics, _, run_state| { + count += 1; + if count % 100 > 50 { + return; + } - let dt = 0.016; - next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt; - next_pos.translation.vector.z += run_state.time.sin() * 5.0 * dt; + if let Some(platform) = physics.bodies.get_mut(platform_handle) { + let mut next_pos = *platform.position(); - if next_pos.translation.vector.z >= rad * 10.0 { - next_pos.translation.vector.z -= dt; - } - if next_pos.translation.vector.z <= -rad * 10.0 { - next_pos.translation.vector.z += dt; - } + let dt = 0.016; + next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt; + next_pos.translation.vector.z += run_state.time.sin() * 5.0 * dt; - platform.set_next_kinematic_position(next_pos); + if next_pos.translation.vector.z >= rad * 10.0 { + next_pos.translation.vector.z -= dt; } - }); + if next_pos.translation.vector.z <= -rad * 10.0 { + next_pos.translation.vector.z += dt; + } + + platform.set_next_kinematic_position(next_pos); + } + }); /* * Run the simulation. diff --git a/examples3d/sensor3.rs b/examples3d/sensor3.rs index db01265..37a8f5a 100644 --- a/examples3d/sensor3.rs +++ b/examples3d/sensor3.rs @@ -73,28 +73,30 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_body_color(sensor_handle, Point3::new(0.5, 1.0, 1.0)); // Callback that will be executed on the main loop to handle proximities. - testbed - .harness_mut() - .add_callback(move |physics, events, _| { - while let Ok(prox) = events.proximity_events.try_recv() { - let color = match prox.new_status { - Proximity::WithinMargin | Proximity::Intersecting => Point3::new(1.0, 1.0, 0.0), - Proximity::Disjoint => Point3::new(0.5, 0.5, 1.0), - }; - - let parent_handle1 = physics.colliders.get(prox.collider1).unwrap().parent(); - let parent_handle2 = physics.colliders.get(prox.collider2).unwrap().parent(); - - if parent_handle1 != ground_handle && parent_handle1 != sensor_handle { - // TODO: need a way to access graphics & window - // graphics.set_body_color(parent_handle1, color); - } - if parent_handle2 != ground_handle && parent_handle2 != sensor_handle { - // TODO: need a way to access graphics & window - // graphics.set_body_color(parent_handle2, color); + testbed.add_callback(move |_, graphics, physics, events, _| { + let graphics = &graphics; + while let Ok(prox) = events.proximity_events.try_recv() { + let color = match prox.new_status { + Proximity::WithinMargin | Proximity::Intersecting => Point3::new(1.0, 1.0, 0.0), + Proximity::Disjoint => Point3::new(0.5, 0.5, 1.0), + }; + + let parent_handle1 = physics.colliders.get(prox.collider1).unwrap().parent(); + let parent_handle2 = physics.colliders.get(prox.collider2).unwrap().parent(); + + match graphics { + Some(graphics) => { + if parent_handle1 != ground_handle && parent_handle1 != sensor_handle { + // graphics.set_body_color(parent_handle1, color); + } + if parent_handle2 != ground_handle && parent_handle2 != sensor_handle { + // graphics.set_body_color(parent_handle2, color); + } } + None => {} } - }); + } + }); /* * Set up the testbed. |
