aboutsummaryrefslogtreecommitdiff
path: root/examples2d/stress_joint_prismatic2.rs
diff options
context:
space:
mode:
Diffstat (limited to 'examples2d/stress_joint_prismatic2.rs')
-rw-r--r--examples2d/stress_joint_prismatic2.rs69
1 files changed, 69 insertions, 0 deletions
diff --git a/examples2d/stress_joint_prismatic2.rs b/examples2d/stress_joint_prismatic2.rs
new file mode 100644
index 0000000..91ef48e
--- /dev/null
+++ b/examples2d/stress_joint_prismatic2.rs
@@ -0,0 +1,69 @@
+use na::{Point2, Unit, Vector2};
+use rapier2d::dynamics::{JointSet, PrismaticJoint, RigidBodyBuilder, RigidBodySet};
+use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed2d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let mut joints = JointSet::new();
+
+ /*
+ * Create the balls
+ */
+ // Build the rigid body.
+ let rad = 0.4;
+ let num = 10;
+ let shift = 1.0;
+
+ for l in 0..25 {
+ let y = l as f32 * shift * (num as f32 + 2.0) * 2.0;
+
+ for j in 0..50 {
+ let x = j as f32 * shift * 4.0;
+
+ let ground = RigidBodyBuilder::new_static().translation(x, y).build();
+ let mut curr_parent = bodies.insert(ground);
+ let collider = ColliderBuilder::cuboid(rad, rad).build();
+ colliders.insert(collider, curr_parent, &mut bodies);
+
+ for i in 0..num {
+ let y = y - (i + 1) as f32 * shift;
+ let density = 1.0;
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build();
+ let curr_child = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(rad, rad).density(density).build();
+ colliders.insert(collider, curr_child, &mut bodies);
+
+ let axis = if i % 2 == 0 {
+ Unit::new_normalize(Vector2::new(1.0, 1.0))
+ } else {
+ Unit::new_normalize(Vector2::new(-1.0, 1.0))
+ };
+
+ let mut prism =
+ PrismaticJoint::new(Point2::origin(), axis, Point2::new(0.0, shift), axis);
+ prism.limits_enabled = true;
+ prism.limits[0] = -1.5;
+ prism.limits[1] = 1.5;
+ joints.insert(&mut bodies, curr_parent, curr_child, prism);
+
+ curr_parent = curr_child;
+ }
+ }
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point2::new(80.0, 80.0), 15.0);
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]);
+ testbed.run()
+}