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Diffstat (limited to 'examples2d/boxes2.rs')
| -rw-r--r-- | examples2d/boxes2.rs | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/examples2d/boxes2.rs b/examples2d/boxes2.rs deleted file mode 100644 index 8b09def..0000000 --- a/examples2d/boxes2.rs +++ /dev/null @@ -1,73 +0,0 @@ -use na::Point2; -use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier2d::geometry::{ColliderBuilder, ColliderSet}; -use rapier_testbed2d::Testbed; - -pub fn init_world(testbed: &mut Testbed) { - /* - * World - */ - let mut bodies = RigidBodySet::new(); - let mut colliders = ColliderSet::new(); - let joints = JointSet::new(); - - /* - * Ground - */ - let ground_size = 25.0; - - let rigid_body = RigidBodyBuilder::new_static().build(); - let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, 1.2).build(); - colliders.insert(collider, handle, &mut bodies); - - let rigid_body = RigidBodyBuilder::new_static() - .rotation(std::f32::consts::FRAC_PI_2) - .translation(ground_size, ground_size * 2.0) - .build(); - let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); - colliders.insert(collider, handle, &mut bodies); - - let rigid_body = RigidBodyBuilder::new_static() - .rotation(std::f32::consts::FRAC_PI_2) - .translation(-ground_size, ground_size * 2.0) - .build(); - let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size * 2.0, 1.2).build(); - colliders.insert(collider, handle, &mut bodies); - - /* - * Create the cubes - */ - let num = 26; - let rad = 0.5; - - let shift = rad * 2.0; - let centerx = shift * (num as f32) / 2.0; - let centery = shift / 2.0; - - for i in 0..num { - for j in 0usize..num * 5 { - let x = i as f32 * shift - centerx; - let y = j as f32 * shift + centery + 2.0; - - // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build(); - let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(rad, rad).density(1.0).build(); - colliders.insert(collider, handle, &mut bodies); - } - } - - /* - * Set up the testbed. - */ - testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point2::new(0.0, 50.0), 10.0); -} - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]); - testbed.run() -} |
