aboutsummaryrefslogtreecommitdiff
path: root/examples3d/domino3.rs
diff options
context:
space:
mode:
Diffstat (limited to 'examples3d/domino3.rs')
-rw-r--r--examples3d/domino3.rs87
1 files changed, 87 insertions, 0 deletions
diff --git a/examples3d/domino3.rs b/examples3d/domino3.rs
new file mode 100644
index 0000000..a62ba41
--- /dev/null
+++ b/examples3d/domino3.rs
@@ -0,0 +1,87 @@
+use na::{Point3, Translation3, UnitQuaternion, Vector3};
+use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier3d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed3d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let joints = JointSet::new();
+
+ /*
+ * Ground
+ */
+ let ground_size = 200.1;
+ let ground_height = 0.1;
+
+ let rigid_body = RigidBodyBuilder::new_static()
+ .translation(0.0, -ground_height, 0.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ /*
+ * Create the cubes
+ */
+ let num = 4000;
+ let width = 1.0;
+ let thickness = 0.1;
+
+ let colors = [Point3::new(0.7, 0.5, 0.9), Point3::new(0.6, 1.0, 0.6)];
+
+ let mut curr_angle = 0.0;
+ let mut curr_rad = 10.0;
+ let mut prev_angle;
+ let mut skip = 0;
+ for i in 0..num {
+ let perimeter = 2.0 * std::f32::consts::PI * curr_rad;
+ let spacing = thickness * 4.0;
+ prev_angle = curr_angle;
+ curr_angle += 2.0 * std::f32::consts::PI * spacing / perimeter;
+ let (x, z) = curr_angle.sin_cos();
+
+ // Build the rigid body.
+ let two_pi = 2.0 * std::f32::consts::PI;
+ let nudged = curr_angle % two_pi < prev_angle % two_pi;
+ let tilt = if nudged || i == num - 1 { 0.2 } else { 0.0 };
+
+ if skip == 0 {
+ let rot = UnitQuaternion::new(Vector3::y() * curr_angle);
+ let tilt = UnitQuaternion::new(rot * Vector3::z() * tilt);
+ let position =
+ Translation3::new(x * curr_rad, width * 2.0 + ground_height, z * curr_rad)
+ * tilt
+ * rot;
+ let rigid_body = RigidBodyBuilder::new_dynamic().position(position).build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(thickness, width * 2.0, width)
+ .density(1.0)
+ .build();
+ colliders.insert(collider, handle, &mut bodies);
+ testbed.set_body_color(handle, colors[i % 2]);
+ } else {
+ skip -= 1;
+ }
+
+ if nudged {
+ skip = 5;
+ }
+
+ curr_rad += 1.5 / perimeter;
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point3::new(100.0, 100.0, 100.0), Point3::origin());
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]);
+ testbed.run()
+}