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authorSébastien Crozet <developer@crozet.re>2021-01-29 14:42:32 +0100
committerGitHub <noreply@github.com>2021-01-29 14:42:32 +0100
commit7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c (patch)
tree3781b9d7c92a6a8111573ba4cae1c5d41435950e /src/dynamics/solver/interaction_groups.rs
parente6fc8f67faf3e37afe38d683cbd930d457f289be (diff)
parent825f33efaec4ce6a8903751e836a0ea9c466ff92 (diff)
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Merge pull request #79 from dimforge/split_geom
Move most of the geometric code to another crate.
Diffstat (limited to 'src/dynamics/solver/interaction_groups.rs')
-rw-r--r--src/dynamics/solver/interaction_groups.rs10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/dynamics/solver/interaction_groups.rs b/src/dynamics/solver/interaction_groups.rs
index 04acaaf..21cc642 100644
--- a/src/dynamics/solver/interaction_groups.rs
+++ b/src/dynamics/solver/interaction_groups.rs
@@ -12,7 +12,7 @@ pub(crate) trait PairInteraction {
impl<'a> PairInteraction for &'a mut ContactManifold {
fn body_pair(&self) -> BodyPair {
- self.body_pair
+ self.data.body_pair
}
}
@@ -338,7 +338,7 @@ impl InteractionGroups {
let mut occupied_mask = 0u128;
let max_interaction_points = interaction_indices
.iter()
- .map(|i| interactions[*i].num_active_contacts())
+ .map(|i| interactions[*i].data.num_active_contacts())
.max()
.unwrap_or(1);
@@ -351,12 +351,12 @@ impl InteractionGroups {
// FIXME: how could we avoid iterating
// on each interaction at every iteration on k?
- if interaction.num_active_contacts() != k {
+ if interaction.data.num_active_contacts() != k {
continue;
}
- let body1 = &bodies[interaction.body_pair.body1];
- let body2 = &bodies[interaction.body_pair.body2];
+ let body1 = &bodies[interaction.data.body_pair.body1];
+ let body2 = &bodies[interaction.data.body_pair.body2];
let is_static1 = !body1.is_dynamic();
let is_static2 = !body2.is_dynamic();