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-rw-r--r--examples3d/primitives3.rs48
1 files changed, 17 insertions, 31 deletions
diff --git a/examples3d/primitives3.rs b/examples3d/primitives3.rs
index a9ae176..db15341 100644
--- a/examples3d/primitives3.rs
+++ b/examples3d/primitives3.rs
@@ -12,6 +12,19 @@ pub fn init_world(testbed: &mut Testbed) {
let joints = JointSet::new();
/*
+ * Ground
+ */
+ let ground_size = 100.1;
+ let ground_height = 2.1;
+
+ let rigid_body = RigidBodyBuilder::new_static()
+ .translation(0.0, -ground_height, 0.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ /*
* Create the cubes
*/
let num = 8;
@@ -26,11 +39,11 @@ pub fn init_world(testbed: &mut Testbed) {
let mut offset = -(num as f32) * (rad * 2.0 + rad) * 0.5;
- for j in 0usize..1 {
- for i in 0..1 {
- for k in 0usize..1 {
+ for j in 0usize..20 {
+ for i in 0..num {
+ for k in 0usize..num {
let x = i as f32 * shiftx - centerx + offset;
- let y = j as f32 * shifty + centery - rad;
+ let y = j as f32 * shifty + centery + 3.0;
let z = k as f32 * shiftz - centerz + offset;
// Build the rigid body.
@@ -55,36 +68,9 @@ pub fn init_world(testbed: &mut Testbed) {
}
/*
- * Ground
- */
- testbed.add_callback(
- move |mut window, mut graphics, physics, events, run_state| {
- if run_state.timestep_id == 10 {
- let ground_size = 100.1;
- let ground_height = 2.1;
-
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(0.0, -ground_height, 0.0)
- .build();
- let handle = physics.bodies.insert(rigid_body);
- let collider =
- ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
- physics
- .colliders
- .insert(collider, handle, &mut physics.bodies);
-
- if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) {
- graphics.add(window, handle, &physics.bodies, &physics.colliders);
- }
- }
- },
- );
-
- /*
* Set up the testbed.
*/
testbed.set_world(bodies, colliders, joints);
- testbed.physics_state_mut().gravity.fill(0.0);
testbed.look_at(Point3::new(100.0, 100.0, 100.0), Point3::origin());
}