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| author | Sébastien Crozet <developer@crozet.re> | 2022-01-02 14:47:40 +0100 |
|---|---|---|
| committer | Sébastien Crozet <developer@crozet.re> | 2022-01-02 16:58:36 +0100 |
| commit | f74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc (patch) | |
| tree | 53ac492fea5942a7d466f58a0095f39505674ea4 /src/dynamics/solver/position_ground_constraint_wide.rs | |
| parent | b45d4b5ac2b31856c15e802b31e288a58940cbf2 (diff) | |
| download | rapier-f74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc.tar.gz rapier-f74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc.tar.bz2 rapier-f74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc.zip | |
Implement multibody joints and the new solver
Diffstat (limited to 'src/dynamics/solver/position_ground_constraint_wide.rs')
| -rw-r--r-- | src/dynamics/solver/position_ground_constraint_wide.rs | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/src/dynamics/solver/position_ground_constraint_wide.rs b/src/dynamics/solver/position_ground_constraint_wide.rs deleted file mode 100644 index 7d4ff96..0000000 --- a/src/dynamics/solver/position_ground_constraint_wide.rs +++ /dev/null @@ -1,143 +0,0 @@ -use super::AnyPositionConstraint; -use crate::dynamics::{IntegrationParameters, RigidBodyIds, RigidBodyMassProps, RigidBodyPosition}; -use crate::geometry::ContactManifold; -use crate::math::{ - AngularInertia, Isometry, Point, Real, Rotation, SimdReal, Translation, Vector, - MAX_MANIFOLD_POINTS, SIMD_WIDTH, -}; -use crate::utils::{WAngularInertia, WCross, WDot}; - -use crate::data::ComponentSet; -use num::Zero; -use simba::simd::{SimdBool as _, SimdPartialOrd, SimdValue}; - -pub(crate) struct WPositionGroundConstraint { - pub rb2: [usize; SIMD_WIDTH], - // NOTE: the points are relative to the center of masses. - pub p1: [Point<SimdReal>; MAX_MANIFOLD_POINTS], - pub local_p2: [Point<SimdReal>; MAX_MANIFOLD_POINTS], - pub dists: [SimdReal; MAX_MANIFOLD_POINTS], - pub n1: Vector<SimdReal>, - pub im2: SimdReal, - pub ii2: AngularInertia<SimdReal>, - pub erp: SimdReal, - pub max_linear_correction: SimdReal, - pub num_contacts: u8, -} - -impl WPositionGroundConstraint { - pub fn generate<Bodies>( - params: &IntegrationParameters, - manifolds: [&ContactManifold; SIMD_WIDTH], - bodies: &Bodies, - out_constraints: &mut Vec<AnyPositionConstraint>, - push: bool, - ) where - Bodies: ComponentSet<RigidBodyIds> - + ComponentSet<RigidBodyPosition> - + ComponentSet<RigidBodyMassProps>, - { - let mut handles1 = gather![|ii| manifolds[ii].data.rigid_body1]; - let mut handles2 = gather![|ii| manifolds[ii].data.rigid_body2]; - let mut flipped = [false; SIMD_WIDTH]; - - for ii in 0..SIMD_WIDTH { - if manifolds[ii].data.relative_dominance < 0 { - flipped[ii] = true; - std::mem::swap(&mut handles1[ii], &mut handles2[ii]); - } - } - - let poss2: [&RigidBodyPosition; SIMD_WIDTH] = - gather![|ii| bodies.index(handles2[ii].unwrap().0)]; - let ids2: [&RigidBodyIds; SIMD_WIDTH] = gather![|ii| bodies.index(handles2[ii].unwrap().0)]; - let mprops2: [&RigidBodyMassProps; SIMD_WIDTH] = - gather![|ii| bodies.index(handles2[ii].unwrap().0)]; - - let im2 = SimdReal::from(gather![|ii| mprops2[ii].effective_inv_mass]); - let sqrt_ii2: AngularInertia<SimdReal> = - AngularInertia::from(gather![|ii| mprops2[ii].effective_world_inv_inertia_sqrt]); - - let n1 = Vector::from(gather![|ii| if flipped[ii] { - -manifolds[ii].data.normal - } else { - manifolds[ii].data.normal - }]); - - let pos2 = Isometry::from(gather![|ii| poss2[ii].position]); - let rb2 = gather![|ii| ids2[ii].active_set_offset]; - - let num_active_contacts = manifolds[0].data.num_active_contacts(); - - for l in (0..num_active_contacts).step_by(MAX_MANIFOLD_POINTS) { - let manifold_points = gather![|ii| &manifolds[ii].data.solver_contacts[l..]]; - let num_points = manifold_points[0].len().min(MAX_MANIFOLD_POINTS); - - let mut constraint = WPositionGroundConstraint { - rb2, - p1: [Point::origin(); MAX_MANIFOLD_POINTS], - local_p2: [Point::origin(); MAX_MANIFOLD_POINTS], - n1, - dists: [SimdReal::zero(); MAX_MANIFOLD_POINTS], - im2, - ii2: sqrt_ii2.squared(), - erp: SimdReal::splat(params.erp), - max_linear_correction: SimdReal::splat(params.max_linear_correction), - num_contacts: num_points as u8, - }; - - for i in 0..num_points { - let point = Point::from(gather![|ii| manifold_points[ii][i].point]); - let dist = SimdReal::from(gather![|ii| manifold_points[ii][i].dist]); - constraint.p1[i] = point; - constraint.local_p2[i] = pos2.inverse_transform_point(&point); - constraint.dists[i] = dist; - } - - if push { - out_constraints.push(AnyPositionConstraint::GroupedGround(constraint)); - } else { - out_constraints[manifolds[0].data.constraint_index + l / MAX_MANIFOLD_POINTS] = - AnyPositionConstraint::GroupedGround(constraint); - } - } - } - - pub fn solve(&self, params: &IntegrationParameters, positions: &mut [Isometry<Real>]) { - // FIXME: can we avoid most of the multiplications by pos1/pos2? - // Compute jacobians. - let mut pos2 = Isometry::from(gather![|ii| positions[self.rb2[ii]]]); - let allowed_err = SimdReal::splat(params.allowed_linear_error); - - for k in 0..self.num_contacts as usize { - let target_dist = -self.dists[k] - allowed_err; - let n1 = self.n1; - let p1 = self.p1[k]; - let p2 = pos2 * self.local_p2[k]; - let dpos = p2 - p1; - let dist = dpos.dot(&n1); - - // NOTE: this condition does not seem to be useful perfomancewise? - if dist.simd_lt(target_dist).any() { - let err = ((dist - target_dist) * self.erp) - .simd_clamp(-self.max_linear_correction, SimdReal::zero()); - let dp2 = p2.coords - pos2.translation.vector; - - let gcross2 = -dp2.gcross(n1); - let ii_gcross2 = self.ii2.transform_vector(gcross2); - - // Compute impulse. - let inv_r = self.im2 + gcross2.gdot(ii_gcross2); - let impulse = err / inv_r; - - // Apply impulse. - pos2.translation = Translation::from(n1 * (-impulse * self.im2)) * pos2.translation; - pos2.rotation = Rotation::new(ii_gcross2 * impulse) * pos2.rotation; - } - } - - for ii in 0..SIMD_WIDTH { - positions[self.rb2[ii]] = pos2.extract(ii); - } - } -} |
