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authorThierry Berger <contact@thierryberger.com>2024-11-19 16:33:26 +0100
committerGitHub <noreply@github.com>2024-11-19 16:33:26 +0100
commit510237cc29ebc667a8c158ef0340b7d1aa669a72 (patch)
tree772daf3fac2e463eba254900001fce5a659f2f92 /src/dynamics/joint
parentff79f4c67478f8c8045464cac22f9e57388cd4a0 (diff)
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Profiling support (#743)
Diffstat (limited to 'src/dynamics/joint')
-rw-r--r--src/dynamics/joint/impulse_joint/impulse_joint_set.rs3
-rw-r--r--src/dynamics/joint/multibody_joint/multibody.rs2
-rw-r--r--src/dynamics/joint/multibody_joint/multibody_ik.rs2
-rw-r--r--src/dynamics/joint/multibody_joint/multibody_joint.rs1
-rw-r--r--src/dynamics/joint/multibody_joint/multibody_joint_set.rs6
5 files changed, 14 insertions, 0 deletions
diff --git a/src/dynamics/joint/impulse_joint/impulse_joint_set.rs b/src/dynamics/joint/impulse_joint/impulse_joint_set.rs
index 8f47e0e..093a372 100644
--- a/src/dynamics/joint/impulse_joint/impulse_joint_set.rs
+++ b/src/dynamics/joint/impulse_joint/impulse_joint_set.rs
@@ -244,6 +244,7 @@ impl ImpulseJointSet {
///
/// If `wake_up` is set to `true`, then the bodies attached to this joint will be
/// automatically woken up during the next timestep.
+ #[profiling::function]
pub fn insert(
&mut self,
body1: RigidBodyHandle,
@@ -329,6 +330,7 @@ impl ImpulseJointSet {
///
/// If `wake_up` is set to `true`, then the bodies attached to this joint will be
/// automatically woken up.
+ #[profiling::function]
pub fn remove(&mut self, handle: ImpulseJointHandle, wake_up: bool) -> Option<ImpulseJoint> {
let id = self.joint_ids.remove(handle.0)?;
let endpoints = self.joint_graph.graph.edge_endpoints(id)?;
@@ -356,6 +358,7 @@ impl ImpulseJointSet {
/// The provided rigid-body handle is not required to identify a rigid-body that
/// is still contained by the `bodies` component set.
/// Returns the (now invalid) handles of the removed impulse_joints.
+ #[profiling::function]
pub fn remove_joints_attached_to_rigid_body(
&mut self,
handle: RigidBodyHandle,
diff --git a/src/dynamics/joint/multibody_joint/multibody.rs b/src/dynamics/joint/multibody_joint/multibody.rs
index f05ce75..cb25624 100644
--- a/src/dynamics/joint/multibody_joint/multibody.rs
+++ b/src/dynamics/joint/multibody_joint/multibody.rs
@@ -489,6 +489,7 @@ impl Multibody {
}
/// Computes the constant terms of the dynamics.
+ #[profiling::function]
pub(crate) fn update_dynamics(&mut self, dt: Real, bodies: &mut RigidBodySet) {
/*
* Compute velocities.
@@ -1094,6 +1095,7 @@ impl Multibody {
/// is the sum of the current position of `self` and this `displacement`.
// TODO: this shares a lot of code with `forward_kinematics` and `update_body_jacobians`, except
// that we are only traversing a single kinematic chain. Could this be refactored?
+ #[profiling::function]
pub fn forward_kinematics_single_branch(
&self,
bodies: &RigidBodySet,
diff --git a/src/dynamics/joint/multibody_joint/multibody_ik.rs b/src/dynamics/joint/multibody_joint/multibody_ik.rs
index b5e0de6..6923eec 100644
--- a/src/dynamics/joint/multibody_joint/multibody_ik.rs
+++ b/src/dynamics/joint/multibody_joint/multibody_ik.rs
@@ -64,6 +64,7 @@ impl Multibody {
/// desired transform.
///
/// The displacement calculated by this function is added to the `displacement` vector.
+ #[profiling::function]
pub fn inverse_kinematics_delta_with_jacobian(
jacobian: &Jacobian<Real>,
desired_movement: &SpacialVector<Real>,
@@ -88,6 +89,7 @@ impl Multibody {
/// can be moved through the inverse-kinematics process. Any joint for which `joint_can_move`
/// returns `false` will have its corresponding displacement constrained to 0.
/// Set the closure to `|_| true` if all the joints are free to move.
+ #[profiling::function]
pub fn inverse_kinematics(
&self,
bodies: &RigidBodySet,
diff --git a/src/dynamics/joint/multibody_joint/multibody_joint.rs b/src/dynamics/joint/multibody_joint/multibody_joint.rs
index 179b061..4785c38 100644
--- a/src/dynamics/joint/multibody_joint/multibody_joint.rs
+++ b/src/dynamics/joint/multibody_joint/multibody_joint.rs
@@ -86,6 +86,7 @@ impl MultibodyJoint {
}
/// Integrate the position of this multibody_joint.
+ #[profiling::function]
pub fn integrate(&mut self, dt: Real, vels: &[Real]) {
let locked_bits = self.data.locked_axes.bits();
let mut curr_free_dof = 0;
diff --git a/src/dynamics/joint/multibody_joint/multibody_joint_set.rs b/src/dynamics/joint/multibody_joint/multibody_joint_set.rs
index de1748c..d315729 100644
--- a/src/dynamics/joint/multibody_joint/multibody_joint_set.rs
+++ b/src/dynamics/joint/multibody_joint/multibody_joint_set.rs
@@ -153,6 +153,7 @@ impl MultibodyJointSet {
}
/// Inserts a new multibody_joint into this set.
+ #[profiling::function]
fn do_insert(
&mut self,
body1: RigidBodyHandle,
@@ -213,6 +214,7 @@ impl MultibodyJointSet {
}
/// Removes a multibody_joint from this set.
+ #[profiling::function]
pub fn remove(&mut self, handle: MultibodyJointHandle, wake_up: bool) {
if let Some(removed) = self.rb2mb.get(handle.0).copied() {
let multibody = self.multibodies.remove(removed.multibody.0).unwrap();
@@ -259,6 +261,7 @@ impl MultibodyJointSet {
}
/// Removes all the multibody_joints from the multibody the given rigid-body is part of.
+ #[profiling::function]
pub fn remove_multibody_articulations(&mut self, handle: RigidBodyHandle, wake_up: bool) {
if let Some(removed) = self.rb2mb.get(handle.0).copied() {
// Remove the multibody.
@@ -281,6 +284,7 @@ impl MultibodyJointSet {
}
/// Removes all the multibody joints attached to a rigid-body.
+ #[profiling::function]
pub fn remove_joints_attached_to_rigid_body(&mut self, rb_to_remove: RigidBodyHandle) {
// TODO: optimize this.
if let Some(link_to_remove) = self.rb2mb.get(rb_to_remove.0).copied() {
@@ -412,6 +416,7 @@ impl MultibodyJointSet {
}
/// Iterates through all the joints attached to the given rigid-body.
+ #[profiling::function]
pub fn attached_joints(
&self,
rb: RigidBodyHandle,
@@ -441,6 +446,7 @@ impl MultibodyJointSet {
/// Iterate through the handles of all the rigid-bodies attached to this rigid-body
/// by an enabled multibody_joint.
+ #[profiling::function]
pub fn bodies_attached_with_enabled_joint(
&self,
body: RigidBodyHandle,