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authorjohnny-smitherson <127537716+johnny-smitherson@users.noreply.github.com>2023-10-23 16:21:07 +0000
committerjohnny-smitherson <127537716+johnny-smitherson@users.noreply.github.com>2023-10-23 16:39:52 +0000
commit780ba4a216aa9ef68d7f10db4a2b67b866699f43 (patch)
treef9be0e8ae1134f7ee6139eb34c39aa2c2d6a21aa /src_testbed/lines/mod.rs
parent82416e3ca66dcdc34c0f350cec570ef1019a199f (diff)
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update bevy 0.11 - fix compile errors
Diffstat (limited to 'src_testbed/lines/mod.rs')
-rw-r--r--src_testbed/lines/mod.rs32
1 files changed, 20 insertions, 12 deletions
diff --git a/src_testbed/lines/mod.rs b/src_testbed/lines/mod.rs
index 60d8098..c68b86e 100644
--- a/src_testbed/lines/mod.rs
+++ b/src_testbed/lines/mod.rs
@@ -19,7 +19,6 @@ use bevy::render::MainWorld;
*/
use bevy::{
asset::{Assets, HandleUntyped},
- pbr::{NotShadowCaster, NotShadowReceiver},
prelude::*,
reflect::TypeUuid,
render::{
@@ -27,8 +26,10 @@ use bevy::{
render_phase::AddRenderCommand,
render_resource::PrimitiveTopology,
render_resource::Shader,
+ RenderSet,
},
};
+use bevy_pbr::{NotShadowCaster, NotShadowReceiver};
mod render_dim;
@@ -38,8 +39,8 @@ mod render_dim;
#[cfg(feature = "dim3")]
mod dim {
pub(crate) use super::render_dim::r3d::{queue, DebugLinePipeline, DrawDebugLines};
- pub(crate) use bevy::core_pipeline::core_3d::Opaque3d as Phase;
use bevy::{asset::Handle, render::mesh::Mesh};
+ pub(crate) use bevy_core_pipeline::core_3d::Opaque3d as Phase;
pub(crate) type MeshHandle = Handle<Mesh>;
pub(crate) fn from_handle(from: &MeshHandle) -> &Handle<Mesh> {
@@ -54,8 +55,9 @@ mod dim {
#[cfg(feature = "dim2")]
mod dim {
pub(crate) use super::render_dim::r2d::{queue, DebugLinePipeline, DrawDebugLines};
- pub(crate) use bevy::core_pipeline::core_2d::Transparent2d as Phase;
- use bevy::{asset::Handle, render::mesh::Mesh, sprite::Mesh2dHandle};
+ use bevy::{asset::Handle, render::mesh::Mesh};
+ pub(crate) use bevy_core_pipeline::core_2d::Transparent2d as Phase;
+ use bevy_sprite::Mesh2dHandle;
pub(crate) type MeshHandle = Mesh2dHandle;
pub(crate) fn from_handle(from: &MeshHandle) -> &Handle<Mesh> {
@@ -120,27 +122,33 @@ impl DebugLinesPlugin {
Self { depth_test: val }
}
}
-
+use bevy::render::render_phase::DrawFunctions;
+use bevy::render::Render;
impl Plugin for DebugLinesPlugin {
fn build(&self, app: &mut App) {
- use bevy::render::{render_resource::SpecializedMeshPipelines, RenderApp, RenderStage};
+ use bevy::render::{render_resource::SpecializedMeshPipelines, RenderApp};
let mut shaders = app.world.get_resource_mut::<Assets<Shader>>().unwrap();
shaders.set_untracked(
DEBUG_LINES_SHADER_HANDLE,
- Shader::from_wgsl(dim::SHADER_FILE),
+ Shader::from_wgsl(dim::SHADER_FILE, file!()),
);
app.init_resource::<DebugLines>();
- app.add_startup_system(setup)
- .add_system_to_stage(CoreStage::PostUpdate, update.label("draw_lines"));
+
+ app.init_resource::<DrawFunctions<dim::Phase>>();
+
+ app.add_systems(Startup, setup)
+ .add_systems(PostUpdate, update);
+
app.sub_app_mut(RenderApp)
+ .init_resource::<DrawFunctions<dim::Phase>>()
.add_render_command::<dim::Phase, dim::DrawDebugLines>()
.insert_resource(DebugLinesConfig {
depth_test: self.depth_test,
})
.init_resource::<dim::DebugLinePipeline>()
.init_resource::<SpecializedMeshPipelines<dim::DebugLinePipeline>>()
- .add_system_to_stage(RenderStage::Extract, extract)
- .add_system_to_stage(RenderStage::Queue, dim::queue);
+ .add_systems(Render, extract.in_set(RenderSet::ExtractCommands))
+ .add_systems(Render, dim::queue.in_set(RenderSet::Queue));
info!("Loaded {} debug lines plugin.", dim::DIMMENSION);
}
@@ -176,7 +184,7 @@ fn setup(mut cmds: Commands, mut meshes: ResMut<Assets<Mesh>>) {
// https://github.com/Toqozz/bevy_debug_lines/issues/16
//mesh.set_indices(Some(Indices::U16(Vec::with_capacity(MAX_POINTS_PER_MESH))));
- cmds.spawn_bundle((
+ cmds.spawn((
dim::into_handle(meshes.add(mesh)),
NotShadowCaster,
NotShadowReceiver,