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| author | Crozet Sébastien <developer@crozet.re> | 2020-10-27 16:11:20 +0100 |
|---|---|---|
| committer | Crozet Sébastien <developer@crozet.re> | 2020-10-27 16:12:40 +0100 |
| commit | cc44b65094766aab40561f22431a95877ed5ff11 (patch) | |
| tree | 252d5e89b568a845446563af2dbd0e08f49ae7d2 /src/geometry/user_callbacks.rs | |
| parent | a52fb8d7e4649dce02e2131d848b84166df82d64 (diff) | |
| download | rapier-cc44b65094766aab40561f22431a95877ed5ff11.tar.gz rapier-cc44b65094766aab40561f22431a95877ed5ff11.tar.bz2 rapier-cc44b65094766aab40561f22431a95877ed5ff11.zip | |
Added user-implementable traits for collision/proximity pair filtering.
Diffstat (limited to 'src/geometry/user_callbacks.rs')
| -rw-r--r-- | src/geometry/user_callbacks.rs | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/geometry/user_callbacks.rs b/src/geometry/user_callbacks.rs new file mode 100644 index 0000000..3602faf --- /dev/null +++ b/src/geometry/user_callbacks.rs @@ -0,0 +1,60 @@ +use crate::dynamics::RigidBody; +use crate::geometry::{Collider, SolverFlags}; + +/// Context given to custom collision filters to filter-out collisions. +pub struct PairFilterContext<'a> { + /// The first collider involved in the potential collision. + pub collider1: &'a Collider, + /// The first collider involved in the potential collision. + pub collider2: &'a Collider, + /// The first collider involved in the potential collision. + pub rigid_body1: &'a RigidBody, + /// The first collider involved in the potential collision. + pub rigid_body2: &'a RigidBody, +} + +/// User-defined filter for potential contact pairs detected by the broad-phase. +/// +/// This can be used to apply custom logic in order to decide whether two colliders +/// should have their contact computed by the narrow-phase, and if these contact +/// should be solved by the constraints solver +pub trait ContactPairFilter: Send + Sync { + /// Applies the contact pair filter. + /// + /// Note that using a contact pair filter will replace the default contact filtering + /// which consists of preventing contact computation between two non-dynamic bodies. + /// + /// Note that using a contact pair filter will replace the default determination + /// of solver flags, based on the colliders solver groups. + /// + /// This filtering method is called after taking into account the colliders collision groups. + /// + /// If this returns `None`, then the narrow-phase will ignore this contact pair and + /// not compute any contact manifolds for it. + /// If this returns `Some`, then the narrow-phase will compute contact manifolds for + /// this pair of colliders, and configure them with the returned solver flags. For + /// example, if this returns `Some(SolverFlags::COMPUTE_FORCES)` then the contacts + /// will be taken into account by the constraints solver. If this returns + /// `Some(SolverFlags::empty())` then the constraints solver will ignore these + /// contacts. + fn filter_contact_pair(&self, context: &PairFilterContext) -> Option<SolverFlags>; +} + +/// User-defined filter for potential proximity pairs detected by the broad-phase. +/// +/// This can be used to apply custom logic in order to decide whether two colliders +/// should have their proximity computed by the narrow-phase. +pub trait ProximityPairFilter: Send + Sync { + /// Applies the proximity pair filter. + /// + /// Note that using a proximity pair filter will replace the default proximity filtering + /// which consists of preventing proximity computation between two non-dynamic bodies. + /// + /// This filtering method is called after taking into account the colliders collision groups. + /// + /// If this returns `false`, then the narrow-phase will ignore this pair and + /// not compute any proximity information for it. + /// If this return `true` then the narrow-phase will compute proximity + /// information for this pair. + fn filter_proximity_pair(&self, context: &PairFilterContext) -> bool; +} |
