aboutsummaryrefslogtreecommitdiff
path: root/src/dynamics/solver/velocity_ground_constraint.rs
diff options
context:
space:
mode:
authorSébastien Crozet <developer@crozet.re>2022-01-02 14:47:40 +0100
committerSébastien Crozet <developer@crozet.re>2022-01-02 16:58:36 +0100
commitf74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc (patch)
tree53ac492fea5942a7d466f58a0095f39505674ea4 /src/dynamics/solver/velocity_ground_constraint.rs
parentb45d4b5ac2b31856c15e802b31e288a58940cbf2 (diff)
downloadrapier-f74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc.tar.gz
rapier-f74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc.tar.bz2
rapier-f74b8401ad9ef50b8cdbf1f43a2b21f6c42b0ebc.zip
Implement multibody joints and the new solver
Diffstat (limited to 'src/dynamics/solver/velocity_ground_constraint.rs')
-rw-r--r--src/dynamics/solver/velocity_ground_constraint.rs77
1 files changed, 29 insertions, 48 deletions
diff --git a/src/dynamics/solver/velocity_ground_constraint.rs b/src/dynamics/solver/velocity_ground_constraint.rs
index d1d5e8c..87865b3 100644
--- a/src/dynamics/solver/velocity_ground_constraint.rs
+++ b/src/dynamics/solver/velocity_ground_constraint.rs
@@ -21,8 +21,6 @@ pub(crate) struct VelocityGroundConstraint {
pub limit: Real,
pub elements: [VelocityGroundConstraintElement<Real>; MAX_MANIFOLD_POINTS],
- #[cfg(feature = "dim3")]
- pub tangent_rot1: na::UnitComplex<Real>, // Orientation of the tangent basis wrt. the reference basis.
pub manifold_id: ContactManifoldIndex,
pub manifold_contact_id: [u8; MAX_MANIFOLD_POINTS],
pub num_contacts: u8,
@@ -42,7 +40,7 @@ impl VelocityGroundConstraint {
+ ComponentSet<RigidBodyMassProps>,
{
let inv_dt = params.inv_dt();
- let velocity_based_erp_inv_dt = params.velocity_based_erp_inv_dt();
+ let erp_inv_dt = params.erp_inv_dt();
let mut handle1 = manifold.data.rigid_body1;
let mut handle2 = manifold.data.rigid_body2;
@@ -69,11 +67,10 @@ impl VelocityGroundConstraint {
#[cfg(feature = "dim2")]
let tangents1 = force_dir1.orthonormal_basis();
#[cfg(feature = "dim3")]
- let (tangents1, tangent_rot1) =
+ let tangents1 =
super::compute_tangent_contact_directions(&force_dir1, &vels1.linvel, &vels2.linvel);
let mj_lambda2 = ids2.active_set_offset;
- let warmstart_coeff = manifold.data.warmstart_multiplier * params.warmstart_coeff;
for (_l, manifold_points) in manifold
.data
@@ -86,8 +83,6 @@ impl VelocityGroundConstraint {
dir1: force_dir1,
#[cfg(feature = "dim3")]
tangent1: tangents1[0],
- #[cfg(feature = "dim3")]
- tangent_rot1,
elements: [VelocityGroundConstraintElement::zero(); MAX_MANIFOLD_POINTS],
im2: mprops2.effective_inv_mass,
limit: 0.0,
@@ -106,7 +101,7 @@ impl VelocityGroundConstraint {
// avoid spurious copying.
// Is this optimization beneficial when targeting non-WASM platforms?
//
- // NOTE: joints have the same problem, but it is not easy to refactor the code that way
+ // NOTE: impulse_joints have the same problem, but it is not easy to refactor the code that way
// for the moment.
#[cfg(target_arch = "wasm32")]
let constraint = if push {
@@ -133,7 +128,6 @@ impl VelocityGroundConstraint {
#[cfg(feature = "dim3")]
{
constraint.tangent1 = tangents1[0];
- constraint.tangent_rot1 = tangent_rot1;
}
constraint.im2 = mprops2.effective_inv_mass;
constraint.limit = 0.0;
@@ -149,7 +143,6 @@ impl VelocityGroundConstraint {
let dp1 = manifold_point.point - world_com1;
let vel1 = vels1.linvel + vels1.angvel.gcross(dp1);
let vel2 = vels2.linvel + vels2.angvel.gcross(dp2);
- let warmstart_correction;
constraint.limit = manifold_point.friction;
constraint.manifold_contact_id[k] = manifold_point.contact_id;
@@ -165,33 +158,27 @@ impl VelocityGroundConstraint {
let is_bouncy = manifold_point.is_bouncy() as u32 as Real;
let is_resting = 1.0 - is_bouncy;
- let mut rhs = (1.0 + is_bouncy * manifold_point.restitution)
+ let mut rhs_wo_bias = (1.0 + is_bouncy * manifold_point.restitution)
* (vel1 - vel2).dot(&force_dir1);
- rhs += manifold_point.dist.max(0.0) * inv_dt;
- rhs *= is_bouncy + is_resting * params.velocity_solve_fraction;
- rhs += is_resting * velocity_based_erp_inv_dt * manifold_point.dist.min(0.0);
- warmstart_correction = (params.warmstart_correction_slope
- / (rhs - manifold_point.prev_rhs).abs())
- .min(warmstart_coeff);
+ rhs_wo_bias +=
+ (manifold_point.dist + params.allowed_linear_error).max(0.0) * inv_dt;
+ rhs_wo_bias *= is_bouncy + is_resting * params.velocity_solve_fraction;
+ let rhs_bias = /* is_resting
+ * */ erp_inv_dt
+ * (manifold_point.dist + params.allowed_linear_error).min(0.0);
constraint.elements[k].normal_part = VelocityGroundConstraintNormalPart {
gcross2,
- rhs,
- impulse: manifold_point.warmstart_impulse * warmstart_correction,
+ rhs: rhs_wo_bias + rhs_bias,
+ rhs_wo_bias,
+ impulse: 0.0,
r,
};
}
// Tangent parts.
{
- #[cfg(feature = "dim3")]
- let impulse = tangent_rot1
- * manifold_points[k].warmstart_tangent_impulse
- * warmstart_correction;
- #[cfg(feature = "dim2")]
- let impulse =
- [manifold_points[k].warmstart_tangent_impulse * warmstart_correction];
- constraint.elements[k].tangent_part.impulse = impulse;
+ constraint.elements[k].tangent_part.impulse = na::zero();
for j in 0..DIM - 1 {
let gcross2 = mprops2
@@ -219,23 +206,12 @@ impl VelocityGroundConstraint {
}
}
- pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel<Real>]) {
- let mut mj_lambda2 = DeltaVel::zero();
-
- VelocityGroundConstraintElement::warmstart_group(
- &self.elements[..self.num_contacts as usize],
- &self.dir1,
- #[cfg(feature = "dim3")]
- &self.tangent1,
- self.im2,
- &mut mj_lambda2,
- );
-
- mj_lambdas[self.mj_lambda2 as usize].linear += mj_lambda2.linear;
- mj_lambdas[self.mj_lambda2 as usize].angular += mj_lambda2.angular;
- }
-
- pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<Real>]) {
+ pub fn solve(
+ &mut self,
+ mj_lambdas: &mut [DeltaVel<Real>],
+ solve_normal: bool,
+ solve_friction: bool,
+ ) {
let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
VelocityGroundConstraintElement::solve_group(
@@ -246,6 +222,8 @@ impl VelocityGroundConstraint {
self.im2,
self.limit,
&mut mj_lambda2,
+ solve_normal,
+ solve_friction,
);
mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2;
@@ -259,7 +237,6 @@ impl VelocityGroundConstraint {
let contact_id = self.manifold_contact_id[k];
let active_contact = &mut manifold.points[contact_id as usize];
active_contact.data.impulse = self.elements[k].normal_part.impulse;
- active_contact.data.rhs = self.elements[k].normal_part.rhs;
#[cfg(feature = "dim2")]
{
@@ -267,10 +244,14 @@ impl VelocityGroundConstraint {
}
#[cfg(feature = "dim3")]
{
- active_contact.data.tangent_impulse = self
- .tangent_rot1
- .inverse_transform_vector(&self.elements[k].tangent_part.impulse);
+ active_contact.data.tangent_impulse = self.elements[k].tangent_part.impulse;
}
}
}
+
+ pub fn remove_bias_from_rhs(&mut self) {
+ for elt in &mut self.elements {
+ elt.normal_part.rhs = elt.normal_part.rhs_wo_bias;
+ }
+ }
}