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| author | Sébastien Crozet <developer@crozet.re> | 2020-12-01 15:14:43 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-01 15:14:43 +0100 |
| commit | cacee0d2a07f5089e7b6bb43f319714b16ecc303 (patch) | |
| tree | 5dbf8b9865fef8009f63446f15c84fc708f351c6 /examples3d | |
| parent | 29d4814266a2c8cd82beea8e63226157aca675fc (diff) | |
| parent | a072d4056a51c2965c598efcb35459f01796ea18 (diff) | |
| download | rapier-cacee0d2a07f5089e7b6bb43f319714b16ecc303.tar.gz rapier-cacee0d2a07f5089e7b6bb43f319714b16ecc303.tar.bz2 rapier-cacee0d2a07f5089e7b6bb43f319714b16ecc303.zip | |
Merge pull request #71 from dimforge/principal_inertia_rename
Rename RigidBodyBuilder::principal_inertia -> principal_angular_inertia for clarity.
Diffstat (limited to 'examples3d')
| -rw-r--r-- | examples3d/all_examples3.rs | 4 | ||||
| -rw-r--r-- | examples3d/debug_add_remove_collider3.rs | 2 | ||||
| -rw-r--r-- | examples3d/debug_dynamic_collider_add3.rs | 4 | ||||
| -rw-r--r-- | examples3d/debug_rollback3.rs | 6 | ||||
| -rw-r--r-- | examples3d/locked_rotations3.rs (renamed from examples3d/locked_rotation3.rs) | 2 |
5 files changed, 9 insertions, 9 deletions
diff --git a/examples3d/all_examples3.rs b/examples3d/all_examples3.rs index 875643d..4bc15a8 100644 --- a/examples3d/all_examples3.rs +++ b/examples3d/all_examples3.rs @@ -26,7 +26,7 @@ mod fountain3; mod heightfield3; mod joints3; mod keva3; -mod locked_rotation3; +mod locked_rotations3; mod platform3; mod primitives3; mod restitution3; @@ -79,7 +79,7 @@ pub fn main() { ("Domino", domino3::init_world), ("Heightfield", heightfield3::init_world), ("Joints", joints3::init_world), - ("Locked rotations", locked_rotation3::init_world), + ("Locked rotations", locked_rotations3::init_world), ("Platform", platform3::init_world), ("Restitution", restitution3::init_world), ("Stacks", stacks3::init_world), diff --git a/examples3d/debug_add_remove_collider3.rs b/examples3d/debug_add_remove_collider3.rs index c8d72fc..a42dc97 100644 --- a/examples3d/debug_add_remove_collider3.rs +++ b/examples3d/debug_add_remove_collider3.rs @@ -1,4 +1,4 @@ -use na::{Isometry3, Point3, Vector3}; +use na::Point3; use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; use rapier3d::geometry::{ColliderBuilder, ColliderSet}; use rapier_testbed3d::Testbed; diff --git a/examples3d/debug_dynamic_collider_add3.rs b/examples3d/debug_dynamic_collider_add3.rs index 4ea6836..a71e95e 100644 --- a/examples3d/debug_dynamic_collider_add3.rs +++ b/examples3d/debug_dynamic_collider_add3.rs @@ -24,7 +24,7 @@ pub fn init_world(testbed: &mut Testbed) { .friction(0.15) // .restitution(0.5) .build(); - let mut ground_collider_handle = colliders.insert(collider, ground_handle, &mut bodies); + colliders.insert(collider, ground_handle, &mut bodies); /* * Rolling ball @@ -60,7 +60,7 @@ pub fn init_world(testbed: &mut Testbed) { extra_colliders.push(new_ball_collider_handle); // Snap the ball velocity or restore it. - let mut ball = physics.bodies.get_mut(ball_handle).unwrap(); + let ball = physics.bodies.get_mut(ball_handle).unwrap(); if step == snapped_frame { linvel = *ball.linvel(); diff --git a/examples3d/debug_rollback3.rs b/examples3d/debug_rollback3.rs index 6479e1f..19f9474 100644 --- a/examples3d/debug_rollback3.rs +++ b/examples3d/debug_rollback3.rs @@ -24,7 +24,7 @@ pub fn init_world(testbed: &mut Testbed) { .friction(0.15) // .restitution(0.5) .build(); - let mut ground_collider_handle = colliders.insert(collider, ground_handle, &mut bodies); + colliders.insert(collider, ground_handle, &mut bodies); /* * Rolling ball @@ -44,11 +44,11 @@ pub fn init_world(testbed: &mut Testbed) { let mut step = 0; let snapped_frame = 51; - testbed.add_callback(move |window, physics, _, graphics, _| { + testbed.add_callback(move |_, physics, _, _, _| { step += 1; // Snap the ball velocity or restore it. - let mut ball = physics.bodies.get_mut(ball_handle).unwrap(); + let ball = physics.bodies.get_mut(ball_handle).unwrap(); if step == snapped_frame { linvel = *ball.linvel(); diff --git a/examples3d/locked_rotation3.rs b/examples3d/locked_rotations3.rs index e8aee41..a39895a 100644 --- a/examples3d/locked_rotation3.rs +++ b/examples3d/locked_rotations3.rs @@ -33,7 +33,7 @@ pub fn init_world(testbed: &mut Testbed) { let rigid_body = RigidBodyBuilder::new_dynamic() .translation(0.0, 3.0, 0.0) .lock_translations() - .principal_inertia(Vector3::zeros(), Vector3::new(true, false, false)) + .principal_angular_inertia(Vector3::zeros(), Vector3::new(true, false, false)) .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(0.2, 0.6, 2.0).build(); |
