diff options
Diffstat (limited to 'benchmarks2d')
| -rw-r--r-- | benchmarks2d/balls2.rs | 6 | ||||
| -rw-r--r-- | benchmarks2d/joint_ball2.rs | 6 | ||||
| -rw-r--r-- | benchmarks2d/joint_fixed2.rs | 6 |
3 files changed, 9 insertions, 9 deletions
diff --git a/benchmarks2d/balls2.rs b/benchmarks2d/balls2.rs index 6791505..9a28195 100644 --- a/benchmarks2d/balls2.rs +++ b/benchmarks2d/balls2.rs @@ -1,5 +1,5 @@ use na::Point2; -use rapier2d::dynamics::{BodyStatus, JointSet, RigidBodyBuilder, RigidBodySet}; +use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet, RigidBodyType}; use rapier2d::geometry::{ColliderBuilder, ColliderSet}; use rapier_testbed2d::Testbed; @@ -42,9 +42,9 @@ pub fn init_world(testbed: &mut Testbed) { let y = j as f32 * shifty + centery; let status = if j == 0 { - BodyStatus::Static + RigidBodyType::Static } else { - BodyStatus::Dynamic + RigidBodyType::Dynamic }; // Build the rigid body. diff --git a/benchmarks2d/joint_ball2.rs b/benchmarks2d/joint_ball2.rs index ecfdc47..35423e7 100644 --- a/benchmarks2d/joint_ball2.rs +++ b/benchmarks2d/joint_ball2.rs @@ -1,5 +1,5 @@ use na::Point2; -use rapier2d::dynamics::{BallJoint, BodyStatus, JointSet, RigidBodyBuilder, RigidBodySet}; +use rapier2d::dynamics::{BallJoint, JointSet, RigidBodyBuilder, RigidBodySet, RigidBodyType}; use rapier2d::geometry::{ColliderBuilder, ColliderSet}; use rapier_testbed2d::Testbed; @@ -28,9 +28,9 @@ pub fn init_world(testbed: &mut Testbed) { let fi = i as f32; let status = if k >= numk / 2 - 3 && k <= numk / 2 + 3 && i == 0 { - BodyStatus::Static + RigidBodyType::Static } else { - BodyStatus::Dynamic + RigidBodyType::Dynamic }; let rigid_body = RigidBodyBuilder::new(status) diff --git a/benchmarks2d/joint_fixed2.rs b/benchmarks2d/joint_fixed2.rs index 32a219e..861912c 100644 --- a/benchmarks2d/joint_fixed2.rs +++ b/benchmarks2d/joint_fixed2.rs @@ -1,5 +1,5 @@ use na::{Isometry2, Point2}; -use rapier2d::dynamics::{BodyStatus, FixedJoint, JointSet, RigidBodyBuilder, RigidBodySet}; +use rapier2d::dynamics::{FixedJoint, JointSet, RigidBodyBuilder, RigidBodySet, RigidBodyType}; use rapier2d::geometry::{ColliderBuilder, ColliderSet}; use rapier_testbed2d::Testbed; @@ -33,9 +33,9 @@ pub fn init_world(testbed: &mut Testbed) { let fi = i as f32; let status = if k == 0 { - BodyStatus::Static + RigidBodyType::Static } else { - BodyStatus::Dynamic + RigidBodyType::Dynamic }; let rigid_body = RigidBodyBuilder::new(status) |
