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-rw-r--r--examples2d/polyline2.rs74
1 files changed, 74 insertions, 0 deletions
diff --git a/examples2d/polyline2.rs b/examples2d/polyline2.rs
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+use na::{ComplexField, Point2};
+use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let joints = JointSet::new();
+
+ /*
+ * Ground
+ */
+ let ground_size = 50.0;
+ let nsubdivs = 2000;
+ let step_size = ground_size / (nsubdivs as f32);
+ let mut points = Vec::new();
+
+ points.push(Point2::new(-ground_size / 2.0, 40.0));
+ for i in 1..nsubdivs - 1 {
+ let x = -ground_size / 2.0 + i as f32 * step_size;
+ let y = ComplexField::cos(i as f32 * step_size) * 2.0;
+ points.push(Point2::new(x, y));
+ }
+ points.push(Point2::new(ground_size / 2.0, 40.0));
+
+ let rigid_body = RigidBodyBuilder::new_static().build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::polyline(points, None).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ /*
+ * Create the cubes
+ */
+ let num = 20;
+ let rad = 0.5;
+
+ let shift = rad * 2.0;
+ let centerx = shift * (num / 2) as f32;
+ let centery = shift / 2.0;
+
+ for i in 0..num {
+ for j in 0usize..num {
+ let x = i as f32 * shift - centerx;
+ let y = j as f32 * shift + centery + 3.0;
+
+ // Build the rigid body.
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build();
+ let handle = bodies.insert(rigid_body);
+
+ if j % 2 == 0 {
+ let collider = ColliderBuilder::cuboid(rad, rad).build();
+ colliders.insert(collider, handle, &mut bodies);
+ } else {
+ let collider = ColliderBuilder::ball(rad).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(0.0, 0.0), 10.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Heightfield", init_world)]);
+ testbed.run()
+}