diff options
Diffstat (limited to 'src/control')
| -rw-r--r-- | src/control/character_controller.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/character_controller.rs b/src/control/character_controller.rs index 465d0fa..ec9dbe8 100644 --- a/src/control/character_controller.rs +++ b/src/control/character_controller.rs @@ -145,7 +145,7 @@ pub struct KinematicCharacterController { /// Increase this number if your character appears to get stuck when sliding against surfaces. /// /// This is a small distance applied to the movement toward the contact normals of shapes hit - /// by the character controller. This helps shape-casting not getting stuck in an alway-penetrating + /// by the character controller. This helps shape-casting not getting stuck in an always-penetrating /// state during the sliding calculation. /// /// This value should remain fairly small since it can introduce artificial "bumps" when sliding |
