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authorCrozet Sébastien <developer@crozet.re>2020-10-12 18:33:58 +0200
committerCrozet Sébastien <developer@crozet.re>2020-10-12 18:33:58 +0200
commitfaec3d5d46c88e2949179dd2789899e5cf26ed48 (patch)
treea47017788a0e7b7a99dd5a3f9a6ce64919b6c6b5 /src/geometry/polygonal_feature_map.rs
parentf8acf6a5e9d3ba537dac6502b0e0541236b418c5 (diff)
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Start adding cylinders.
Diffstat (limited to 'src/geometry/polygonal_feature_map.rs')
-rw-r--r--src/geometry/polygonal_feature_map.rs65
1 files changed, 65 insertions, 0 deletions
diff --git a/src/geometry/polygonal_feature_map.rs b/src/geometry/polygonal_feature_map.rs
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+++ b/src/geometry/polygonal_feature_map.rs
@@ -0,0 +1,65 @@
+use crate::geometry::PolyhedronFace;
+use crate::geometry::{cuboid, Cuboid, Cylinder, Triangle};
+use crate::math::{Point, Vector};
+use approx::AbsDiffEq;
+use na::{Unit, Vector2, Vector3};
+use ncollide::shape::Segment;
+use ncollide::shape::SupportMap;
+
+/// Trait implemented by convex shapes with features with polyhedral approximations.
+pub trait PolygonalFeatureMap: SupportMap<f32> {
+ fn local_support_feature(&self, dir: &Unit<Vector<f32>>, out_feature: &mut PolyhedronFace);
+}
+
+impl PolygonalFeatureMap for Segment<f32> {
+ fn local_support_feature(&self, _: &Unit<Vector<f32>>, out_feature: &mut PolyhedronFace) {
+ *out_feature = PolyhedronFace::from(*self);
+ }
+}
+
+impl PolygonalFeatureMap for Triangle {
+ fn local_support_feature(&self, _: &Unit<Vector<f32>>, out_feature: &mut PolyhedronFace) {
+ *out_feature = PolyhedronFace::from(*self);
+ }
+}
+
+impl PolygonalFeatureMap for Cuboid {
+ fn local_support_feature(&self, dir: &Unit<Vector<f32>>, out_feature: &mut PolyhedronFace) {
+ let face = cuboid::support_face(self, **dir);
+ *out_feature = PolyhedronFace::from(face);
+ }
+}
+
+impl PolygonalFeatureMap for Cylinder {
+ fn local_support_feature(&self, dir: &Unit<Vector<f32>>, out_features: &mut PolyhedronFace) {
+ let dir2 = Vector2::new(dir.x, dir.z)
+ .try_normalize(f32::default_epsilon())
+ .unwrap_or(Vector2::x());
+
+ if dir.y.abs() < 0.5 {
+ // We return a segment lying on the cylinder's curved part.
+ out_features.vertices[0] = Point::new(
+ dir2.x * self.radius,
+ -self.half_height,
+ dir2.y * self.radius,
+ );
+ out_features.vertices[1] =
+ Point::new(dir2.x * self.radius, self.half_height, dir2.y * self.radius);
+ out_features.eids = [0, 0, 0, 0]; // FIXME
+ out_features.fid = 1;
+ out_features.num_vertices = 2;
+ out_features.vids = [0, 1, 1, 1]; // FIXME
+ } else {
+ // We return a square approximation of the cylinder cap.
+ let y = self.half_height.copysign(dir.y);
+ out_features.vertices[0] = Point::new(dir2.x * self.radius, y, dir2.y * self.radius);
+ out_features.vertices[1] = Point::new(-dir2.y * self.radius, y, dir2.x * self.radius);
+ out_features.vertices[2] = Point::new(-dir2.x * self.radius, y, -dir2.y * self.radius);
+ out_features.vertices[3] = Point::new(dir2.y * self.radius, y, -dir2.x * self.radius);
+ out_features.eids = [0, 1, 2, 3]; // FIXME
+ out_features.fid = if dir.y < 0.0 { 0 } else { 2 };
+ out_features.num_vertices = 4;
+ out_features.vids = [0, 1, 2, 3]; // FIXME
+ }
+ }
+}