diff options
Diffstat (limited to 'examples2d/add_remove2.rs')
| -rw-r--r-- | examples2d/add_remove2.rs | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/examples2d/add_remove2.rs b/examples2d/add_remove2.rs index 9f9f65a..056e63e 100644 --- a/examples2d/add_remove2.rs +++ b/examples2d/add_remove2.rs @@ -1,6 +1,4 @@ -use na::Point2; -use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier2d::geometry::{ColliderBuilder, ColliderSet}; +use rapier2d::prelude::*; use rapier_testbed2d::Testbed; pub fn init_world(testbed: &mut Testbed) { @@ -12,13 +10,13 @@ pub fn init_world(testbed: &mut Testbed) { // Callback that will be executed on the main loop to handle proximities. testbed.add_callback(move |mut graphics, physics, _, _| { let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(0.0, 10.0) + .translation(vector![0.0, 10.0]) .build(); let handle = physics.bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad).build(); physics .colliders - .insert(collider, handle, &mut physics.bodies); + .insert_with_parent(collider, handle, &mut physics.bodies); if let Some(graphics) = &mut graphics { graphics.add_body(handle, &physics.bodies, &physics.colliders); @@ -48,5 +46,5 @@ pub fn init_world(testbed: &mut Testbed) { * Set up the testbed. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point2::new(0.0, 0.0), 20.0); + testbed.look_at(point![0.0, 0.0], 20.0); } |
