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| author | Sébastien Crozet <developer@crozet.re> | 2021-01-29 14:42:32 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-29 14:42:32 +0100 |
| commit | 7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c (patch) | |
| tree | 3781b9d7c92a6a8111573ba4cae1c5d41435950e /src/dynamics/solver/position_constraint_wide.rs | |
| parent | e6fc8f67faf3e37afe38d683cbd930d457f289be (diff) | |
| parent | 825f33efaec4ce6a8903751e836a0ea9c466ff92 (diff) | |
| download | rapier-7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c.tar.gz rapier-7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c.tar.bz2 rapier-7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c.zip | |
Merge pull request #79 from dimforge/split_geom
Move most of the geometric code to another crate.
Diffstat (limited to 'src/dynamics/solver/position_constraint_wide.rs')
| -rw-r--r-- | src/dynamics/solver/position_constraint_wide.rs | 166 |
1 files changed, 47 insertions, 119 deletions
diff --git a/src/dynamics/solver/position_constraint_wide.rs b/src/dynamics/solver/position_constraint_wide.rs index 0633926..67b5cdb 100644 --- a/src/dynamics/solver/position_constraint_wide.rs +++ b/src/dynamics/solver/position_constraint_wide.rs @@ -1,29 +1,29 @@ use super::AnyPositionConstraint; use crate::dynamics::{IntegrationParameters, RigidBodySet}; -use crate::geometry::{ContactManifold, KinematicsCategory}; +use crate::geometry::ContactManifold; use crate::math::{ - AngularInertia, Isometry, Point, Rotation, SimdFloat, Translation, Vector, MAX_MANIFOLD_POINTS, - SIMD_WIDTH, + AngularInertia, Isometry, Point, Real, Rotation, SimdReal, Translation, Vector, + MAX_MANIFOLD_POINTS, SIMD_WIDTH, }; use crate::utils::{WAngularInertia, WCross, WDot}; use num::Zero; -use simba::simd::{SimdBool as _, SimdComplexField, SimdPartialOrd, SimdValue}; +use simba::simd::{SimdBool as _, SimdPartialOrd, SimdValue}; pub(crate) struct WPositionConstraint { pub rb1: [usize; SIMD_WIDTH], pub rb2: [usize; SIMD_WIDTH], // NOTE: the points are relative to the center of masses. - pub local_p1: [Point<SimdFloat>; MAX_MANIFOLD_POINTS], - pub local_p2: [Point<SimdFloat>; MAX_MANIFOLD_POINTS], - pub local_n1: Vector<SimdFloat>, - pub radius: SimdFloat, - pub im1: SimdFloat, - pub im2: SimdFloat, - pub ii1: AngularInertia<SimdFloat>, - pub ii2: AngularInertia<SimdFloat>, - pub erp: SimdFloat, - pub max_linear_correction: SimdFloat, + pub local_p1: [Point<SimdReal>; MAX_MANIFOLD_POINTS], + pub local_p2: [Point<SimdReal>; MAX_MANIFOLD_POINTS], + pub dists: [SimdReal; MAX_MANIFOLD_POINTS], + pub local_n1: Vector<SimdReal>, + pub im1: SimdReal, + pub im2: SimdReal, + pub ii1: AngularInertia<SimdReal>, + pub ii2: AngularInertia<SimdReal>, + pub erp: SimdReal, + pub max_linear_correction: SimdReal, pub num_contacts: u8, } @@ -35,32 +35,32 @@ impl WPositionConstraint { out_constraints: &mut Vec<AnyPositionConstraint>, push: bool, ) { - let rbs1 = array![|ii| bodies.get(manifolds[ii].body_pair.body1).unwrap(); SIMD_WIDTH]; - let rbs2 = array![|ii| bodies.get(manifolds[ii].body_pair.body2).unwrap(); SIMD_WIDTH]; + let rbs1 = array![|ii| bodies.get(manifolds[ii].data.body_pair.body1).unwrap(); SIMD_WIDTH]; + let rbs2 = array![|ii| bodies.get(manifolds[ii].data.body_pair.body2).unwrap(); SIMD_WIDTH]; - let im1 = SimdFloat::from(array![|ii| rbs1[ii].mass_properties.inv_mass; SIMD_WIDTH]); - let sqrt_ii1: AngularInertia<SimdFloat> = - AngularInertia::from(array![|ii| rbs1[ii].world_inv_inertia_sqrt; SIMD_WIDTH]); - let im2 = SimdFloat::from(array![|ii| rbs2[ii].mass_properties.inv_mass; SIMD_WIDTH]); - let sqrt_ii2: AngularInertia<SimdFloat> = - AngularInertia::from(array![|ii| rbs2[ii].world_inv_inertia_sqrt; SIMD_WIDTH]); + let im1 = SimdReal::from(array![|ii| rbs1[ii].effective_inv_mass; SIMD_WIDTH]); + let sqrt_ii1: AngularInertia<SimdReal> = AngularInertia::from( + array![|ii| rbs1[ii].effective_world_inv_inertia_sqrt; SIMD_WIDTH], + ); + let im2 = SimdReal::from(array![|ii| rbs2[ii].effective_inv_mass; SIMD_WIDTH]); + let sqrt_ii2: AngularInertia<SimdReal> = AngularInertia::from( + array![|ii| rbs2[ii].effective_world_inv_inertia_sqrt; SIMD_WIDTH], + ); - let local_n1 = Vector::from(array![|ii| manifolds[ii].local_n1; SIMD_WIDTH]); - let local_n2 = Vector::from(array![|ii| manifolds[ii].local_n2; SIMD_WIDTH]); + let pos1 = Isometry::from(array![|ii| rbs1[ii].position; SIMD_WIDTH]); + let pos2 = Isometry::from(array![|ii| rbs2[ii].position; SIMD_WIDTH]); - let radius1 = SimdFloat::from(array![|ii| manifolds[ii].kinematics.radius1; SIMD_WIDTH]); - let radius2 = SimdFloat::from(array![|ii| manifolds[ii].kinematics.radius2; SIMD_WIDTH]); - - let delta1 = Isometry::from(array![|ii| manifolds[ii].delta1; SIMD_WIDTH]); - let delta2 = Isometry::from(array![|ii| manifolds[ii].delta2; SIMD_WIDTH]); + let local_n1 = pos1.inverse_transform_vector(&Vector::from( + array![|ii| manifolds[ii].data.normal; SIMD_WIDTH], + )); let rb1 = array![|ii| rbs1[ii].active_set_offset; SIMD_WIDTH]; let rb2 = array![|ii| rbs2[ii].active_set_offset; SIMD_WIDTH]; - let radius = radius1 + radius2 /*- SimdFloat::splat(params.allowed_linear_error)*/; + let num_active_contacts = manifolds[0].data.num_active_contacts(); - for l in (0..manifolds[0].num_active_contacts()).step_by(MAX_MANIFOLD_POINTS) { - let manifold_points = array![|ii| &manifolds[ii].active_contacts()[l..]; SIMD_WIDTH]; + for l in (0..num_active_contacts).step_by(MAX_MANIFOLD_POINTS) { + let manifold_points = array![|ii| &manifolds[ii].data.solver_contacts[l..]; SIMD_WIDTH]; let num_points = manifold_points[0].len().min(MAX_MANIFOLD_POINTS); let mut constraint = WPositionConstraint { @@ -69,114 +69,42 @@ impl WPositionConstraint { local_p1: [Point::origin(); MAX_MANIFOLD_POINTS], local_p2: [Point::origin(); MAX_MANIFOLD_POINTS], local_n1, - radius, + dists: [SimdReal::zero(); MAX_MANIFOLD_POINTS], im1, im2, ii1: sqrt_ii1.squared(), ii2: sqrt_ii2.squared(), - erp: SimdFloat::splat(params.erp), - max_linear_correction: SimdFloat::splat(params.max_linear_correction), + erp: SimdReal::splat(params.erp), + max_linear_correction: SimdReal::splat(params.max_linear_correction), num_contacts: num_points as u8, }; - let shift1 = local_n1 * -radius1; - let shift2 = local_n2 * -radius2; - for i in 0..num_points { - let local_p1 = - Point::from(array![|ii| manifold_points[ii][i].local_p1; SIMD_WIDTH]); - let local_p2 = - Point::from(array![|ii| manifold_points[ii][i].local_p2; SIMD_WIDTH]); - - constraint.local_p1[i] = delta1 * (local_p1 + shift1); - constraint.local_p2[i] = delta2 * (local_p2 + shift2); + let point = Point::from(array![|ii| manifold_points[ii][i].point; SIMD_WIDTH]); + let dist = SimdReal::from(array![|ii| manifold_points[ii][i].dist; SIMD_WIDTH]); + constraint.local_p1[i] = pos1.inverse_transform_point(&point); + constraint.local_p2[i] = pos2.inverse_transform_point(&point); + constraint.dists[i] = dist; } if push { - if manifolds[0].kinematics.category == KinematicsCategory::PointPoint { - out_constraints.push(AnyPositionConstraint::GroupedPointPoint(constraint)); - } else { - out_constraints.push(AnyPositionConstraint::GroupedPlanePoint(constraint)); - } + out_constraints.push(AnyPositionConstraint::GroupedNonGround(constraint)); } else { - if manifolds[0].kinematics.category == KinematicsCategory::PointPoint { - out_constraints[manifolds[0].constraint_index + l / MAX_MANIFOLD_POINTS] = - AnyPositionConstraint::GroupedPointPoint(constraint); - } else { - out_constraints[manifolds[0].constraint_index + l / MAX_MANIFOLD_POINTS] = - AnyPositionConstraint::GroupedPlanePoint(constraint); - } + out_constraints[manifolds[0].data.constraint_index + l / MAX_MANIFOLD_POINTS] = + AnyPositionConstraint::GroupedNonGround(constraint); } } } - pub fn solve_point_point( - &self, - params: &IntegrationParameters, - positions: &mut [Isometry<f32>], - ) { - // FIXME: can we avoid most of the multiplications by pos1/pos2? - // Compute jacobians. - let mut pos1 = Isometry::from(array![|ii| positions[self.rb1[ii]]; SIMD_WIDTH]); - let mut pos2 = Isometry::from(array![|ii| positions[self.rb2[ii]]; SIMD_WIDTH]); - let allowed_err = SimdFloat::splat(params.allowed_linear_error); - let target_dist = self.radius - allowed_err; - - for k in 0..self.num_contacts as usize { - let p1 = pos1 * self.local_p1[k]; - let p2 = pos2 * self.local_p2[k]; - - let dpos = p2 - p1; - let sqdist = dpos.norm_squared(); - - if sqdist.simd_lt(target_dist * target_dist).any() { - let dist = sqdist.simd_sqrt(); - let n = dpos / dist; - let err = ((dist - target_dist) * self.erp) - .simd_clamp(-self.max_linear_correction, SimdFloat::zero()); - let dp1 = p1.coords - pos1.translation.vector; - let dp2 = p2.coords - pos2.translation.vector; - - let gcross1 = dp1.gcross(n); - let gcross2 = -dp2.gcross(n); - let ii_gcross1 = self.ii1.transform_vector(gcross1); - let ii_gcross2 = self.ii2.transform_vector(gcross2); - - // Compute impulse. - let inv_r = - self.im1 + self.im2 + gcross1.gdot(ii_gcross1) + gcross2.gdot(ii_gcross2); - let impulse = err / inv_r; - - // Apply impulse. - pos1.translation = Translation::from(n * (impulse * self.im1)) * pos1.translation; - pos1.rotation = Rotation::new(ii_gcross1 * impulse) * pos1.rotation; - pos2.translation = Translation::from(n * (-impulse * self.im2)) * pos2.translation; - pos2.rotation = Rotation::new(ii_gcross2 * impulse) * pos2.rotation; - } - } - - for ii in 0..SIMD_WIDTH { - positions[self.rb1[ii]] = pos1.extract(ii); - } - - for ii in 0..SIMD_WIDTH { - positions[self.rb2[ii]] = pos2.extract(ii); - } - } - - pub fn solve_plane_point( - &self, - params: &IntegrationParameters, - positions: &mut [Isometry<f32>], - ) { + pub fn solve(&self, params: &IntegrationParameters, positions: &mut [Isometry<Real>]) { // FIXME: can we avoid most of the multiplications by pos1/pos2? // Compute jacobians. let mut pos1 = Isometry::from(array![|ii| positions[self.rb1[ii]]; SIMD_WIDTH]); let mut pos2 = Isometry::from(array![|ii| positions[self.rb2[ii]]; SIMD_WIDTH]); - let allowed_err = SimdFloat::splat(params.allowed_linear_error); - let target_dist = self.radius - allowed_err; + let allowed_err = SimdReal::splat(params.allowed_linear_error); for k in 0..self.num_contacts as usize { + let target_dist = -self.dists[k] - allowed_err; let n1 = pos1 * self.local_n1; let p1 = pos1 * self.local_p1[k]; let p2 = pos2 * self.local_p2[k]; @@ -188,7 +116,7 @@ impl WPositionConstraint { // NOTE: only works for the point-point case. let p1 = p2 - n1 * dist; let err = ((dist - target_dist) * self.erp) - .simd_clamp(-self.max_linear_correction, SimdFloat::zero()); + .simd_clamp(-self.max_linear_correction, SimdReal::zero()); let dp1 = p1.coords - pos1.translation.vector; let dp2 = p2.coords - pos2.translation.vector; |
