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authorSébastien Crozet <developer@crozet.re>2022-01-09 20:42:34 +0100
committerGitHub <noreply@github.com>2022-01-09 20:42:34 +0100
commit2bfceadf0672572a360af33cf4a78cb42488e684 (patch)
treeb6459c5a9e26d6729f1d2955ac3ffde0e0ee9c79 /src_testbed/testbed.rs
parent6627f7193b3a110915b05839c7fb6d592ad24fd2 (diff)
parenta0d197e6919dda61ac2957e93ac72234fd6850e4 (diff)
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Merge pull request #273 from dimforge/testbed-bevy-0.6
Update the testbed to use bevy 0.6
Diffstat (limited to 'src_testbed/testbed.rs')
-rw-r--r--src_testbed/testbed.rs122
1 files changed, 62 insertions, 60 deletions
diff --git a/src_testbed/testbed.rs b/src_testbed/testbed.rs
index ac53733..ce6544e 100644
--- a/src_testbed/testbed.rs
+++ b/src_testbed/testbed.rs
@@ -1,7 +1,6 @@
use std::env;
use std::mem;
-use bevy::pbr::Light;
use bevy::prelude::*;
use crate::physics::{PhysicsEvents, PhysicsSnapshot, PhysicsState};
@@ -25,16 +24,17 @@ use crate::box2d_backend::Box2dWorld;
use crate::harness::Harness;
#[cfg(all(feature = "dim3", feature = "other-backends"))]
use crate::physx_backend::PhysxWorld;
+use bevy::pbr::wireframe::WireframePlugin;
use bevy::render::camera::Camera;
-use bevy::render::wireframe::WireframePlugin;
-use bevy::wgpu::{WgpuFeature, WgpuFeatures, WgpuOptions};
+use bevy::render::options::{WgpuFeatures, WgpuOptions};
use bevy_egui::EguiContext;
#[cfg(feature = "dim2")]
use crate::camera2d::{OrbitCamera, OrbitCameraPlugin};
#[cfg(feature = "dim3")]
use crate::camera3d::{OrbitCamera, OrbitCameraPlugin};
-use bevy::render::pipeline::PipelineDescriptor;
+use crate::graphics::BevyMaterial;
+// use bevy::render::render_resource::RenderPipelineDescriptor;
const RAPIER_BACKEND: usize = 0;
#[cfg(all(feature = "dim2", feature = "other-backends"))]
@@ -128,19 +128,17 @@ struct OtherBackends {
}
struct Plugins(Vec<Box<dyn TestbedPlugin>>);
-pub struct TestbedGraphics<'a, 'b, 'c, 'd> {
+pub struct TestbedGraphics<'a, 'b, 'c, 'd, 'e, 'f> {
graphics: &'a mut GraphicsManager,
- commands: &'a mut Commands<'d>,
+ commands: &'a mut Commands<'d, 'e>,
meshes: &'a mut Assets<Mesh>,
- materials: &'a mut Assets<StandardMaterial>,
- shaders: &'a mut Assets<Shader>,
- pipelines: &'a mut Assets<PipelineDescriptor>,
- components: &'a mut Query<'b, (&'c mut Transform,)>,
+ materials: &'a mut Assets<BevyMaterial>,
+ components: &'a mut Query<'b, 'f, (&'c mut Transform,)>,
camera: &'a mut OrbitCamera,
}
-pub struct Testbed<'a, 'b, 'c, 'd> {
- graphics: Option<TestbedGraphics<'a, 'b, 'c, 'd>>,
+pub struct Testbed<'a, 'b, 'c, 'd, 'e, 'f> {
+ graphics: Option<TestbedGraphics<'a, 'b, 'c, 'd, 'e, 'f>>,
harness: &'a mut Harness,
state: &'a mut TestbedState,
#[cfg(feature = "other-backends")]
@@ -357,7 +355,7 @@ impl TestbedApp {
"Rapier: 3D demos".to_string()
};
- let mut app = App::build();
+ let mut app = App::new();
app.insert_resource(WindowDescriptor {
title,
@@ -365,12 +363,14 @@ impl TestbedApp {
..Default::default()
})
.insert_resource(ClearColor(Color::rgb(0.85, 0.85, 0.85)))
- .insert_resource(Msaa { samples: 2 })
+ .insert_resource(Msaa { samples: 4 })
.insert_resource(WgpuOptions {
- features: WgpuFeatures {
- // The Wireframe requires NonFillPolygonMode feature
- features: vec![WgpuFeature::NonFillPolygonMode],
- },
+ // Required for wireframes.
+ features: WgpuFeatures::POLYGON_MODE_LINE,
+ ..Default::default()
+ })
+ .insert_resource(AmbientLight {
+ brightness: 0.3,
..Default::default()
})
.add_plugins(DefaultPlugins)
@@ -398,7 +398,7 @@ impl TestbedApp {
}
}
-impl<'a, 'b, 'c, 'd> TestbedGraphics<'a, 'b, 'c, 'd> {
+impl<'a, 'b, 'c, 'd, 'e, 'f> TestbedGraphics<'a, 'b, 'c, 'd, 'e, 'f> {
pub fn set_body_color(&mut self, body: RigidBodyHandle, color: [f32; 3]) {
self.graphics
.set_body_color(&mut self.materials, body, color);
@@ -443,7 +443,7 @@ impl<'a, 'b, 'c, 'd> TestbedGraphics<'a, 'b, 'c, 'd> {
}
}
-impl<'a, 'b, 'c, 'd> Testbed<'a, 'b, 'c, 'd> {
+impl<'a, 'b, 'c, 'd, 'e, 'f> Testbed<'a, 'b, 'c, 'd, 'e, 'f> {
pub fn set_number_of_steps_per_frame(&mut self, nsteps: usize) {
self.state.nsteps = nsteps
}
@@ -603,9 +603,7 @@ impl<'a, 'b, 'c, 'd> Testbed<'a, 'b, 'c, 'd> {
}
pub fn add_plugin(&mut self, mut plugin: impl TestbedPlugin + 'static) {
- if let Some(gfx) = &mut self.graphics {
- plugin.init_plugin(gfx.pipelines, gfx.shaders);
- }
+ plugin.init_plugin();
self.plugins.0.push(Box::new(plugin));
}
@@ -815,24 +813,31 @@ fn draw_contacts(_nf: &NarrowPhase, _colliders: &ColliderSet) {
#[cfg(feature = "dim3")]
fn setup_graphics_environment(mut commands: Commands) {
- let lights = [
- Vec3::new(100.0, 100.0, 100.0),
- Vec3::new(100.0, 100.0, -100.0),
- Vec3::new(-100.0, 100.0, -100.0),
- Vec3::new(-100.0, 100.0, 100.0),
- ];
-
- for light in lights.iter() {
- commands.spawn_bundle(LightBundle {
- transform: Transform::from_translation(*light),
- light: Light {
- intensity: 30_000.0,
- range: 3_000_000.0,
+ const HALF_SIZE: f32 = 100.0;
+
+ commands.spawn_bundle(DirectionalLightBundle {
+ directional_light: DirectionalLight {
+ illuminance: 10000.0,
+ // Configure the projection to better fit the scene
+ shadow_projection: OrthographicProjection {
+ left: -HALF_SIZE,
+ right: HALF_SIZE,
+ bottom: -HALF_SIZE,
+ top: HALF_SIZE,
+ near: -10.0 * HALF_SIZE,
+ far: 100.0 * HALF_SIZE,
..Default::default()
},
+ shadows_enabled: true,
..Default::default()
- });
- }
+ },
+ transform: Transform {
+ translation: Vec3::new(10.0, 2.0, 10.0),
+ rotation: Quat::from_rotation_x(-std::f32::consts::FRAC_PI_4),
+ ..Default::default()
+ },
+ ..Default::default()
+ });
commands
.spawn_bundle(PerspectiveCameraBundle {
@@ -851,15 +856,19 @@ fn setup_graphics_environment(mut commands: Commands) {
#[cfg(feature = "dim2")]
fn setup_graphics_environment(mut commands: Commands) {
- commands.spawn_bundle(LightBundle {
- transform: Transform::from_translation(Vec3::new(0.0, 0.0, 2000.0)),
- light: Light {
- intensity: 100_000_000.0,
- range: 6000.0,
- ..Default::default()
- },
- ..Default::default()
- });
+ // commands.insert_resource(AmbientLight {
+ // brightness: 0.3,
+ // ..Default::default()
+ // });
+ // commands.spawn_bundle(LightBundle {
+ // transform: Transform::from_translation(Vec3::new(0.0, 0.0, 2000.0)),
+ // light: Light {
+ // intensity: 100_000_000.0,
+ // range: 6000.0,
+ // ..Default::default()
+ // },
+ // ..Default::default()
+ // });
commands
.spawn_bundle(OrthographicCameraBundle {
transform: Transform {
@@ -889,10 +898,9 @@ fn egui_focus(ui_context: Res<EguiContext>, mut cameras: Query<&mut OrbitCamera>
fn update_testbed(
mut commands: Commands,
windows: Res<Windows>,
- mut pipelines: ResMut<Assets<PipelineDescriptor>>,
- mut shaders: ResMut<Assets<Shader>>,
+ // mut pipelines: ResMut<Assets<RenderPipelineDescriptor>>,
mut meshes: ResMut<Assets<Mesh>>,
- mut materials: ResMut<Assets<StandardMaterial>>,
+ mut materials: ResMut<Assets<BevyMaterial>>,
builders: NonSendMut<SceneBuilders>,
mut graphics: NonSendMut<GraphicsManager>,
mut state: ResMut<TestbedState>,
@@ -911,8 +919,6 @@ fn update_testbed(
// Handle inputs
{
let graphics_context = TestbedGraphics {
- pipelines: &mut *pipelines,
- shaders: &mut *shaders,
graphics: &mut *graphics,
commands: &mut commands,
meshes: &mut *meshes,
@@ -1000,8 +1006,6 @@ fn update_testbed(
let meshes = &mut *meshes;
let graphics_context = TestbedGraphics {
- pipelines: &mut *pipelines,
- shaders: &mut *shaders,
graphics: &mut *graphics,
commands: &mut commands,
meshes: &mut *meshes,
@@ -1149,8 +1153,6 @@ fn update_testbed(
let graphics = &mut graphics;
let mut testbed_graphics = TestbedGraphics {
- pipelines: &mut *pipelines,
- shaders: &mut *shaders,
graphics: &mut *graphics,
commands: &mut commands,
meshes: &mut *meshes,
@@ -1262,7 +1264,7 @@ fn clear(
#[cfg(feature = "dim2")]
fn highlight_hovered_body(
- _materials: &mut Assets<StandardMaterial>,
+ _materials: &mut Assets<BevyMaterial>,
_graphics_manager: &mut GraphicsManager,
_testbed_state: &mut TestbedState,
_physics: &PhysicsState,
@@ -1275,7 +1277,7 @@ fn highlight_hovered_body(
#[cfg(feature = "dim3")]
fn highlight_hovered_body(
- materials: &mut Assets<StandardMaterial>,
+ materials: &mut Assets<BevyMaterial>,
graphics_manager: &mut GraphicsManager,
testbed_state: &mut TestbedState,
physics: &PhysicsState,
@@ -1294,8 +1296,8 @@ fn highlight_hovered_body(
if let Some(cursor) = window.cursor_position() {
let ndc_cursor = (cursor / Vec2::new(window.width(), window.height()) * 2.0) - Vec2::ONE;
let ndc_to_world = camera_transform.compute_matrix() * camera.projection_matrix.inverse();
- let ray_pt1 = ndc_to_world.project_point3(Vec3::new(ndc_cursor.x, ndc_cursor.y, 0.0));
- let ray_pt2 = ndc_to_world.project_point3(Vec3::new(ndc_cursor.x, ndc_cursor.y, 0.1));
+ let ray_pt1 = ndc_to_world.project_point3(Vec3::new(ndc_cursor.x, ndc_cursor.y, -1.0));
+ let ray_pt2 = ndc_to_world.project_point3(Vec3::new(ndc_cursor.x, ndc_cursor.y, 1.0));
let ray_dir = ray_pt2 - ray_pt1;
let ray_origin = Point3::new(ray_pt1.x, ray_pt1.y, ray_pt1.z);
let ray_dir = Vector3::new(ray_dir.x, ray_dir.y, ray_dir.z);