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Diffstat (limited to 'examples2d/heightfield2.rs')
| -rw-r--r-- | examples2d/heightfield2.rs | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/examples2d/heightfield2.rs b/examples2d/heightfield2.rs new file mode 100644 index 0000000..b03afe3 --- /dev/null +++ b/examples2d/heightfield2.rs @@ -0,0 +1,72 @@ +use na::{DVector, Point2, Vector2}; +use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; +use rapier2d::geometry::{ColliderBuilder, ColliderSet}; +use rapier_testbed2d::Testbed; + +pub fn init_world(testbed: &mut Testbed) { + /* + * World + */ + let mut bodies = RigidBodySet::new(); + let mut colliders = ColliderSet::new(); + let joints = JointSet::new(); + + /* + * Ground + */ + let ground_size = Vector2::new(50.0, 1.0); + let nsubdivs = 2000; + + let heights = DVector::from_fn(nsubdivs + 1, |i, _| { + if i == 0 || i == nsubdivs { + 80.0 + } else { + (i as f32 * ground_size.x / (nsubdivs as f32)).cos() * 2.0 + } + }); + + let rigid_body = RigidBodyBuilder::new_static().build(); + let handle = bodies.insert(rigid_body); + let collider = ColliderBuilder::heightfield(heights, ground_size).build(); + colliders.insert(collider, handle, &mut bodies); + + /* + * Create the cubes + */ + let num = 26; + let rad = 0.5; + + let shift = rad * 2.0; + let centerx = shift * (num / 2) as f32; + let centery = shift / 2.0; + + for i in 0..num { + for j in 0usize..num * 5 { + let x = i as f32 * shift - centerx; + let y = j as f32 * shift + centery + 3.0; + + // Build the rigid body. + let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build(); + let handle = bodies.insert(rigid_body); + + if j % 2 == 0 { + let collider = ColliderBuilder::cuboid(rad, rad).density(1.0).build(); + colliders.insert(collider, handle, &mut bodies); + } else { + let collider = ColliderBuilder::ball(rad).density(1.0).build(); + colliders.insert(collider, handle, &mut bodies); + } + } + } + + /* + * Set up the testbed. + */ + testbed.set_world(bodies, colliders, joints); + testbed.look_at(Point2::new(0.0, 50.0), 10.0); +} + +fn main() { + let testbed = Testbed::from_builders(0, vec![("Heightfield", init_world)]); + testbed.run() +} |
