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authorCrozet Sébastien <developer@crozet.re>2021-03-30 17:08:51 +0200
committerCrozet Sébastien <developer@crozet.re>2021-03-30 17:10:50 +0200
commitd2ee6420538d7ee524f2096995d4f44fcfef4551 (patch)
treea2aa5564fb16830cc224f451f6c56be19d191cf5 /src/dynamics/ccd/toi_entry.rs
parentc3a0c67272e09d3bb4f80aca145ff580d0172745 (diff)
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CCD: take angular motion and penetration depth into account in various thresholds.
Diffstat (limited to 'src/dynamics/ccd/toi_entry.rs')
-rw-r--r--src/dynamics/ccd/toi_entry.rs29
1 files changed, 24 insertions, 5 deletions
diff --git a/src/dynamics/ccd/toi_entry.rs b/src/dynamics/ccd/toi_entry.rs
index 3916a4b..cc6773c 100644
--- a/src/dynamics/ccd/toi_entry.rs
+++ b/src/dynamics/ccd/toi_entry.rs
@@ -47,16 +47,35 @@ impl TOIEntry {
frozen2: Option<Real>,
start_time: Real,
end_time: Real,
+ smallest_contact_dist: Real,
) -> Option<Self> {
assert!(start_time <= end_time);
- let linvel1 = frozen1.is_none() as u32 as Real * b1.linvel;
- let linvel2 = frozen2.is_none() as u32 as Real * b2.linvel;
-
- let vel12 = linvel2 - linvel1;
- let thickness = c1.shape().ccd_thickness() + c2.shape().ccd_thickness();
+ let linvel1 = frozen1.is_none() as u32 as Real * b1.linvel();
+ let linvel2 = frozen2.is_none() as u32 as Real * b2.linvel();
+ let angvel1 = frozen1.is_none() as u32 as Real * b1.angvel();
+ let angvel2 = frozen2.is_none() as u32 as Real * b2.angvel();
+
+ #[cfg(feature = "dim2")]
+ let vel12 = (linvel2 - linvel1).norm()
+ + angvel1.abs() * b1.ccd_max_dist
+ + angvel2.abs() * b2.ccd_max_dist;
+ #[cfg(feature = "dim3")]
+ let vel12 = (linvel2 - linvel1).norm()
+ + angvel1.norm() * b1.ccd_max_dist
+ + angvel2.norm() * b2.ccd_max_dist;
+
+ // We may be slightly over-conservative by taking the `max(0.0)` here.
+ // But removing the `max` doesn't really affect performances so let's
+ // keep it since more conservatism is good at this stage.
+ let thickness = (c1.shape().ccd_thickness() + c2.shape().ccd_thickness())
+ + smallest_contact_dist.max(0.0);
let is_intersection_test = c1.is_sensor() || c2.is_sensor();
+ if (end_time - start_time) * vel12 < thickness {
+ return None;
+ }
+
// Compute the TOI.
let mut motion1 = Self::body_motion(b1);
let mut motion2 = Self::body_motion(b2);