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Diffstat (limited to 'CHANGELOG.md')
| -rw-r--r-- | CHANGELOG.md | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 44d00d7..15dd631 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,10 +2,13 @@ ## Unreleased ### Added - Add `RigidBody::set_enabled`, `RigidBody::is_enabled`, `RigidBodyBuilder::enabled` to enable/disable a rigid-body - without having to delete it. + without having to delete it. Disabling a rigid-body attached to a multibody joint isn’t supported yet. - Add `Collider::set_enabled`, `Collider::is_enabled`, `ColliderBuilder::enabled` to enable/disable a collider without having to delete it. - Add `GenericJoint::set_enabled`, `GenericJoint::is_enabled` to enable/disable a joint without having to delete it. + Disabling a multibody joint isn’t supported yet. +- Add `DynamicRayCastVehicleController`, a vehicle controller based on ray-casting and dynamic rigid-bodies (mostly + a port of the vehicle controller from Bullet physics). ### Modified - Add the `QueryPipeline` as an optional argument to `PhysicsPipeline::step` and `CollisionPipeline::step`. If this |
